From d02e552328e4efc52e8cd6554e122d025ba9971d Mon Sep 17 00:00:00 2001 From: Pixel Date: Mon, 3 Aug 2026 00:56:52 +0200 Subject: [PATCH] MonoBehaviour vs DOTS testing V2 --- Assets/DefaultVolumeProfile.asset | 798 ++++++++++++++++++ Assets/DefaultVolumeProfile.asset.meta | 8 + Assets/Materials/New Material.mat | 137 +++ .../New Material.mat.meta} | 5 +- Assets/Prefabs/Units/Capsule.prefab | 76 +- Assets/Prefabs/Units/Capsule.prefab.meta | 2 +- Assets/Prefabs/Units/Pille_DOTS.prefab | 130 --- ...dbox_Rainer.meta => Render Pipelines.meta} | 2 +- .../New Universal Render Pipeline Asset.asset | 143 ++++ ...Universal Render Pipeline Asset.asset.meta | 8 + ...ersal Render Pipeline Asset_Renderer.asset | 56 ++ ... Render Pipeline Asset_Renderer.asset.meta | 8 + Assets/Scenes/Sandbox_Rainer.unity | 163 ++-- Assets/Scenes/Sandbox_Rainer/DotsSetup.unity | 171 ---- .../Cheat Sheets.meta} | 2 +- .../{ => Cheat Sheets}/DOTS Cheat Sheet.cs | 0 .../DOTS Cheat Sheet.cs.meta | 0 .../{ => Cheat Sheets}/Unity API Referenz.cs | 0 .../Unity API Referenz.cs.meta | 0 .../{ => Cheat Sheets}/Unity Cheat Sheet.cs | 0 .../Unity Cheat Sheet.cs.meta | 0 Assets/Scripts/DotsSpawnerAuthoring.cs | 24 - Assets/Scripts/DotsSpawnerAuthoring.cs.meta | 2 - Assets/Scripts/ManagerScript.cs | 160 ---- Assets/Scripts/ManagerScript.cs.meta | 2 - Assets/Scripts/MovingScript.cs | 89 -- Assets/Scripts/MovingScript.cs.meta | 2 - Assets/Scripts/PilleAuthoring.cs | 27 - Assets/Scripts/PilleAuthoring.cs.meta | 2 - Assets/Scripts/PilleCollisionSystem.cs | 88 ++ Assets/Scripts/PilleCollisionSystem.cs.meta | 2 + Assets/Scripts/PilleComponent.cs | 11 + Assets/Scripts/PilleComponent.cs.meta | 2 + Assets/Scripts/PilleDotsBootstrap.cs | 238 ++++++ Assets/Scripts/PilleDotsBootstrap.cs.meta | 2 + Assets/Scripts/PilleGameObjectMover.cs | 38 + Assets/Scripts/PilleGameObjectMover.cs.meta | 2 + Assets/Scripts/PilleMovementSystem.cs | 67 ++ Assets/Scripts/PilleMovementSystem.cs.meta | 2 + Assets/Scripts/PilleSimulationConfig.cs | 16 + Assets/Scripts/PilleSimulationConfig.cs.meta | 2 + Assets/Scripts/PilleSpawnerWithPrefab.cs | 111 +++ Assets/Scripts/PilleSpawnerWithPrefab.cs.meta | 2 + Assets/Scripts/PilleWanderData.cs | 12 - Assets/Scripts/PilleWanderData.cs.meta | 2 - Assets/Scripts/PilleWanderSystem.cs | 40 - Assets/Scripts/PilleWanderSystem.cs.meta | 2 - .../Materials/Alts/Generic_01_A.mat | 11 +- .../Materials/Alts/Generic_01_B.mat | 11 +- .../Materials/Alts/Generic_01_C.mat | 11 +- .../Materials/Alts/Generic_02_A.mat | 11 +- .../Materials/Alts/Generic_02_B.mat | 11 +- .../Materials/Alts/Generic_02_C.mat | 11 +- .../Materials/Alts/Generic_03_A.mat | 11 +- .../Materials/Alts/Generic_03_B.mat | 11 +- .../Materials/Alts/Generic_03_C.mat | 11 +- .../Materials/Alts/Generic_04_A.mat | 11 +- .../Materials/Alts/Generic_04_B.mat | 11 +- .../Materials/Alts/Generic_04_C.mat | 11 +- .../Materials/FX/Generic_Blank.mat | 6 +- .../Materials/FX/Generic_Candle_Glow_01.mat | 11 +- .../FX/Generic_Circle_Additive_01.mat | 12 +- .../FX/Generic_Circle_Multiply_01.mat | 12 +- .../Materials/FX/Generic_Circle_Soft_01.mat | 9 +- .../Materials/FX/Generic_Leaf.mat | 15 +- .../Materials/FX/Generic_Lightray_01.mat | 10 +- .../Materials/FX/Generic_Sun_Beam_01.mat | 11 +- .../Materials/FX/Generic_Wind_Streak.mat | 11 +- .../Materials/Generic_Brick.mat | 6 +- .../Materials/Generic_Carpet.mat | 6 +- .../Materials/Generic_Cloud.mat | 11 +- .../Materials/Generic_Concrete.mat | 6 +- .../PolygonGeneric/Materials/Generic_Dirt.mat | 9 +- .../Materials/Generic_Glass.mat | 8 +- .../Materials/Generic_Glass_Opaque.mat | 5 +- .../Materials/Generic_Grass.mat | 9 +- .../PolygonGeneric/Materials/Generic_Ivy.mat | 9 +- .../Materials/Generic_Mountains.mat | 4 +- .../Materials/Generic_Overview_Map_Ground.mat | 11 +- .../Materials/Generic_Plaster.mat | 6 +- .../PolygonGeneric/Materials/Generic_Road.mat | 9 +- .../PolygonGeneric/Materials/Generic_Rock.mat | 6 +- .../Materials/Generic_SimpleSky.mat | 7 +- .../Materials/Generic_Skyline.mat | 6 +- .../Materials/Generic_Triplanar_Grass_01.mat | 9 +- .../Materials/Generic_Water.mat | 13 +- .../Materials/Generic_Water_Fade.mat | 9 +- .../PolygonGeneric/Materials/Generic_Wood.mat | 9 +- .../Materials/Glass_Opaque_01.mat | 6 +- .../PolygonGeneric/Materials/Skybox_01.mat | 6 +- .../PolygonGeneric/Materials/Waterflow_01.mat | 11 +- .../Base/SM_Bld_Base_Floor_Hole_01.prefab | 51 +- .../PolygonGeneric/Scenes/Overview.unity | 34 +- .../Materials/Misc/Clouds_01.mat | 10 +- .../Misc/PolygonStarter_01_Glass.mat | 4 +- .../Plane/PolygonStarter_Plane_01.mat | 9 +- .../Plane/PolygonStarter_Plane_02.mat | 9 +- .../Plane/PolygonStarter_Plane_03.mat | 6 +- .../Plane/PolygonStarter_Plane_04.mat | 9 +- .../Materials/PolygonStarter_01.mat | 9 +- .../Materials/PolygonStarter_02.mat | 6 +- .../Materials/PolygonStarter_03.mat | 6 +- .../Materials/PolygonStarter_04.mat | 6 +- Assets/Tree_Textures/diffuse.png | 3 - Assets/Tree_Textures/diffuse.png.meta | 117 --- Assets/Tree_Textures/normal_specular.png | 3 - Assets/Tree_Textures/normal_specular.png.meta | 117 --- Assets/Tree_Textures/shadow.png | 3 - Assets/Tree_Textures/shadow.png.meta | 117 --- Assets/Tree_Textures/translucency_gloss.png | 3 - .../Tree_Textures/translucency_gloss.png.meta | 117 --- ...up.unity.meta => URPDefaultResources.meta} | 3 +- .../Default_Forward_Renderer.asset | 56 ++ .../Default_Forward_Renderer.asset.meta | 8 + Assets/URPDefaultResources/High.asset | 143 ++++ Assets/URPDefaultResources/High.asset.meta | 8 + Assets/URPDefaultResources/Low.asset | 143 ++++ Assets/URPDefaultResources/Low.asset.meta | 8 + Assets/URPDefaultResources/Medium.asset | 143 ++++ Assets/URPDefaultResources/Medium.asset.meta | 8 + Assets/URPDefaultResources/Ultra.asset | 143 ++++ Assets/URPDefaultResources/Ultra.asset.meta | 8 + Assets/URPDefaultResources/Very High.asset | 143 ++++ .../URPDefaultResources/Very High.asset.meta | 8 + Assets/URPDefaultResources/Very Low.asset | 143 ++++ .../URPDefaultResources/Very Low.asset.meta | 8 + ...niversalRenderPipelineGlobalSettings.asset | 440 ++++++++++ ...salRenderPipelineGlobalSettings.asset.meta | 8 + Happy_Forest.slnx | 2 +- Packages/manifest.json | 3 + Packages/packages-lock.json | 38 + ProjectSettings/EditorBuildSettings.asset | 5 +- ProjectSettings/GraphicsSettings.asset | 7 +- ProjectSettings/ProjectSettings.asset | 23 +- ProjectSettings/QualitySettings.asset | 32 +- ProjectSettings/URPProjectSettings.asset | 16 + 136 files changed, 3723 insertions(+), 1529 deletions(-) create mode 100644 Assets/DefaultVolumeProfile.asset create mode 100644 Assets/DefaultVolumeProfile.asset.meta create mode 100644 Assets/Materials/New Material.mat rename Assets/{Prefabs/Units/Pille_DOTS.prefab.meta => Materials/New Material.mat.meta} (52%) delete mode 100644 Assets/Prefabs/Units/Pille_DOTS.prefab rename Assets/{Scenes/Sandbox_Rainer.meta => Render Pipelines.meta} (77%) create mode 100644 Assets/Render Pipelines/New Universal Render Pipeline Asset.asset create mode 100644 Assets/Render Pipelines/New Universal Render Pipeline Asset.asset.meta create mode 100644 Assets/Render Pipelines/New Universal Render Pipeline Asset_Renderer.asset create mode 100644 Assets/Render Pipelines/New Universal Render Pipeline Asset_Renderer.asset.meta delete mode 100644 Assets/Scenes/Sandbox_Rainer/DotsSetup.unity rename Assets/{Tree_Textures.meta => Scripts/Cheat Sheets.meta} (77%) rename Assets/Scripts/{ => Cheat Sheets}/DOTS Cheat Sheet.cs (100%) rename Assets/Scripts/{ => Cheat Sheets}/DOTS Cheat Sheet.cs.meta (100%) rename Assets/Scripts/{ => Cheat Sheets}/Unity API Referenz.cs (100%) rename Assets/Scripts/{ => Cheat Sheets}/Unity API Referenz.cs.meta (100%) rename Assets/Scripts/{ => Cheat Sheets}/Unity Cheat Sheet.cs (100%) rename Assets/Scripts/{ => Cheat Sheets}/Unity Cheat Sheet.cs.meta (100%) delete mode 100644 Assets/Scripts/DotsSpawnerAuthoring.cs delete mode 100644 Assets/Scripts/DotsSpawnerAuthoring.cs.meta delete mode 100644 Assets/Scripts/ManagerScript.cs delete mode 100644 Assets/Scripts/ManagerScript.cs.meta delete mode 100644 Assets/Scripts/MovingScript.cs delete mode 100644 Assets/Scripts/MovingScript.cs.meta delete mode 100644 Assets/Scripts/PilleAuthoring.cs delete mode 100644 Assets/Scripts/PilleAuthoring.cs.meta create mode 100644 Assets/Scripts/PilleCollisionSystem.cs create mode 100644 Assets/Scripts/PilleCollisionSystem.cs.meta create mode 100644 Assets/Scripts/PilleComponent.cs create mode 100644 Assets/Scripts/PilleComponent.cs.meta create mode 100644 Assets/Scripts/PilleDotsBootstrap.cs create mode 100644 Assets/Scripts/PilleDotsBootstrap.cs.meta create mode 100644 Assets/Scripts/PilleGameObjectMover.cs create mode 100644 Assets/Scripts/PilleGameObjectMover.cs.meta create mode 100644 Assets/Scripts/PilleMovementSystem.cs create mode 100644 Assets/Scripts/PilleMovementSystem.cs.meta create mode 100644 Assets/Scripts/PilleSimulationConfig.cs create mode 100644 Assets/Scripts/PilleSimulationConfig.cs.meta create mode 100644 Assets/Scripts/PilleSpawnerWithPrefab.cs create mode 100644 Assets/Scripts/PilleSpawnerWithPrefab.cs.meta delete mode 100644 Assets/Scripts/PilleWanderData.cs delete mode 100644 Assets/Scripts/PilleWanderData.cs.meta delete mode 100644 Assets/Scripts/PilleWanderSystem.cs delete mode 100644 Assets/Scripts/PilleWanderSystem.cs.meta delete mode 100644 Assets/Tree_Textures/diffuse.png delete mode 100644 Assets/Tree_Textures/diffuse.png.meta delete mode 100644 Assets/Tree_Textures/normal_specular.png delete mode 100644 Assets/Tree_Textures/normal_specular.png.meta delete mode 100644 Assets/Tree_Textures/shadow.png delete mode 100644 Assets/Tree_Textures/shadow.png.meta delete mode 100644 Assets/Tree_Textures/translucency_gloss.png delete mode 100644 Assets/Tree_Textures/translucency_gloss.png.meta rename Assets/{Scenes/Sandbox_Rainer/DotsSetup.unity.meta => URPDefaultResources.meta} (67%) create mode 100644 Assets/URPDefaultResources/Default_Forward_Renderer.asset create mode 100644 Assets/URPDefaultResources/Default_Forward_Renderer.asset.meta create mode 100644 Assets/URPDefaultResources/High.asset create mode 100644 Assets/URPDefaultResources/High.asset.meta create mode 100644 Assets/URPDefaultResources/Low.asset create mode 100644 Assets/URPDefaultResources/Low.asset.meta create mode 100644 Assets/URPDefaultResources/Medium.asset create mode 100644 Assets/URPDefaultResources/Medium.asset.meta create mode 100644 Assets/URPDefaultResources/Ultra.asset create mode 100644 Assets/URPDefaultResources/Ultra.asset.meta create mode 100644 Assets/URPDefaultResources/Very High.asset create mode 100644 Assets/URPDefaultResources/Very High.asset.meta create mode 100644 Assets/URPDefaultResources/Very Low.asset create mode 100644 Assets/URPDefaultResources/Very Low.asset.meta create mode 100644 Assets/UniversalRenderPipelineGlobalSettings.asset create mode 100644 Assets/UniversalRenderPipelineGlobalSettings.asset.meta create mode 100644 ProjectSettings/URPProjectSettings.asset diff --git a/Assets/DefaultVolumeProfile.asset b/Assets/DefaultVolumeProfile.asset new file mode 100644 index 0000000..6dea199 --- /dev/null +++ b/Assets/DefaultVolumeProfile.asset @@ -0,0 +1,798 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8804955976238470666 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 70afe9e12c7a7ed47911bb608a23a8ff, type: 3} + m_Name: SplitToning + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.SplitToning + active: 1 + shadows: + m_OverrideState: 1 + m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} + highlights: + m_OverrideState: 1 + m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} + balance: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-7914074554890275247 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c01700fd266d6914ababb731e09af2eb, type: 3} + m_Name: DepthOfField + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.DepthOfField + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + gaussianStart: + m_OverrideState: 1 + m_Value: 10 + gaussianEnd: + m_OverrideState: 1 + m_Value: 30 + gaussianMaxRadius: + m_OverrideState: 1 + m_Value: 1 + highQualitySampling: + m_OverrideState: 1 + m_Value: 0 + focusDistance: + m_OverrideState: 1 + m_Value: 10 + aperture: + m_OverrideState: 1 + m_Value: 5.6 + focalLength: + m_OverrideState: 1 + m_Value: 50 + bladeCount: + m_OverrideState: 1 + m_Value: 5 + bladeCurvature: + m_OverrideState: 1 + m_Value: 1 + bladeRotation: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-7292879325604233113 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 221518ef91623a7438a71fef23660601, type: 3} + m_Name: WhiteBalance + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.WhiteBalance + active: 1 + temperature: + m_OverrideState: 1 + m_Value: 0 + tint: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-6146231355062960302 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ccf1aba9553839d41ae37dd52e9ebcce, type: 3} + m_Name: MotionBlur + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.MotionBlur + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + quality: + m_OverrideState: 1 + m_Value: 0 + intensity: + m_OverrideState: 1 + m_Value: 0 + clamp: + m_OverrideState: 1 + m_Value: 0.05 +--- !u!114 &-3295296330595109037 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3eb4b772797da9440885e8bd939e9560, type: 3} + m_Name: ColorCurves + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ColorCurves + active: 1 + master: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + red: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + green: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + blue: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + hueVsHue: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + hueVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + satVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + lumVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 +--- !u!114 &-2287828001092861184 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3} + m_Name: Vignette + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Vignette + active: 1 + color: + m_OverrideState: 1 + m_Value: {r: 0, g: 0, b: 0, a: 1} + center: + m_OverrideState: 1 + m_Value: {x: 0.5, y: 0.5} + intensity: + m_OverrideState: 1 + m_Value: 0 + smoothness: + m_OverrideState: 1 + m_Value: 0.2 + rounded: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-2152733884321107585 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cdfbdbb87d3286943a057f7791b43141, type: 3} + m_Name: ChannelMixer + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ChannelMixer + active: 1 + redOutRedIn: + m_OverrideState: 1 + m_Value: 100 + redOutGreenIn: + m_OverrideState: 1 + m_Value: 0 + redOutBlueIn: + m_OverrideState: 1 + m_Value: 0 + greenOutRedIn: + m_OverrideState: 1 + m_Value: 0 + greenOutGreenIn: + m_OverrideState: 1 + m_Value: 100 + greenOutBlueIn: + m_OverrideState: 1 + m_Value: 0 + blueOutRedIn: + m_OverrideState: 1 + m_Value: 0 + blueOutGreenIn: + m_OverrideState: 1 + m_Value: 0 + blueOutBlueIn: + m_OverrideState: 1 + m_Value: 100 +--- !u!114 &-928651094698116160 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 558a8e2b6826cf840aae193990ba9f2e, type: 3} + m_Name: ShadowsMidtonesHighlights + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights + active: 1 + shadows: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + midtones: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + highlights: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + shadowsStart: + m_OverrideState: 1 + m_Value: 0 + shadowsEnd: + m_OverrideState: 1 + m_Value: 0.3 + highlightsStart: + m_OverrideState: 1 + m_Value: 0.55 + highlightsEnd: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &-181519305237962306 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 06437c1ff663d574d9447842ba0a72e4, type: 3} + m_Name: ScreenSpaceLensFlare + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ScreenSpaceLensFlare + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 + tintColor: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + bloomMip: + m_OverrideState: 1 + m_Value: 1 + firstFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + secondaryFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + warpedFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + warpedFlareScale: + m_OverrideState: 1 + m_Value: {x: 1, y: 1} + samples: + m_OverrideState: 1 + m_Value: 1 + sampleDimmer: + m_OverrideState: 1 + m_Value: 0.5 + vignetteEffect: + m_OverrideState: 1 + m_Value: 1 + startingPosition: + m_OverrideState: 1 + m_Value: 1.25 + scale: + m_OverrideState: 1 + m_Value: 1.5 + streaksIntensity: + m_OverrideState: 1 + m_Value: 0 + streaksLength: + m_OverrideState: 1 + m_Value: 0.5 + streaksOrientation: + m_OverrideState: 1 + m_Value: 0 + streaksThreshold: + m_OverrideState: 1 + m_Value: 0.25 + resolution: + m_OverrideState: 1 + m_Value: 4 + chromaticAbberationIntensity: + m_OverrideState: 1 + m_Value: 0.5 +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} + m_Name: DefaultVolumeProfile + m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.VolumeProfile + components: + - {fileID: -928651094698116160} + - {fileID: -2152733884321107585} + - {fileID: -3295296330595109037} + - {fileID: -7914074554890275247} + - {fileID: -6146231355062960302} + - {fileID: -2287828001092861184} + - {fileID: 2197484001527502492} + - {fileID: -181519305237962306} + - {fileID: 6844902385585907709} + - {fileID: -8804955976238470666} + - {fileID: 6065860302562074891} + - {fileID: 6155238398055605471} + - {fileID: 320866071437848163} + - {fileID: 3126858306968838430} + - {fileID: 3020052514701821803} + - {fileID: 4471095071949181451} + - {fileID: -7292879325604233113} + - {fileID: 6291246459893828818} + - {fileID: 3178328837547300091} +--- !u!114 &320866071437848163 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fb60a22f311433c4c962b888d1393f88, type: 3} + m_Name: PaniniProjection + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.PaniniProjection + active: 1 + distance: + m_OverrideState: 1 + m_Value: 0 + cropToFit: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &2197484001527502492 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3} + m_Name: LiftGammaGain + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.LiftGammaGain + active: 1 + lift: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + gamma: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + gain: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} +--- !u!114 &3020052514701821803 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3} + m_Name: Tonemapping + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Tonemapping + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + neutralHDRRangeReductionMode: + m_OverrideState: 1 + m_Value: 2 + acesPreset: + m_OverrideState: 1 + m_Value: 3 + hueShiftAmount: + m_OverrideState: 1 + m_Value: 0 + detectPaperWhite: + m_OverrideState: 1 + m_Value: 0 + paperWhite: + m_OverrideState: 1 + m_Value: 300 + detectBrightnessLimits: + m_OverrideState: 1 + m_Value: 1 + minNits: + m_OverrideState: 1 + m_Value: 0.005 + maxNits: + m_OverrideState: 1 + m_Value: 1000 +--- !u!114 &3126858306968838430 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 81180773991d8724ab7f2d216912b564, type: 3} + m_Name: ChromaticAberration + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ChromaticAberration + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &3178328837547300091 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6bd486065ce11414fa40e631affc4900, type: 3} + m_Name: ProbeVolumesOptions + m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.ProbeVolumesOptions + active: 1 + normalBias: + m_OverrideState: 1 + m_Value: 0.05 + viewBias: + m_OverrideState: 1 + m_Value: 0.1 + scaleBiasWithMinProbeDistance: + m_OverrideState: 1 + m_Value: 0 + samplingNoise: + m_OverrideState: 1 + m_Value: 0.1 + animateSamplingNoise: + m_OverrideState: 1 + m_Value: 1 + leakReductionMode: + m_OverrideState: 1 + m_Value: 2 + minValidDotProductValue: + m_OverrideState: 1 + m_Value: 0.1 + occlusionOnlyReflectionNormalization: + m_OverrideState: 1 + m_Value: 1 + intensityMultiplier: + m_OverrideState: 1 + m_Value: 1 + skyOcclusionIntensityMultiplier: + m_OverrideState: 1 + m_Value: 1 + worldOffset: + m_OverrideState: 1 + m_Value: {x: 0, y: 0, z: 0} +--- !u!114 &4471095071949181451 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 29fa0085f50d5e54f8144f766051a691, type: 3} + m_Name: FilmGrain + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.FilmGrain + active: 1 + type: + m_OverrideState: 1 + m_Value: 0 + intensity: + m_OverrideState: 1 + m_Value: 0 + response: + m_OverrideState: 1 + m_Value: 0.8 + texture: + m_OverrideState: 1 + m_Value: {fileID: 0} +--- !u!114 &6065860302562074891 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} + m_Name: Bloom + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Bloom + active: 1 + skipIterations: + m_OverrideState: 1 + m_Value: 1 + threshold: + m_OverrideState: 1 + m_Value: 0.9 + intensity: + m_OverrideState: 1 + m_Value: 0 + scatter: + m_OverrideState: 1 + m_Value: 0.7 + clamp: + m_OverrideState: 1 + m_Value: 65472 + tint: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + highQualityFiltering: + m_OverrideState: 1 + m_Value: 0 + filter: + m_OverrideState: 1 + m_Value: 0 + downscale: + m_OverrideState: 1 + m_Value: 0 + maxIterations: + m_OverrideState: 1 + m_Value: 6 + dirtTexture: + m_OverrideState: 1 + m_Value: {fileID: 0} + dimension: 1 + dirtIntensity: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &6155238398055605471 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3} + m_Name: ColorAdjustments + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ColorAdjustments + active: 1 + postExposure: + m_OverrideState: 1 + m_Value: 0 + contrast: + m_OverrideState: 1 + m_Value: 0 + colorFilter: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + hueShift: + m_OverrideState: 1 + m_Value: 0 + saturation: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &6291246459893828818 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e021b4c809a781e468c2988c016ebbea, type: 3} + m_Name: ColorLookup + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ColorLookup + active: 1 + texture: + m_OverrideState: 1 + m_Value: {fileID: 0} + dimension: 1 + contribution: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &6844902385585907709 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c5e1dc532bcb41949b58bc4f2abfbb7e, type: 3} + m_Name: LensDistortion + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.LensDistortion + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 + xMultiplier: + m_OverrideState: 1 + m_Value: 1 + yMultiplier: + m_OverrideState: 1 + m_Value: 1 + center: + m_OverrideState: 1 + m_Value: {x: 0.5, y: 0.5} + scale: + m_OverrideState: 1 + m_Value: 1 diff --git a/Assets/DefaultVolumeProfile.asset.meta b/Assets/DefaultVolumeProfile.asset.meta new file mode 100644 index 0000000..de09d36 --- /dev/null +++ b/Assets/DefaultVolumeProfile.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2123908e83dc0ae4f889edc4bd51e542 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Materials/New Material.mat b/Assets/Materials/New Material.mat new file mode 100644 index 0000000..9c339fd --- /dev/null +++ b/Assets/Materials/New Material.mat @@ -0,0 +1,137 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-7128443880667998594 +MonoBehaviour: + m_ObjectHideFlags: 11 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion + version: 10 +--- !u!21 &2100000 +Material: + serializedVersion: 8 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: New Material + m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3} + m_Parent: {fileID: 0} + m_ModifiedSerializedProperties: 0 + m_ValidKeywords: [] + m_InvalidKeywords: [] + m_LightmapFlags: 4 + m_EnableInstancingVariants: 1 + m_DoubleSidedGI: 0 + m_CustomRenderQueue: -1 + stringTagMap: + RenderType: Opaque + disabledShaderPasses: + - MOTIONVECTORS + m_LockedProperties: + m_SavedProperties: + serializedVersion: 3 + m_TexEnvs: + - _BaseMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _BumpMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailAlbedoMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailMask: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _DetailNormalMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _EmissionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MainTex: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _MetallicGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _OcclusionMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _ParallaxMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - _SpecGlossMap: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_Lightmaps: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_LightmapsInd: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + - unity_ShadowMasks: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} + m_Ints: [] + m_Floats: + - _AddPrecomputedVelocity: 0 + - _AlphaClip: 0 + - _AlphaToMask: 0 + - _Blend: 0 + - _BlendModePreserveSpecular: 1 + - _BumpScale: 1 + - _ClearCoatMask: 0 + - _ClearCoatSmoothness: 0 + - _Cull: 2 + - _Cutoff: 0.5 + - _DetailAlbedoMapScale: 1 + - _DetailNormalMapScale: 1 + - _DstBlend: 0 + - _DstBlendAlpha: 0 + - _EnvironmentReflections: 1 + - _GlossMapScale: 0 + - _Glossiness: 0 + - _GlossyReflections: 0 + - _Metallic: 0 + - _OcclusionStrength: 1 + - _Parallax: 0.005 + - _QueueOffset: 0 + - _ReceiveShadows: 1 + - _Smoothness: 0.5 + - _SmoothnessTextureChannel: 0 + - _SpecularHighlights: 1 + - _SrcBlend: 1 + - _SrcBlendAlpha: 1 + - _Surface: 0 + - _WorkflowMode: 1 + - _XRMotionVectorsPass: 1 + - _ZWrite: 1 + m_Colors: + - _BaseColor: {r: 1, g: 1, b: 1, a: 1} + - _Color: {r: 1, g: 1, b: 1, a: 1} + - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} + - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} + m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Prefabs/Units/Pille_DOTS.prefab.meta b/Assets/Materials/New Material.mat.meta similarity index 52% rename from Assets/Prefabs/Units/Pille_DOTS.prefab.meta rename to Assets/Materials/New Material.mat.meta index 3014ddc..76f51b3 100644 --- a/Assets/Prefabs/Units/Pille_DOTS.prefab.meta +++ b/Assets/Materials/New Material.mat.meta @@ -1,7 +1,8 @@ fileFormatVersion: 2 -guid: 6756005a10a6f944795b2a02da5d591a -PrefabImporter: +guid: dc9e059688cb6a443956151c973f9915 +NativeFormatImporter: externalObjects: {} + mainObjectFileID: 2100000 userData: assetBundleName: assetBundleVariant: diff --git a/Assets/Prefabs/Units/Capsule.prefab b/Assets/Prefabs/Units/Capsule.prefab index e8d25f0..38216b1 100644 --- a/Assets/Prefabs/Units/Capsule.prefab +++ b/Assets/Prefabs/Units/Capsule.prefab @@ -1,6 +1,6 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!1 &8442802479821363351 +--- !u!1 &8434334664059049364 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -8,49 +8,47 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 39074758509039986} - - component: {fileID: 1113650087842845955} - - component: {fileID: 1709696524883855978} - - component: {fileID: 8890678473989539349} - - component: {fileID: 6474328328421577028} - - component: {fileID: 369182852915698689} - m_Layer: 10 + - component: {fileID: 6152422026141384723} + - component: {fileID: 8311450200301560929} + - component: {fileID: 1022860121630398161} + - component: {fileID: 5675931667805991314} + m_Layer: 0 m_Name: Capsule - m_TagString: Pille + m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &39074758509039986 +--- !u!4 &6152422026141384723 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8442802479821363351} + m_GameObject: {fileID: 8434334664059049364} serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -40.97, y: 1.84, z: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &1113650087842845955 +--- !u!33 &8311450200301560929 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8442802479821363351} + m_GameObject: {fileID: 8434334664059049364} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1709696524883855978 +--- !u!23 &1022860121630398161 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8442802479821363351} + m_GameObject: {fileID: 8434334664059049364} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -93,13 +91,13 @@ MeshRenderer: m_SortingOrder: 0 m_MaskInteraction: 0 m_AdditionalVertexStreams: {fileID: 0} ---- !u!136 &8890678473989539349 +--- !u!136 &5675931667805991314 CapsuleCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8442802479821363351} + m_GameObject: {fileID: 8434334664059049364} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 @@ -116,45 +114,3 @@ CapsuleCollider: m_Height: 2 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} ---- !u!114 &6474328328421577028 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8442802479821363351} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 25d7cd903fe278743bee455fa70ffd68, type: 3} - m_Name: - m_EditorClassIdentifier: '::' - geschwindigkeit: 5 - wandTag: Wall - pilleTag: Pille ---- !u!54 &369182852915698689 -Rigidbody: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8442802479821363351} - serializedVersion: 5 - m_Mass: 1 - m_LinearDamping: 0 - m_AngularDamping: 0.05 - m_CenterOfMass: {x: 0, y: 0, z: 0} - m_InertiaTensor: {x: 1, y: 1, z: 1} - m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ImplicitCom: 1 - m_ImplicitTensor: 1 - m_UseGravity: 1 - m_IsKinematic: 0 - m_Interpolate: 0 - m_Constraints: 0 - m_CollisionDetection: 0 diff --git a/Assets/Prefabs/Units/Capsule.prefab.meta b/Assets/Prefabs/Units/Capsule.prefab.meta index 16f66f7..11f3cf0 100644 --- a/Assets/Prefabs/Units/Capsule.prefab.meta +++ b/Assets/Prefabs/Units/Capsule.prefab.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 04bec44a85548c542ad05ccf95af92bb +guid: ea72a1f7bef981e4d905f19f27c6b301 PrefabImporter: externalObjects: {} userData: diff --git a/Assets/Prefabs/Units/Pille_DOTS.prefab b/Assets/Prefabs/Units/Pille_DOTS.prefab deleted file mode 100644 index 688ac69..0000000 --- a/Assets/Prefabs/Units/Pille_DOTS.prefab +++ /dev/null @@ -1,130 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!1 &8442802479821363351 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 39074758509039986} - - component: {fileID: 1113650087842845955} - - component: {fileID: 1709696524883855978} - - component: {fileID: 8890678473989539349} - - component: {fileID: 1621524998703728851} - m_Layer: 10 - m_Name: Pille_DOTS - m_TagString: Pille - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &39074758509039986 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8442802479821363351} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -40.97, y: 1.84, z: 0} - m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!33 &1113650087842845955 -MeshFilter: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8442802479821363351} - m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} ---- !u!23 &1709696524883855978 -MeshRenderer: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8442802479821363351} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 - m_MotionVectors: 1 - m_LightProbeUsage: 1 - m_ReflectionProbeUsage: 1 - m_RayTracingMode: 2 - m_RayTraceProcedural: 0 - m_RayTracingAccelStructBuildFlagsOverride: 0 - m_RayTracingAccelStructBuildFlags: 1 - m_SmallMeshCulling: 1 - m_ForceMeshLod: -1 - m_MeshLodSelectionBias: 0 - m_RenderingLayerMask: 1 - m_RendererPriority: 0 - m_Materials: - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - m_StaticBatchInfo: - firstSubMesh: 0 - subMeshCount: 0 - m_StaticBatchRoot: {fileID: 0} - m_ProbeAnchor: {fileID: 0} - m_LightProbeVolumeOverride: {fileID: 0} - m_ScaleInLightmap: 1 - m_ReceiveGI: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_StitchLightmapSeams: 1 - m_SelectedEditorRenderState: 3 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_GlobalIlluminationMeshLod: 0 - m_SortingLayerID: 0 - m_SortingLayer: 0 - m_SortingOrder: 0 - m_MaskInteraction: 0 - m_AdditionalVertexStreams: {fileID: 0} ---- !u!136 &8890678473989539349 -CapsuleCollider: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8442802479821363351} - m_Material: {fileID: 0} - m_IncludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_ExcludeLayers: - serializedVersion: 2 - m_Bits: 0 - m_LayerOverridePriority: 0 - m_IsTrigger: 0 - m_ProvidesContacts: 0 - m_Enabled: 1 - serializedVersion: 2 - m_Radius: 0.5 - m_Height: 2 - m_Direction: 1 - m_Center: {x: 0, y: 0, z: 0} ---- !u!114 &1621524998703728851 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 8442802479821363351} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 32b1263ba300f144a92fca434251d14f, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::HappyForest.Prototypen.PilleAuthoring - speed: 5 diff --git a/Assets/Scenes/Sandbox_Rainer.meta b/Assets/Render Pipelines.meta similarity index 77% rename from Assets/Scenes/Sandbox_Rainer.meta rename to Assets/Render Pipelines.meta index a5e2193..8a558cf 100644 --- a/Assets/Scenes/Sandbox_Rainer.meta +++ b/Assets/Render Pipelines.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 406888758b0253d49bf20d34d83dc4d5 +guid: 40229fcd290e1914f9fb22776b531a01 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Render Pipelines/New Universal Render Pipeline Asset.asset b/Assets/Render Pipelines/New Universal Render Pipeline Asset.asset new file mode 100644 index 0000000..d46f6c2 --- /dev/null +++ b/Assets/Render Pipelines/New Universal Render Pipeline Asset.asset @@ -0,0 +1,143 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: New Universal Render Pipeline Asset + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset + k_AssetVersion: 13 + k_AssetPreviousVersion: 13 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: 6e32ce5346dfb67438e8cefb9da8988b, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 0 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 1 + m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_ProbeVolumeBlendingMemoryBudget: 256 + m_SupportProbeVolumeGPUStreaming: 0 + m_SupportProbeVolumeDiskStreaming: 0 + m_SupportProbeVolumeScenarios: 0 + m_SupportProbeVolumeScenarioBlending: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 1 + m_MainLightShadowsSupported: 1 + m_MainLightShadowmapResolution: 2048 + m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsPerObjectLimit: 4 + m_AdditionalLightShadowsSupported: 0 + m_AdditionalLightsShadowmapResolution: 2048 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 0 + m_ReflectionProbeBoxProjection: 0 + m_ReflectionProbeAtlas: 1 + m_ShadowDistance: 50 + m_ShadowCascadeCount: 1 + m_Cascade2Split: 0.25 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467} + m_CascadeBorder: 0.2 + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 1 + m_SoftShadowsSupported: 0 + m_ConservativeEnclosingSphere: 1 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 0 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_AllowPostProcessAlphaOutput: 0 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_GPUResidentDrawerMode: 0 + m_SmallMeshScreenPercentage: 0 + m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 0} + apvScenesData: + obsoleteSceneBounds: + m_Keys: [] + m_Values: [] + obsoleteHasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 1 + m_PrefilteringModeAdditionalLight: 4 + m_PrefilteringModeAdditionalLightShadows: 1 + m_PrefilterXRKeywords: 0 + m_PrefilteringModeForwardPlus: 1 + m_PrefilteringModeDeferredRendering: 1 + m_PrefilteringModeScreenSpaceOcclusion: 1 + m_PrefilterDebugKeywords: 0 + m_PrefilterWriteRenderingLayers: 0 + m_PrefilterHDROutput: 0 + m_PrefilterAlphaOutput: 0 + m_PrefilterSSAODepthNormals: 0 + m_PrefilterSSAOSourceDepthLow: 0 + m_PrefilterSSAOSourceDepthMedium: 0 + m_PrefilterSSAOSourceDepthHigh: 0 + m_PrefilterSSAOInterleaved: 0 + m_PrefilterSSAOBlueNoise: 0 + m_PrefilterSSAOSampleCountLow: 0 + m_PrefilterSSAOSampleCountMedium: 0 + m_PrefilterSSAOSampleCountHigh: 0 + m_PrefilterDBufferMRT1: 0 + m_PrefilterDBufferMRT2: 0 + m_PrefilterDBufferMRT3: 0 + m_PrefilterSoftShadowsQualityLow: 0 + m_PrefilterSoftShadowsQualityMedium: 0 + m_PrefilterSoftShadowsQualityHigh: 0 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 0 + m_PrefilterScreenSpaceIrradiance: 0 + m_PrefilterNativeRenderPass: 0 + m_PrefilterUseLegacyLightmaps: 0 + m_PrefilterBicubicLightmapSampling: 0 + m_PrefilterReflectionProbeRotation: 0 + m_PrefilterReflectionProbeBlending: 0 + m_PrefilterReflectionProbeBoxProjection: 0 + m_PrefilterReflectionProbeAtlas: 0 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 + m_Textures: + blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3} + bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3} diff --git a/Assets/Render Pipelines/New Universal Render Pipeline Asset.asset.meta b/Assets/Render Pipelines/New Universal Render Pipeline Asset.asset.meta new file mode 100644 index 0000000..9624a50 --- /dev/null +++ b/Assets/Render Pipelines/New Universal Render Pipeline Asset.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e9bfa12c56df7814496c50ee46207527 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Render Pipelines/New Universal Render Pipeline Asset_Renderer.asset b/Assets/Render Pipelines/New Universal Render Pipeline Asset_Renderer.asset new file mode 100644 index 0000000..71c3b2d --- /dev/null +++ b/Assets/Render Pipelines/New Universal Render Pipeline Asset_Renderer.asset @@ -0,0 +1,56 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} + m_Name: New Universal Render Pipeline Asset_Renderer + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRendererData + debugShaders: + debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} + hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} + probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3} + probeVolumeResources: + probeVolumeDebugShader: {fileID: 0} + probeVolumeFragmentationDebugShader: {fileID: 0} + probeVolumeOffsetDebugShader: {fileID: 0} + probeVolumeSamplingDebugShader: {fileID: 0} + probeSamplingDebugMesh: {fileID: 0} + probeSamplingDebugTexture: {fileID: 0} + probeVolumeBlendStatesCS: {fileID: 0} + m_RendererFeatures: [] + m_RendererFeatureMap: + m_UseNativeRenderPass: 0 + xrSystemData: {fileID: 0} + postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} + m_AssetVersion: 3 + m_PrepassLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_OpaqueLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_TransparentLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_DefaultStencilState: + overrideStencilState: 0 + stencilReference: 0 + stencilCompareFunction: 8 + passOperation: 2 + failOperation: 0 + zFailOperation: 0 + m_ShadowTransparentReceive: 1 + m_RenderingMode: 0 + m_DepthPrimingMode: 0 + m_CopyDepthMode: 1 + m_DepthAttachmentFormat: 0 + m_DepthTextureFormat: 0 + m_AccurateGbufferNormals: 0 + m_IntermediateTextureMode: 1 diff --git a/Assets/Render Pipelines/New Universal Render Pipeline Asset_Renderer.asset.meta b/Assets/Render Pipelines/New Universal Render Pipeline Asset_Renderer.asset.meta new file mode 100644 index 0000000..e302d68 --- /dev/null +++ b/Assets/Render Pipelines/New Universal Render Pipeline Asset_Renderer.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 6e32ce5346dfb67438e8cefb9da8988b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Sandbox_Rainer.unity b/Assets/Scenes/Sandbox_Rainer.unity index 48ae659..4da248a 100644 --- a/Assets/Scenes/Sandbox_Rainer.unity +++ b/Assets/Scenes/Sandbox_Rainer.unity @@ -119,56 +119,6 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} ---- !u!1 &294313396 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 294313398} - - component: {fileID: 294313397} - m_Layer: 0 - m_Name: GameController - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &294313397 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 294313396} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 570fdde114741274eabb7c5630a5775d, type: 3} - m_Name: - m_EditorClassIdentifier: '::' - nutzeDOTS: 1 - dotsPrefab: {fileID: 8442802479821363351, guid: 6756005a10a6f944795b2a02da5d591a, type: 3} - oopPrefab: {fileID: 8442802479821363351, guid: 04bec44a85548c542ad05ccf95af92bb, type: 3} - pillenKollidieren: 0 - aktionsVerzoegerung: 0.1 - aktivePillen: [] ---- !u!4 &294313398 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 294313396} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &484453422 GameObject: m_ObjectHideFlags: 0 @@ -281,59 +231,6 @@ Transform: m_Children: [] m_Father: {fileID: 1401811864} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1 &553331995 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 553331997} - - component: {fileID: 553331996} - m_Layer: 0 - m_Name: DotsSetup - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &553331996 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 553331995} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 45a335734b1572644a6a5d09d87adc65, type: 3} - m_Name: - m_EditorClassIdentifier: Unity.Scenes::Unity.Scenes.SubScene - _SceneAsset: {fileID: 102900000, guid: 7157e4f0b4de28b48899d69ed53b5dcc, type: 3} - _HierarchyColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - AutoLoadScene: 1 - _SceneGUID: - Value: - x: 256800023 - y: 1266871627 - z: 3916274056 - w: 3436557149 ---- !u!4 &553331997 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 553331995} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &925142572 GameObject: m_ObjectHideFlags: 0 @@ -516,13 +413,13 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1109898414} serializedVersion: 2 - m_LocalRotation: {x: 0.13389976, y: -0.3925302, z: 0.057889134, w: 0.9080968} - m_LocalPosition: {x: 112.402405, y: 5.4447975, z: -54.697075} + m_LocalRotation: {x: 0.15304591, y: -0.6903456, z: 0.15304591, w: 0.6903456} + m_LocalPosition: {x: 120, y: 30, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 50, y: 0, z: 0} + m_LocalEulerAnglesHint: {x: 25, y: -90, z: 0} --- !u!1 &1401811863 GameObject: m_ObjectHideFlags: 0 @@ -783,6 +680,57 @@ Transform: m_Children: [] m_Father: {fileID: 1401811864} m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} +--- !u!1 &1929976483 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1929976485} + - component: {fileID: 1929976484} + m_Layer: 0 + m_Name: GameObject + m_TagString: Pille + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1929976484 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1929976483} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f717f54a39e0fec47bd6fe47f1e643e2, type: 3} + m_Name: + m_EditorClassIdentifier: Assembly-CSharp::HappyForest.Prototypen.PilleDotsBootstrap + pilleMesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} + pilleMaterial: {fileID: 2100000, guid: dc9e059688cb6a443956151c973f9915, type: 2} + speed: 5 + pilleRadius: 0.5 + spawnHeight: 1 + wallTag: Wall + actionDelay: 0.05 +--- !u!4 &1929976485 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1929976483} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 1, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &2016336478 GameObject: m_ObjectHideFlags: 0 @@ -1014,5 +962,4 @@ SceneRoots: - {fileID: 1109898417} - {fileID: 925142574} - {fileID: 1401811864} - - {fileID: 294313398} - - {fileID: 553331997} + - {fileID: 1929976485} diff --git a/Assets/Scenes/Sandbox_Rainer/DotsSetup.unity b/Assets/Scenes/Sandbox_Rainer/DotsSetup.unity deleted file mode 100644 index e74e572..0000000 --- a/Assets/Scenes/Sandbox_Rainer/DotsSetup.unity +++ /dev/null @@ -1,171 +0,0 @@ -%YAML 1.1 -%TAG !u! tag:unity3d.com,2011: ---- !u!29 &1 -OcclusionCullingSettings: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_OcclusionBakeSettings: - smallestOccluder: 5 - smallestHole: 0.25 - backfaceThreshold: 100 - m_SceneGUID: 00000000000000000000000000000000 - m_OcclusionCullingData: {fileID: 0} ---- !u!104 &2 -RenderSettings: - m_ObjectHideFlags: 0 - serializedVersion: 10 - m_Fog: 0 - m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} - m_FogMode: 3 - m_FogDensity: 0.01 - m_LinearFogStart: 0 - m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} - m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} - m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} - m_AmbientIntensity: 1 - m_AmbientMode: 0 - m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} - m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} - m_HaloStrength: 0.5 - m_FlareStrength: 1 - m_FlareFadeSpeed: 3 - m_HaloTexture: {fileID: 0} - m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} - m_DefaultReflectionMode: 0 - m_DefaultReflectionResolution: 128 - m_ReflectionBounces: 1 - m_ReflectionIntensity: 1 - m_CustomReflection: {fileID: 0} - m_Sun: {fileID: 0} - m_UseRadianceAmbientProbe: 0 ---- !u!157 &3 -LightmapSettings: - m_ObjectHideFlags: 0 - serializedVersion: 13 - m_BakeOnSceneLoad: 0 - m_GISettings: - serializedVersion: 2 - m_BounceScale: 1 - m_IndirectOutputScale: 1 - m_AlbedoBoost: 1 - m_EnvironmentLightingMode: 0 - m_EnableBakedLightmaps: 1 - m_EnableRealtimeLightmaps: 0 - m_LightmapEditorSettings: - serializedVersion: 12 - m_Resolution: 2 - m_BakeResolution: 40 - m_AtlasSize: 1024 - m_AO: 0 - m_AOMaxDistance: 1 - m_CompAOExponent: 1 - m_CompAOExponentDirect: 0 - m_ExtractAmbientOcclusion: 0 - m_Padding: 2 - m_LightmapParameters: {fileID: 0} - m_LightmapsBakeMode: 1 - m_TextureCompression: 1 - m_ReflectionCompression: 2 - m_MixedBakeMode: 2 - m_BakeBackend: 2 - m_PVRSampling: 1 - m_PVRDirectSampleCount: 32 - m_PVRSampleCount: 512 - m_PVRBounces: 2 - m_PVREnvironmentSampleCount: 256 - m_PVREnvironmentReferencePointCount: 2048 - m_PVRFilteringMode: 1 - m_PVRDenoiserTypeDirect: 1 - m_PVRDenoiserTypeIndirect: 1 - m_PVRDenoiserTypeAO: 1 - m_PVRFilterTypeDirect: 0 - m_PVRFilterTypeIndirect: 0 - m_PVRFilterTypeAO: 0 - m_PVREnvironmentMIS: 1 - m_PVRCulling: 1 - m_PVRFilteringGaussRadiusDirect: 1 - m_PVRFilteringGaussRadiusIndirect: 1 - m_PVRFilteringGaussRadiusAO: 1 - m_PVRFilteringAtrousPositionSigmaDirect: 0.5 - m_PVRFilteringAtrousPositionSigmaIndirect: 2 - m_PVRFilteringAtrousPositionSigmaAO: 1 - m_ExportTrainingData: 0 - m_TrainingDataDestination: TrainingData - m_LightProbeSampleCountMultiplier: 4 - m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0} - m_LightingSettings: {fileID: 0} ---- !u!196 &4 -NavMeshSettings: - serializedVersion: 2 - m_ObjectHideFlags: 0 - m_BuildSettings: - serializedVersion: 3 - agentTypeID: 0 - agentRadius: 0.5 - agentHeight: 2 - agentSlope: 45 - agentClimb: 0.4 - ledgeDropHeight: 0 - maxJumpAcrossDistance: 0 - minRegionArea: 2 - manualCellSize: 0 - cellSize: 0.16666667 - manualTileSize: 0 - tileSize: 256 - buildHeightMesh: 0 - maxJobWorkers: 0 - preserveTilesOutsideBounds: 0 - debug: - m_Flags: 0 - m_NavMeshData: {fileID: 0} ---- !u!1 &148495147 -GameObject: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - serializedVersion: 6 - m_Component: - - component: {fileID: 148495149} - - component: {fileID: 148495148} - m_Layer: 0 - m_Name: DOTS_Spawner_Setup - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &148495148 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 148495147} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 79a07f7d3dc16674ea11eff80a43f514, type: 3} - m_Name: - m_EditorClassIdentifier: Assembly-CSharp::HappyForest.Prototypen.DotsSpawnerAuthoring - dotsPrefab: {fileID: 8442802479821363351, guid: 6756005a10a6f944795b2a02da5d591a, type: 3} ---- !u!4 &148495149 -Transform: - m_ObjectHideFlags: 0 - m_CorrespondingSourceObject: {fileID: 0} - m_PrefabInstance: {fileID: 0} - m_PrefabAsset: {fileID: 0} - m_GameObject: {fileID: 148495147} - serializedVersion: 2 - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 99.2465, y: -0, z: -42.32264} - m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 - m_Children: [] - m_Father: {fileID: 0} - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!1660057539 &9223372036854775807 -SceneRoots: - m_ObjectHideFlags: 0 - m_Roots: - - {fileID: 148495149} diff --git a/Assets/Tree_Textures.meta b/Assets/Scripts/Cheat Sheets.meta similarity index 77% rename from Assets/Tree_Textures.meta rename to Assets/Scripts/Cheat Sheets.meta index 767e639..374ec4e 100644 --- a/Assets/Tree_Textures.meta +++ b/Assets/Scripts/Cheat Sheets.meta @@ -1,5 +1,5 @@ fileFormatVersion: 2 -guid: 96d610e00c7856c419cfc9e003027bf5 +guid: 6c6dc74f5d698e947af22b68c5c2b739 folderAsset: yes DefaultImporter: externalObjects: {} diff --git a/Assets/Scripts/DOTS Cheat Sheet.cs b/Assets/Scripts/Cheat Sheets/DOTS Cheat Sheet.cs similarity index 100% rename from Assets/Scripts/DOTS Cheat Sheet.cs rename to Assets/Scripts/Cheat Sheets/DOTS Cheat Sheet.cs diff --git a/Assets/Scripts/DOTS Cheat Sheet.cs.meta b/Assets/Scripts/Cheat Sheets/DOTS Cheat Sheet.cs.meta similarity index 100% rename from Assets/Scripts/DOTS Cheat Sheet.cs.meta rename to Assets/Scripts/Cheat Sheets/DOTS Cheat Sheet.cs.meta diff --git a/Assets/Scripts/Unity API Referenz.cs b/Assets/Scripts/Cheat Sheets/Unity API Referenz.cs similarity index 100% rename from Assets/Scripts/Unity API Referenz.cs rename to Assets/Scripts/Cheat Sheets/Unity API Referenz.cs diff --git a/Assets/Scripts/Unity API Referenz.cs.meta b/Assets/Scripts/Cheat Sheets/Unity API Referenz.cs.meta similarity index 100% rename from Assets/Scripts/Unity API Referenz.cs.meta rename to Assets/Scripts/Cheat Sheets/Unity API Referenz.cs.meta diff --git a/Assets/Scripts/Unity Cheat Sheet.cs b/Assets/Scripts/Cheat Sheets/Unity Cheat Sheet.cs similarity index 100% rename from Assets/Scripts/Unity Cheat Sheet.cs rename to Assets/Scripts/Cheat Sheets/Unity Cheat Sheet.cs diff --git a/Assets/Scripts/Unity Cheat Sheet.cs.meta b/Assets/Scripts/Cheat Sheets/Unity Cheat Sheet.cs.meta similarity index 100% rename from Assets/Scripts/Unity Cheat Sheet.cs.meta rename to Assets/Scripts/Cheat Sheets/Unity Cheat Sheet.cs.meta diff --git a/Assets/Scripts/DotsSpawnerAuthoring.cs b/Assets/Scripts/DotsSpawnerAuthoring.cs deleted file mode 100644 index 85701e0..0000000 --- a/Assets/Scripts/DotsSpawnerAuthoring.cs +++ /dev/null @@ -1,24 +0,0 @@ -using Unity.Entities; -using UnityEngine; - -namespace HappyForest.Prototypen -{ - public class DotsSpawnerAuthoring : MonoBehaviour - { - public GameObject dotsPrefab; - - class Baker : Baker - { - public override void Bake(DotsSpawnerAuthoring authoring) - { - var entity = GetEntity(TransformUsageFlags.None); - - AddComponent(entity, new SpawnerData - { - // TransformUsageFlags.Dynamic ist extrem wichtig, damit die Pille sich später bewegen darf! - DotsPrefabEntity = GetEntity(authoring.dotsPrefab, TransformUsageFlags.Dynamic) - }); - } - } - } -} \ No newline at end of file diff --git a/Assets/Scripts/DotsSpawnerAuthoring.cs.meta b/Assets/Scripts/DotsSpawnerAuthoring.cs.meta deleted file mode 100644 index 6b70726..0000000 --- a/Assets/Scripts/DotsSpawnerAuthoring.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 79a07f7d3dc16674ea11eff80a43f514 \ No newline at end of file diff --git a/Assets/Scripts/ManagerScript.cs b/Assets/Scripts/ManagerScript.cs deleted file mode 100644 index 4e0eef9..0000000 --- a/Assets/Scripts/ManagerScript.cs +++ /dev/null @@ -1,160 +0,0 @@ -using System.Collections.Generic; -using Unity.Entities; -using Unity.Transforms; -using UnityEngine; - -namespace HappyForest.Prototypen -{ - // --- DOTS DATEN FÜR DEN MANAGER --- - public struct SpawnerData : IComponentData - { - public Entity DotsPrefabEntity; - } - - // --- DER OOP MANAGER --- - public class ManagerScript : MonoBehaviour - { - [Header("Architektur Switch")] - [Tooltip("Schaltet um auf das rasend schnelle Entity Component System")] - public bool nutzeDOTS = false; - public GameObject dotsPrefab; // Zieh hier dein NEUES DOTS-Prefab rein - - [Header("OOP Spawner Einstellungen")] - public GameObject oopPrefab; // Dein altes Prefab - public bool pillenKollidieren = true; - - [Header("Tasten-Einstellungen")] - public float aktionsVerzoegerung = 0.1f; - private float letzterAktionsZeitpunkt = 0f; - - [HideInInspector] - public List aktivePillen = new List(); - - // DOTS Referenzen - private EntityManager entityManager; - private EntityQuery spawnerQuery; - private int dotsPillenCount = 0; - - void Start() - { - // Initialisiere DOTS Welt - if (World.DefaultGameObjectInjectionWorld != null) - { - entityManager = World.DefaultGameObjectInjectionWorld.EntityManager; - spawnerQuery = entityManager.CreateEntityQuery(typeof(SpawnerData)); - } - } - - void Update() - { - // Tote OOP-Pillen aussortieren (falls sie über -10 gefallen sind) - aktivePillen.RemoveAll(pille => pille == null); - - // Tasten gedrückt halten (mit Cooldown) - if (Time.time - letzterAktionsZeitpunkt > aktionsVerzoegerung) - { - // HIER SIND DIE NEUEN TASTEN FÜR DEINE TASTATUR - if (Input.GetKey(KeyCode.Space)) - { - Debug.Log("Leertaste gedrückt!"); // <--- NEU - SpawnPille(1); - letzterAktionsZeitpunkt = Time.time; - } - else if (Input.GetKey(KeyCode.M)) - { - PilleEntfernen(); - letzterAktionsZeitpunkt = Time.time; - } - else if (Input.GetKey(KeyCode.C)) - { - SpawnPille(100); - letzterAktionsZeitpunkt = Time.time; - } - } - } - - private void SpawnPille(int anzahl) - { - if (nutzeDOTS) - { - // --- DOTS SPAWN --- - if (!spawnerQuery.HasSingleton()) - { - Debug.LogError("Abbruch: Manager findet SpawnerData nicht!"); // <--- NEU - return; - } - - Entity prefab = spawnerQuery.GetSingleton().DotsPrefabEntity; - - for (int i = 0; i < anzahl; i++) - { - Entity newEntity = entityManager.Instantiate(prefab); - - // Optionale Startposition (z.B. aus einer bestehenden Pille) könnte man hier über LocalTransform setzen - entityManager.SetComponentData(newEntity, LocalTransform.FromPosition(Vector3.zero)); - dotsPillenCount++; - } - } - else - { - // --- OOP SPAWN (Dein alter Code) --- - for (int i = 0; i < anzahl; i++) - { - Vector3 spawnPos = Vector3.zero; - if (aktivePillen.Count > 0) - { - GameObject randomPille = aktivePillen[Random.Range(0, aktivePillen.Count)]; - spawnPos = randomPille.transform.position; - } - - if (oopPrefab != null) - { - GameObject neu = Instantiate(oopPrefab, spawnPos, Quaternion.identity); - aktivePillen.Add(neu); - - // Kollision umschalten - if (!pillenKollidieren) neu.layer = LayerMask.NameToLayer("Pille"); - else neu.layer = LayerMask.NameToLayer("Default"); - } - } - } - } - - private void PilleEntfernen() - { - if (nutzeDOTS) - { - // In DOTS müsste man hier eine Query machen und eine Entity löschen. - // Für diesen Test reduzieren wir nur den Zähler zur Veranschaulichung. - Debug.Log("Löschen in DOTS benötigt einen kleinen Extra-Job!"); - } - else - { - if (aktivePillen.Count > 0) - { - GameObject pilleToDelete = aktivePillen[0]; - aktivePillen.RemoveAt(0); - Destroy(pilleToDelete); - } - } - } - - void OnGUI() - { - GUI.color = Color.yellow; - GUI.skin.label.fontSize = 20; - - int fps = (int)(1f / Time.unscaledDeltaTime); - GUI.Label(new Rect(10, 10, 400, 30), $"FPS: {fps}"); - - if (nutzeDOTS) - { - GUI.Label(new Rect(10, 40, 400, 30), $"Aktive DOTS Pillen (Gespawnt): {dotsPillenCount}"); - } - else - { - GUI.Label(new Rect(10, 40, 400, 30), $"Aktive OOP Pillen: {aktivePillen.Count}"); - } - } - } -} \ No newline at end of file diff --git a/Assets/Scripts/ManagerScript.cs.meta b/Assets/Scripts/ManagerScript.cs.meta deleted file mode 100644 index 0bce42c..0000000 --- a/Assets/Scripts/ManagerScript.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 570fdde114741274eabb7c5630a5775d \ No newline at end of file diff --git a/Assets/Scripts/MovingScript.cs b/Assets/Scripts/MovingScript.cs deleted file mode 100644 index b1c6c4c..0000000 --- a/Assets/Scripts/MovingScript.cs +++ /dev/null @@ -1,89 +0,0 @@ -using UnityEngine; - -namespace HappyForest.Prototypen -{ - //// Zwingt Unity, der Pille automatisch einen Rigidbody zu geben, falls noch keiner da ist - [RequireComponent(typeof(Rigidbody))] - public class WanderndePille : MonoBehaviour - { - [SerializeField] private float geschwindigkeit = 5f; - [SerializeField] private string wandTag = "Wand"; // Nach diesem Etikett suchen wir - [SerializeField] private string pilleTag = "Pille"; // NEU: Damit sie sich auch gegenseitig erkennen - - private Rigidbody meinRigidbody; - private float zeitLetzterDrehung = 0f; // NEU: Ein Timer, damit sie sich nicht zu oft dreht - - void Start() - { - // Rigidbody-Referenz holen - meinRigidbody = GetComponent(); - - // WICHTIG: Damit die Pille nicht umfällt UND nicht durch Kollisionen anfängt zu trudeln! - // FreezeRotation sperrt direkt alle drei Achsen (X, Y und Z) für die Physik-Engine. - meinRigidbody.constraints = RigidbodyConstraints.FreezeRotation; - - // Zum Start direkt eine zufällige Richtung aussuchen - NeueRichtungWaehlen(false); - } - - void FixedUpdate() - { - // NEU: Fällt die Pille in den Abgrund? - // Wenn Y kleiner als -10 ist, löscht sie sich selbst und beendet die Methode sofort mit "return". - if (transform.position.y < -10f) - { - Destroy(gameObject); - return; - } - - // Wir setzen die Geschwindigkeit des Rigidbodys konstant auf unsere Blickrichtung (forward) - // Die Y-Geschwindigkeit (Fallen) behalten wir bei, damit Schwerkraft noch funktioniert - Vector3 neueGeschwindigkeit = transform.forward * geschwindigkeit; - neueGeschwindigkeit.y = meinRigidbody.linearVelocity.y; - - meinRigidbody.linearVelocity = neueGeschwindigkeit; - } - - // Wird automatisch von Unity aufgerufen, wenn unser Collider einen anderen Collider rammt - void OnCollisionEnter(Collision collision) - { - // Haben wir eine Wand ODER eine andere Pille getroffen UND ist die letzte Drehung lang genug her? (Cooldown) - if ((collision.gameObject.CompareTag(wandTag) || collision.gameObject.CompareTag(pilleTag)) && Time.time > zeitLetzterDrehung + 0.2f) - { - zeitLetzterDrehung = Time.time; // Zeitstempel merken - NeueRichtungWaehlen(true); - } - } - - // Sicherheitsnetz: Falls sie doch mal hängen bleibt und an der Wand reibt - void OnCollisionStay(Collision collision) - { - if ((collision.gameObject.CompareTag(wandTag) || collision.gameObject.CompareTag(pilleTag)) && Time.time > zeitLetzterDrehung + 0.2f) - { - zeitLetzterDrehung = Time.time; - NeueRichtungWaehlen(true); - } - } - - private void NeueRichtungWaehlen(bool wandGetroffen) - { - float neuerWinkel; - - if (wandGetroffen) - { - // Wenn wir eine Wand treffen, drehen wir uns um ca. 180 Grad um! - // (Mit ein bisschen Zufall zwischen 130 und 230 Grad) - float aktuellerWinkel = transform.eulerAngles.y; - neuerWinkel = aktuellerWinkel + Random.Range(130f, 230f); - } - else - { - // Wählt zum Start eine völlig zufällige Zahl zwischen 0 und 360 Grad - neuerWinkel = Random.Range(0f, 360f); - } - - // Dreht die Pille auf der Y-Achse (die Achse, die nach oben zeigt) - transform.rotation = Quaternion.Euler(0f, neuerWinkel, 0f); - } - } -} \ No newline at end of file diff --git a/Assets/Scripts/MovingScript.cs.meta b/Assets/Scripts/MovingScript.cs.meta deleted file mode 100644 index e1df15c..0000000 --- a/Assets/Scripts/MovingScript.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 25d7cd903fe278743bee455fa70ffd68 \ No newline at end of file diff --git a/Assets/Scripts/PilleAuthoring.cs b/Assets/Scripts/PilleAuthoring.cs deleted file mode 100644 index 311efe8..0000000 --- a/Assets/Scripts/PilleAuthoring.cs +++ /dev/null @@ -1,27 +0,0 @@ -using Unity.Entities; -using UnityEngine; -using Unity.Mathematics; - -namespace HappyForest.Prototypen -{ - public class PilleAuthoring : MonoBehaviour - { - public float speed = 5f; - - // Der Baker wird von Unity automatisch beim Start ausgeführt - class PilleBaker : Baker - { - public override void Bake(PilleAuthoring authoring) - { - var entity = GetEntity(TransformUsageFlags.Dynamic); - - // Wir fügen der Entity unsere reinen Daten hinzu - AddComponent(entity, new PilleWanderData - { - Speed = authoring.speed, - Direction = new float3(1, 0, 0) // Startrichtung - }); - } - } - } -} \ No newline at end of file diff --git a/Assets/Scripts/PilleAuthoring.cs.meta b/Assets/Scripts/PilleAuthoring.cs.meta deleted file mode 100644 index fe0ad35..0000000 --- a/Assets/Scripts/PilleAuthoring.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 32b1263ba300f144a92fca434251d14f \ No newline at end of file diff --git a/Assets/Scripts/PilleCollisionSystem.cs b/Assets/Scripts/PilleCollisionSystem.cs new file mode 100644 index 0000000..3afed6f --- /dev/null +++ b/Assets/Scripts/PilleCollisionSystem.cs @@ -0,0 +1,88 @@ +using Unity.Burst; +using Unity.Collections; +using Unity.Entities; +using Unity.Jobs; +using Unity.Mathematics; +using Unity.Transforms; + +namespace HappyForest.Prototypen +{ + // Pille-gegen-Pille Kollision. Bewusst als einfacher O(n^2) Burst-Job gebaut, + // damit man per "K"-Taste sauber A/B vergleichen kann, was die Kollisionsprüfung + // an Performance kostet. Läuft nur, wenn PilleCollisionEnabled = true ist. + // (Für sehr große Mengen, z.B. >10.000, wäre ein Spatial-Grid der nächste Schritt.) + public partial struct PilleCollisionSystem : ISystem + { + public void OnCreate(ref SystemState state) + { + state.RequireForUpdate(); + } + + public void OnUpdate(ref SystemState state) + { + var config = SystemAPI.GetSingleton(); + if (!config.PilleCollisionEnabled) + return; + + var query = SystemAPI.QueryBuilder().WithAll().Build(); + int count = query.CalculateEntityCount(); + if (count < 2) + return; + + var transforms = query.ToComponentDataArray(Allocator.TempJob); + var pilles = query.ToComponentDataArray(Allocator.TempJob); + + float radiusSum = config.PilleRadius * 2f; + + var job = new ResolvePairCollisionsJob + { + Transforms = transforms, + Pilles = pilles, + RadiusSq = radiusSum * radiusSum + }; + + state.Dependency = job.Schedule(state.Dependency); + state.Dependency.Complete(); + + query.CopyFromComponentDataArray(pilles); + + transforms.Dispose(); + pilles.Dispose(); + } + } + + [BurstCompile] + public struct ResolvePairCollisionsJob : IJob + { + [ReadOnly] public NativeArray Transforms; + public NativeArray Pilles; + public float RadiusSq; + + public void Execute() + { + int count = Transforms.Length; + for (int i = 0; i < count; i++) + { + for (int j = i + 1; j < count; j++) + { + float3 delta = Transforms[i].Position - Transforms[j].Position; + float distSq = math.lengthsq(delta); + + if (distSq < RadiusSq && distSq > 0.0001f) + { + float3 normal = math.normalize(delta); + + var pi = Pilles[i]; + var pj = Pilles[j]; + + pi.Velocity = math.reflect(pi.Velocity, normal); + pj.Velocity = math.reflect(pj.Velocity, -normal); + + Pilles[i] = pi; + Pilles[j] = pj; + } + } + } + } + } +} diff --git a/Assets/Scripts/PilleCollisionSystem.cs.meta b/Assets/Scripts/PilleCollisionSystem.cs.meta new file mode 100644 index 0000000..e8c8eb6 --- /dev/null +++ b/Assets/Scripts/PilleCollisionSystem.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: c5c8d21e0eed6a948a3d402044a4dc1d \ No newline at end of file diff --git a/Assets/Scripts/PilleComponent.cs b/Assets/Scripts/PilleComponent.cs new file mode 100644 index 0000000..ea2a3c3 --- /dev/null +++ b/Assets/Scripts/PilleComponent.cs @@ -0,0 +1,11 @@ +using Unity.Entities; +using Unity.Mathematics; + +namespace HappyForest.Prototypen +{ + public struct PilleComponent : IComponentData + { + public float3 Velocity; + public float Speed; + } +} diff --git a/Assets/Scripts/PilleComponent.cs.meta b/Assets/Scripts/PilleComponent.cs.meta new file mode 100644 index 0000000..2c4f515 --- /dev/null +++ b/Assets/Scripts/PilleComponent.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: a7873b1a55b648b4491f56c9d66ad2e6 \ No newline at end of file diff --git a/Assets/Scripts/PilleDotsBootstrap.cs b/Assets/Scripts/PilleDotsBootstrap.cs new file mode 100644 index 0000000..68ee8b3 --- /dev/null +++ b/Assets/Scripts/PilleDotsBootstrap.cs @@ -0,0 +1,238 @@ +using Unity.Collections; +using Unity.Entities; +using Unity.Mathematics; +using Unity.Rendering; +using Unity.Transforms; +using UnityEngine; +using UnityEngine.Rendering; + +namespace HappyForest.Prototypen +{ + // Einziges MonoBehaviour im DOTS-Setup. Aufgabe: Input lesen (Space/M/C/K), + // die Entity-World initialisieren und Pillen-Entities spawnen/löschen. + // Bewegung + Kollision laufen komplett in ISystem/Burst (siehe PilleMovementSystem + // und PilleCollisionSystem) - hier passiert keine Simulationslogik mehr. + public class PilleDotsBootstrap : MonoBehaviour + { + [Header("Rendering (Pflichtfelder)")] + [SerializeField] private Mesh pilleMesh; + [SerializeField] private Material pilleMaterial; + + [Header("Einstellungen")] + [SerializeField] private float speed = 5f; + [SerializeField] private float pilleRadius = 0.5f; + [SerializeField] private float spawnHeight = 1f; + [SerializeField] private string wallTag = "Wall"; + [SerializeField] private float actionDelay = 0.05f; + + private EntityManager entityManager; + private Entity pilleTemplateEntity; + private EntityQuery pilleQuery; + private EntityQuery configQuery; + + private int pilleCount = 0; + private float lastActionTime = 0f; + private bool collisionEnabledCache = false; + + private Texture2D backgroundTexture; + + void Start() + { + if (pilleMesh == null || pilleMaterial == null) + { + Debug.LogError("❌ PilleDotsBootstrap: Mesh oder Material im Inspector zuweisen!"); + enabled = false; + return; + } + + entityManager = World.DefaultGameObjectInjectionWorld.EntityManager; + + SetupSimulationConfig(); + SetupPilleTemplate(); + + pilleQuery = entityManager.CreateEntityQuery(typeof(PilleComponent), typeof(LocalTransform)); + configQuery = entityManager.CreateEntityQuery(typeof(PilleSimulationConfig)); + + backgroundTexture = MakeTex(new Color(0f, 0f, 0f, 0.65f)); + + Debug.Log("✅ PilleDotsBootstrap bereit! Space=Spawn M=Delete C=Spawn100 K=Kollision Toggle"); + } + + void SetupSimulationConfig() + { + var wallBounds = ComputeWallBounds(); + float margin = pilleRadius + 0.1f; + + var configEntity = entityManager.CreateEntity(typeof(PilleSimulationConfig)); + entityManager.SetComponentData(configEntity, new PilleSimulationConfig + { + BoundsMin = new float3(wallBounds.min.x + margin, spawnHeight, wallBounds.min.z + margin), + BoundsMax = new float3(wallBounds.max.x - margin, spawnHeight, wallBounds.max.z - margin), + PlayHeight = spawnHeight, + PilleRadius = pilleRadius, + PilleCollisionEnabled = false + }); + } + + Bounds ComputeWallBounds() + { + var walls = GameObject.FindGameObjectsWithTag(wallTag); + if (walls.Length == 0) + { + Debug.LogWarning($"⚠️ Keine GameObjects mit Tag '{wallTag}' gefunden. Nutze Standard-Grenzen (50x100)."); + return new Bounds(Vector3.zero, new Vector3(50, 10, 100)); + } + + Bounds combined = default; + bool first = true; + + foreach (var wall in walls) + { + var rend = wall.GetComponent(); + if (rend == null) continue; + + if (first) { combined = rend.bounds; first = false; } + else combined.Encapsulate(rend.bounds); + } + + Debug.Log($"✅ Feld-Grenzen aus '{wallTag}'-Objekten berechnet: Min={combined.min} Max={combined.max}"); + return combined; + } + + void SetupPilleTemplate() + { + pilleTemplateEntity = entityManager.CreateEntity( + typeof(PilleComponent), + typeof(LocalTransform), + typeof(LocalToWorld)); + + var desc = new RenderMeshDescription(ShadowCastingMode.On, receiveShadows: true); + var renderMeshArray = new RenderMeshArray(new[] { pilleMaterial }, new[] { pilleMesh }); + + RenderMeshUtility.AddComponents( + pilleTemplateEntity, + entityManager, + desc, + renderMeshArray, + MaterialMeshInfo.FromRenderMeshArrayIndices(0, 0)); + + entityManager.SetComponentData(pilleTemplateEntity, + LocalTransform.FromPosition(new float3(0, spawnHeight, 0))); + + entityManager.SetComponentData(pilleTemplateEntity, new PilleComponent + { + Velocity = new float3(1, 0, 0), + Speed = speed + }); + + // WICHTIG: Prefab-Tag, damit dieses Template NICHT von den Queries/Systemen + // (Bewegung, Kollision, Zählung) erfasst wird. Instantiate() entfernt den Tag + // automatisch bei jeder Kopie. + entityManager.AddComponent(pilleTemplateEntity); + } + + void Update() + { + if (Input.GetKeyDown(KeyCode.K)) + { + ToggleCollision(); + } + + if (Time.time - lastActionTime < actionDelay) + return; + + if (Input.GetKey(KeyCode.Space)) + { + SpawnPille(); + lastActionTime = Time.time; + } + else if (Input.GetKey(KeyCode.M)) + { + DeletePille(); + lastActionTime = Time.time; + } + else if (Input.GetKey(KeyCode.C)) + { + for (int i = 0; i < 100; i++) + SpawnPille(); + lastActionTime = Time.time; + } + } + + void SpawnPille() + { + float3 spawnPos = new float3(0, spawnHeight, 0); + + int existing = pilleQuery.CalculateEntityCount(); + if (existing > 0) + { + var transforms = pilleQuery.ToComponentDataArray(Allocator.Temp); + int idx = UnityEngine.Random.Range(0, transforms.Length); + spawnPos = transforms[idx].Position; + transforms.Dispose(); + } + + Entity newPille = entityManager.Instantiate(pilleTemplateEntity); + + float angle = UnityEngine.Random.Range(0f, math.PI * 2f); + var velocity = new float3(math.cos(angle), 0, math.sin(angle)); + + entityManager.SetComponentData(newPille, LocalTransform.FromPosition(spawnPos)); + entityManager.SetComponentData(newPille, new PilleComponent + { + Velocity = velocity, + Speed = speed + }); + + pilleCount++; + } + + void DeletePille() + { + if (pilleQuery.CalculateEntityCount() == 0) + return; + + var entities = pilleQuery.ToEntityArray(Allocator.Temp); + entityManager.DestroyEntity(entities[0]); + entities.Dispose(); + pilleCount--; + } + + void ToggleCollision() + { + if (configQuery.CalculateEntityCount() == 0) + return; + + var configEntity = configQuery.GetSingletonEntity(); + var cfg = entityManager.GetComponentData(configEntity); + cfg.PilleCollisionEnabled = !cfg.PilleCollisionEnabled; + entityManager.SetComponentData(configEntity, cfg); + collisionEnabledCache = cfg.PilleCollisionEnabled; + } + + Texture2D MakeTex(Color color) + { + var tex = new Texture2D(1, 1); + tex.SetPixel(0, 0, color); + tex.Apply(); + return tex; + } + + void OnGUI() + { + GUI.DrawTexture(new Rect(5, 5, 430, 90), backgroundTexture); + + GUI.color = Color.white; + GUI.skin.label.fontSize = 18; + GUI.Label(new Rect(15, 10, 410, 25), $"Pillen: {pilleCount} | FPS: {(int)(1f / Time.deltaTime)}"); + GUI.Label(new Rect(15, 35, 410, 25), $"Pille-Kollision (K): {(collisionEnabledCache ? "AN" : "AUS")}"); + GUI.Label(new Rect(15, 60, 410, 25), "Space=Spawn M=Delete C=Spawn100 K=Kollision Toggle"); + } + + void OnDestroy() + { + if (backgroundTexture != null) + Destroy(backgroundTexture); + } + } +} diff --git a/Assets/Scripts/PilleDotsBootstrap.cs.meta b/Assets/Scripts/PilleDotsBootstrap.cs.meta new file mode 100644 index 0000000..ce94369 --- /dev/null +++ b/Assets/Scripts/PilleDotsBootstrap.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: f717f54a39e0fec47bd6fe47f1e643e2 \ No newline at end of file diff --git a/Assets/Scripts/PilleGameObjectMover.cs b/Assets/Scripts/PilleGameObjectMover.cs new file mode 100644 index 0000000..9ce90bb --- /dev/null +++ b/Assets/Scripts/PilleGameObjectMover.cs @@ -0,0 +1,38 @@ +using UnityEngine; + +namespace HappyForest.Prototypen +{ + public class PilleGameObjectMover : MonoBehaviour + { + public Vector3 velocity = Vector3.right; + private float speed = 5f; + private float raycastDistance = 0.8f; + + void FixedUpdate() + { + if (velocity.magnitude == 0) + velocity = Vector3.right; + + // Raycast nur gegen Wände checken + RaycastHit hit; + if (Physics.Raycast(transform.position, velocity.normalized, out hit, raycastDistance)) + { + if (hit.collider.CompareTag("Wall")) + { + velocity = Vector3.Reflect(velocity, hit.normal); + } + } + + // Bewegung + transform.position += velocity.normalized * speed * Time.fixedDeltaTime; + } + + void OnCollisionEnter(Collision collision) + { + if (collision.gameObject.CompareTag("Wall")) + { + velocity = Vector3.Reflect(velocity, collision.relativeVelocity.normalized); + } + } + } +} diff --git a/Assets/Scripts/PilleGameObjectMover.cs.meta b/Assets/Scripts/PilleGameObjectMover.cs.meta new file mode 100644 index 0000000..dd607f2 --- /dev/null +++ b/Assets/Scripts/PilleGameObjectMover.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: f4aadfba2e345d34a9ec0d542a2149d4 \ No newline at end of file diff --git a/Assets/Scripts/PilleMovementSystem.cs b/Assets/Scripts/PilleMovementSystem.cs new file mode 100644 index 0000000..a9c5d3d --- /dev/null +++ b/Assets/Scripts/PilleMovementSystem.cs @@ -0,0 +1,67 @@ +using Unity.Burst; +using Unity.Entities; +using Unity.Mathematics; +using Unity.Transforms; + +namespace HappyForest.Prototypen +{ + // Bewegt alle Pillen und lässt sie an den (aus den "Wall"-Objekten berechneten) + // Feld-Grenzen abprallen. Läuft komplett als Burst-kompilierter Parallel-Job. + [BurstCompile] + public partial struct PilleMovementSystem : ISystem + { + public void OnCreate(ref SystemState state) + { + state.RequireForUpdate(); + } + + [BurstCompile] + public void OnUpdate(ref SystemState state) + { + var config = SystemAPI.GetSingleton(); + float deltaTime = SystemAPI.Time.DeltaTime; + + var job = new MoveAndBounceJob + { + DeltaTime = deltaTime, + BoundsMin = config.BoundsMin, + BoundsMax = config.BoundsMax, + PlayHeight = config.PlayHeight + }; + + state.Dependency = job.ScheduleParallel(state.Dependency); + } + } + + [BurstCompile] + public partial struct MoveAndBounceJob : IJobEntity + { + public float DeltaTime; + public float3 BoundsMin; + public float3 BoundsMax; + public float PlayHeight; + + void Execute(ref LocalTransform transform, ref PilleComponent pille) + { + if (math.lengthsq(pille.Velocity) < 0.0001f) + pille.Velocity = new float3(1f, 0f, 0f); + + float3 pos = transform.Position + pille.Velocity * pille.Speed * DeltaTime; + + if (pos.x < BoundsMin.x || pos.x > BoundsMax.x) + { + pille.Velocity.x *= -1f; + pos.x = math.clamp(pos.x, BoundsMin.x, BoundsMax.x); + } + + if (pos.z < BoundsMin.z || pos.z > BoundsMax.z) + { + pille.Velocity.z *= -1f; + pos.z = math.clamp(pos.z, BoundsMin.z, BoundsMax.z); + } + + pos.y = PlayHeight; + transform.Position = pos; + } + } +} diff --git a/Assets/Scripts/PilleMovementSystem.cs.meta b/Assets/Scripts/PilleMovementSystem.cs.meta new file mode 100644 index 0000000..2f18385 --- /dev/null +++ b/Assets/Scripts/PilleMovementSystem.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 0d9cc3dffbc29c541932aa573ad049ab \ No newline at end of file diff --git a/Assets/Scripts/PilleSimulationConfig.cs b/Assets/Scripts/PilleSimulationConfig.cs new file mode 100644 index 0000000..176fe1f --- /dev/null +++ b/Assets/Scripts/PilleSimulationConfig.cs @@ -0,0 +1,16 @@ +using Unity.Entities; +using Unity.Mathematics; + +namespace HappyForest.Prototypen +{ + // Singleton-Komponente: Wird einmal beim Start von PilleDotsBootstrap erzeugt + // und steuert das Verhalten aller Systeme (Grenzen, Kollisions-Toggle etc.). + public struct PilleSimulationConfig : IComponentData + { + public float3 BoundsMin; + public float3 BoundsMax; + public float PlayHeight; + public float PilleRadius; + public bool PilleCollisionEnabled; + } +} diff --git a/Assets/Scripts/PilleSimulationConfig.cs.meta b/Assets/Scripts/PilleSimulationConfig.cs.meta new file mode 100644 index 0000000..d4490b6 --- /dev/null +++ b/Assets/Scripts/PilleSimulationConfig.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 0a8bb1e30bb47a34abb9537815159639 \ No newline at end of file diff --git a/Assets/Scripts/PilleSpawnerWithPrefab.cs b/Assets/Scripts/PilleSpawnerWithPrefab.cs new file mode 100644 index 0000000..ac16b81 --- /dev/null +++ b/Assets/Scripts/PilleSpawnerWithPrefab.cs @@ -0,0 +1,111 @@ +using System.Collections; +using Unity.Entities; +using Unity.Mathematics; +using UnityEngine; + +namespace HappyForest.Prototypen +{ + public class PilleSpawnerWithPrefab : MonoBehaviour + { + [SerializeField] private GameObject pillePrefab; + private int pilleCount = 0; + private float lastSpawnTime = 0f; + private float spawnDelay = 0.05f; + private Transform pilleContainer; + + void Start() + { + if (pillePrefab == null) + { + Debug.LogError("❌ Pille Prefab nicht zugewiesen!"); + return; + } + + pilleContainer = new GameObject("PilleInstances").transform; + } + + void Update() + { + if (Time.time - lastSpawnTime < spawnDelay) + return; + + if (Input.GetKey(KeyCode.Space)) + { + SpawnPille(); + lastSpawnTime = Time.time; + } + + if (Input.GetKey(KeyCode.M)) + { + DeleteRandomPille(); + lastSpawnTime = Time.time; + } + + if (Input.GetKey(KeyCode.C)) + { + // Spawn 100 Pillen mit Delay, jede bei einer anderen Pille + StartCoroutine(SpawnMultiplePillen(100)); + lastSpawnTime = Time.time; + } + } + + void SpawnPille() + { + if (pillePrefab == null) + return; + + // Zufällige horizontale Richtung + var random = new Unity.Mathematics.Random((uint)System.Guid.NewGuid().GetHashCode()); + float angle = random.NextFloat() * math.PI * 2; + var velocity = new Vector3(math.cos(angle), 0, math.sin(angle)); + + // Spawn-Position: Bei einer existierenden Pille oder Default + Vector3 spawnPos = new Vector3(0, 5, 0); + + if (pilleContainer.childCount > 0) + { + // Wähle zufällige existierende Pille + int randomIndex = UnityEngine.Random.Range(0, pilleContainer.childCount); + Transform randomPille = pilleContainer.GetChild(randomIndex); + spawnPos = randomPille.position; + } + + // Instantiiere Prefab + var pilleGO = Instantiate(pillePrefab, pilleContainer); + pilleGO.name = $"Pille_{pilleCount}"; + pilleGO.transform.position = spawnPos; + + // Füge MovementScript hinzu + var mover = pilleGO.AddComponent(); + mover.velocity = velocity.normalized * 5f; + + pilleCount++; + } + + void DeleteRandomPille() + { + if (pilleContainer.childCount > 0) + { + Destroy(pilleContainer.GetChild(0).gameObject); + pilleCount--; + } + } + + IEnumerator SpawnMultiplePillen(int count) + { + for (int i = 0; i < count; i++) + { + SpawnPille(); + yield return new WaitForSeconds(0.01f); + } + } + + void OnGUI() + { + GUI.color = Color.yellow; + GUI.skin.label.fontSize = 20; + GUI.Label(new Rect(10, 10, 400, 30), $"Pillen: {pilleCount} | FPS: {(int)(1f / Time.deltaTime)}"); + GUI.Label(new Rect(10, 50, 400, 30), "Space=Spawn | M=Delete | C=Spawn100"); + } + } +} diff --git a/Assets/Scripts/PilleSpawnerWithPrefab.cs.meta b/Assets/Scripts/PilleSpawnerWithPrefab.cs.meta new file mode 100644 index 0000000..5c087f7 --- /dev/null +++ b/Assets/Scripts/PilleSpawnerWithPrefab.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 4d1c6532ed3464c49a3edc67997d2cb8 \ No newline at end of file diff --git a/Assets/Scripts/PilleWanderData.cs b/Assets/Scripts/PilleWanderData.cs deleted file mode 100644 index 394dcd9..0000000 --- a/Assets/Scripts/PilleWanderData.cs +++ /dev/null @@ -1,12 +0,0 @@ -using Unity.Entities; -using Unity.Mathematics; - -namespace HappyForest.Prototypen -{ - // IComponentData markiert dieses Struct als DOTS-Komponente - public struct PilleWanderData : IComponentData - { - public float Speed; - public float3 Direction; - } -} \ No newline at end of file diff --git a/Assets/Scripts/PilleWanderData.cs.meta b/Assets/Scripts/PilleWanderData.cs.meta deleted file mode 100644 index 05923b8..0000000 --- a/Assets/Scripts/PilleWanderData.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: f8ca2cbf1bd951143b9467b154c4281e \ No newline at end of file diff --git a/Assets/Scripts/PilleWanderSystem.cs b/Assets/Scripts/PilleWanderSystem.cs deleted file mode 100644 index 0a426d8..0000000 --- a/Assets/Scripts/PilleWanderSystem.cs +++ /dev/null @@ -1,40 +0,0 @@ -using Unity.Burst; -using Unity.Entities; -using Unity.Transforms; -using Unity.Mathematics; - -namespace HappyForest.Prototypen -{ - [BurstCompile] - public partial struct PilleWanderSystem : ISystem - { - [BurstCompile] - public void OnCreate(ref SystemState state) - { - state.RequireForUpdate(); - } - - [BurstCompile] - public void OnUpdate(ref SystemState state) - { - float deltaTime = SystemAPI.Time.DeltaTime; - - // Ein EntityCommandBuffer wird benötigt, um Entities sicher zu zerstören, - // während wir gerade über sie iterieren. - var ecb = SystemAPI.GetSingleton().CreateCommandBuffer(state.WorldUnmanaged); - - // Iteriere über alle Entities, die eine Position (LocalTransform) und unsere WanderData haben - foreach (var (transform, wanderData, entity) in SystemAPI.Query, RefRO>().WithEntityAccess()) - { - // 1. Bewegen (Aktuelle Position + Richtung * Geschwindigkeit * Zeit) - transform.ValueRW.Position += wanderData.ValueRO.Direction * wanderData.ValueRO.Speed * deltaTime; - - // 2. Abgrund-Check (Runtergefallen?) - if (transform.ValueRO.Position.y < -10f) - { - ecb.DestroyEntity(entity); - } - } - } - } -} \ No newline at end of file diff --git a/Assets/Scripts/PilleWanderSystem.cs.meta b/Assets/Scripts/PilleWanderSystem.cs.meta deleted file mode 100644 index 9ad6289..0000000 --- a/Assets/Scripts/PilleWanderSystem.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: bbc9d633e4db8d248a1394d5c6ca02d2 \ No newline at end of file diff --git a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_01_A.mat b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_01_A.mat index addfcef..52ca2f6 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_01_A.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_01_A.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &-3280806160999012570 MonoBehaviour: m_ObjectHideFlags: 11 @@ -34,8 +34,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Generic_01_A - m_Shader: {fileID: -6465566751694194690, guid: 3b44a38ec6f81134ab0f820ac54d6a93, - type: 3} + m_Shader: {fileID: -6465566751694194690, guid: 3b44a38ec6f81134ab0f820ac54d6a93, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: @@ -49,7 +48,8 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -110,6 +110,7 @@ Material: - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 1 - _GlossMapScale: 1 - _Glossiness: 0.2 @@ -126,6 +127,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 @@ -140,3 +142,4 @@ Material: - _Hair_Color: {r: 0.3098039, g: 0.254902, b: 0.1764706, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_01_B.mat b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_01_B.mat index ff10da9..b442db3 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_01_B.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_01_B.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -28,14 +28,16 @@ Material: - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -93,6 +95,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _Metallic: 0 - _Normal_Amount: 0 @@ -101,6 +104,7 @@ Material: - _ReceiveShadows: 1 - _Smoothness: 0.2 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZTest: 4 @@ -112,6 +116,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &7503600089187459374 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_01_C.mat b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_01_C.mat index fd2ea49..479f1d8 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_01_C.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_01_C.mat @@ -15,14 +15,16 @@ Material: - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -80,6 +82,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _Metallic: 0 - _Normal_Amount: 0 @@ -88,6 +91,7 @@ Material: - _ReceiveShadows: 1 - _Smoothness: 0.2 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZTest: 4 @@ -99,6 +103,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &241306214591823275 MonoBehaviour: m_ObjectHideFlags: 11 @@ -111,7 +116,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &1827257724361576584 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_02_A.mat b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_02_A.mat index f36b0a8..69457f3 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_02_A.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_02_A.mat @@ -25,7 +25,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -41,14 +41,16 @@ Material: - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -106,6 +108,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _Metallic: 0 - _Normal_Amount: 0 @@ -114,6 +117,7 @@ Material: - _ReceiveShadows: 1 - _Smoothness: 0.2 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZTest: 4 @@ -125,3 +129,4 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_02_B.mat b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_02_B.mat index 392857b..1403497 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_02_B.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_02_B.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -28,14 +28,16 @@ Material: - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -93,6 +95,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _Metallic: 0 - _Normal_Amount: 0 @@ -101,6 +104,7 @@ Material: - _ReceiveShadows: 1 - _Smoothness: 0.2 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZTest: 4 @@ -112,6 +116,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &1202755811578479884 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_02_C.mat b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_02_C.mat index 89c4db8..f456f38 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_02_C.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_02_C.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &-206181255464108070 MonoBehaviour: m_ObjectHideFlags: 11 @@ -41,14 +41,16 @@ Material: - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -106,6 +108,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _Metallic: 0 - _Normal_Amount: 0 @@ -114,6 +117,7 @@ Material: - _ReceiveShadows: 1 - _Smoothness: 0.2 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZTest: 4 @@ -125,3 +129,4 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_03_A.mat b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_03_A.mat index 05a71c5..86a3dd2 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_03_A.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_03_A.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -28,14 +28,16 @@ Material: - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -93,6 +95,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _Metallic: 0 - _Normal_Amount: 0 @@ -101,6 +104,7 @@ Material: - _ReceiveShadows: 1 - _Smoothness: 0.2 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZTest: 4 @@ -112,6 +116,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &5501507818788136918 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_03_B.mat b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_03_B.mat index eccc163..5e73390 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_03_B.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_03_B.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -28,14 +28,16 @@ Material: - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -93,6 +95,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _Metallic: 0 - _Normal_Amount: 0 @@ -101,6 +104,7 @@ Material: - _ReceiveShadows: 1 - _Smoothness: 0.2 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZTest: 4 @@ -112,6 +116,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &341623700711909257 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_03_C.mat b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_03_C.mat index 52cba17..5282ba0 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_03_C.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_03_C.mat @@ -28,14 +28,16 @@ Material: - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -93,6 +95,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _Metallic: 0 - _Normal_Amount: 0 @@ -101,6 +104,7 @@ Material: - _ReceiveShadows: 1 - _Smoothness: 0.2 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZTest: 4 @@ -112,6 +116,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &3478744093677612650 MonoBehaviour: m_ObjectHideFlags: 11 @@ -124,4 +129,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_04_A.mat b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_04_A.mat index f2bee08..f1a604d 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_04_A.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_04_A.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -28,14 +28,16 @@ Material: - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -93,6 +95,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _Metallic: 0 - _Normal_Amount: 0 @@ -101,6 +104,7 @@ Material: - _ReceiveShadows: 1 - _Smoothness: 0.2 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZTest: 4 @@ -112,6 +116,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &3568478212049721148 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_04_B.mat b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_04_B.mat index 84f2a9b..0c41c45 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_04_B.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_04_B.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -28,14 +28,16 @@ Material: - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -93,6 +95,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _Metallic: 0 - _Normal_Amount: 0 @@ -101,6 +104,7 @@ Material: - _ReceiveShadows: 1 - _Smoothness: 0.2 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZTest: 4 @@ -112,6 +116,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &6888671109154257237 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_04_C.mat b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_04_C.mat index e7c4b82..fe048ab 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_04_C.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Alts/Generic_04_C.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &-1117942445768949102 MonoBehaviour: m_ObjectHideFlags: 11 @@ -41,14 +41,16 @@ Material: - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -106,6 +108,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _Metallic: 0 - _Normal_Amount: 0 @@ -114,6 +117,7 @@ Material: - _ReceiveShadows: 1 - _Smoothness: 0.2 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _WorkflowMode: 1 - _ZTest: 4 @@ -125,3 +129,4 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Blank.mat b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Blank.mat index dc018e4..ac7683c 100644 --- a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Blank.mat +++ b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Blank.mat @@ -22,7 +22,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -103,6 +104,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Emission_Color: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &1575462148142882718 MonoBehaviour: m_ObjectHideFlags: 11 @@ -128,4 +130,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Candle_Glow_01.mat b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Candle_Glow_01.mat index dfaf2df..47e75f8 100644 --- a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Candle_Glow_01.mat +++ b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Candle_Glow_01.mat @@ -31,8 +31,9 @@ Material: m_InvalidKeywords: - _ALPHABLEND_ON - _COLORCOLOR_ON + - _EMISSION - _FADING_ON - m_LightmapFlags: 0 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -42,6 +43,7 @@ Material: - GRABPASS - DepthOnly - SHADOWCASTER + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -97,6 +99,7 @@ Material: - _DistortionStrength: 1 - _DistortionStrengthScaled: 0 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _EmissionEnabled: 0 - _Enable_Camera_Fade: 0 - _Enable_Emission: 0 @@ -122,8 +125,11 @@ Material: - _Soft_Power: 1 - _SpecularHighlights: 1 - _SrcBlend: 5 + - _SrcBlendAlpha: 1 - _Surface: 1 - _UVSec: 0 + - _Use_View_Edge_Compensation: 1 + - _ViewEdgePower: 1 - _ZTest: 4 - _ZWrite: 0 - _ZWriteControl: 0 @@ -138,6 +144,7 @@ Material: - _SoftParticleFadeParams: {r: 0, g: 10, b: 0, a: 0} - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &2248640896637770056 MonoBehaviour: m_ObjectHideFlags: 11 @@ -150,4 +157,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Circle_Additive_01.mat b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Circle_Additive_01.mat index dd49453..d10bc8c 100644 --- a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Circle_Additive_01.mat +++ b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Circle_Additive_01.mat @@ -25,7 +25,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -34,8 +34,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Generic_Circle_Additive_01 - m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, - type: 3} + m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: @@ -45,8 +44,9 @@ Material: m_InvalidKeywords: - _ALPHABLEND_ON - _COLORCOLOR_ON + - _EMISSION - _FADING_ON - m_LightmapFlags: 0 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -56,6 +56,7 @@ Material: - GRABPASS - DepthOnly - SHADOWCASTER + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -111,6 +112,7 @@ Material: - _DistortionStrength: 1 - _DistortionStrengthScaled: 0 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _EmissionEnabled: 0 - _Enable_Camera_Fade: 0 - _Enable_Emission: 0 @@ -136,6 +138,7 @@ Material: - _Soft_Power: 1 - _SpecularHighlights: 1 - _SrcBlend: 5 + - _SrcBlendAlpha: 1 - _Surface: 1 - _UVSec: 0 - _Use_View_Edge_Compensation: 1 @@ -154,3 +157,4 @@ Material: - _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0} - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Circle_Multiply_01.mat b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Circle_Multiply_01.mat index 7ce47f7..f9aca0a 100644 --- a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Circle_Multiply_01.mat +++ b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Circle_Multiply_01.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -21,8 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Generic_Circle_Multiply_01 - m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, - type: 3} + m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: @@ -33,8 +32,9 @@ Material: - _SURFACE_TYPE_TRANSPARENT m_InvalidKeywords: - _ALPHABLEND_ON + - _EMISSION - _FADING_ON - m_LightmapFlags: 0 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -44,6 +44,7 @@ Material: - GRABPASS - DepthOnly - SHADOWCASTER + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -99,6 +100,7 @@ Material: - _DistortionStrength: 1 - _DistortionStrengthScaled: 0 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _EmissionEnabled: 0 - _Enable_Camera_Fade: 0 - _Enable_Emission: 0 @@ -124,6 +126,7 @@ Material: - _Soft_Power: 0.2 - _SpecularHighlights: 1 - _SrcBlend: 5 + - _SrcBlendAlpha: 1 - _Surface: 1 - _UVSec: 0 - _Use_View_Edge_Compensation: 1 @@ -142,6 +145,7 @@ Material: - _SoftParticleFadeParams: {r: 0, g: 2, b: 0, a: 0} - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &6675661466163485795 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Circle_Soft_01.mat b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Circle_Soft_01.mat index 3ef7959..53335f2 100644 --- a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Circle_Soft_01.mat +++ b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Circle_Soft_01.mat @@ -25,7 +25,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -44,8 +44,9 @@ Material: m_InvalidKeywords: - _ALPHABLEND_ON - _COLORCOLOR_ON + - _EMISSION - _FADING_ON - m_LightmapFlags: 0 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3001 @@ -55,6 +56,7 @@ Material: - GRABPASS - DepthOnly - SHADOWCASTER + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -110,6 +112,7 @@ Material: - _DistortionStrength: 1 - _DistortionStrengthScaled: 0 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _EmissionEnabled: 0 - _Enable_Camera_Fade: 1 - _Enable_Emission: 0 @@ -135,6 +138,7 @@ Material: - _Soft_Power: 1 - _SpecularHighlights: 1 - _SrcBlend: 5 + - _SrcBlendAlpha: 1 - _Surface: 1 - _UVSec: 0 - _Use_View_Edge_Compensation: 1 @@ -152,3 +156,4 @@ Material: - _SoftParticleFadeParams: {r: 1, g: 0.2, b: 0, a: 0} - _TintColor: {r: 0.08088237, g: 0.05358252, b: 0.019031145, a: 0.5} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Leaf.mat b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Leaf.mat index 78d3021..9de0141 100644 --- a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Leaf.mat +++ b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Leaf.mat @@ -33,7 +33,7 @@ Material: - _SURFACE_TYPE_TRANSPARENT m_InvalidKeywords: - _EMISSION - m_LightmapFlags: 0 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -43,6 +43,7 @@ Material: - GRABPASS - DepthOnly - SHADOWCASTER + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -55,6 +56,10 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + - _Normal_Map: + m_Texture: {fileID: 0} + m_Scale: {x: 1, y: 1} + m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} @@ -102,6 +107,7 @@ Material: - _DistortionStrength: 1 - _DistortionStrengthScaled: 0 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _EmissionEnabled: 1 - _Enable_Camera_Fade: 0 - _Enable_Emission: 1 @@ -114,6 +120,7 @@ Material: - _LightingEnabled: 1 - _Metallic: 0 - _Mode: 1 + - _Normal_Amount: 1 - _OcclusionStrength: 1 - _Parallax: 0.02 - _QueueControl: 0 @@ -128,8 +135,11 @@ Material: - _Soft_Power: 1 - _SpecularHighlights: 1 - _SrcBlend: 5 + - _SrcBlendAlpha: 1 - _Surface: 1 - _UVSec: 0 + - _Use_View_Edge_Compensation: 1 + - _View_Edge_Power: 1 - _WorkflowMode: 1 - _ZTest: 4 - _ZWrite: 0 @@ -143,6 +153,7 @@ Material: - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _TintColor: {r: 1, g: 1, b: 1, a: 0.07058824} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &6734581026114121697 MonoBehaviour: m_ObjectHideFlags: 11 @@ -155,4 +166,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Lightray_01.mat b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Lightray_01.mat index 92775c1..1f54b03 100644 --- a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Lightray_01.mat +++ b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Lightray_01.mat @@ -19,7 +19,7 @@ Material: - _EMISSION - _GLOSSYREFLECTIONS_OFF - _SPECULARHIGHLIGHTS_OFF - m_LightmapFlags: 1 + m_LightmapFlags: 3 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -28,6 +28,7 @@ Material: disabledShaderPasses: - DepthOnly - SHADOWCASTER + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -74,6 +75,7 @@ Material: - _Cutoff: 0.13 - _DetailNormalMapScale: 1 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _Enable_Camera_Fade: 0 - _Enable_Emission: 0 - _Enable_Scene_Fog: 0 @@ -93,8 +95,11 @@ Material: - _Soft_Power: 1.09 - _SpecularHighlights: 0 - _SrcBlend: 5 + - _SrcBlendAlpha: 1 - _Surface: 1 - _UVSec: 0 + - _Use_View_Edge_Compensation: 1 + - _ViewEdgePower: 1 - _ZTest: 4 - _ZWrite: 0 - _ZWriteControl: 0 @@ -105,6 +110,7 @@ Material: - _Emission_Color: {r: 0, g: 0, b: 0, a: 0} - _TintColor: {r: 0.4393531, g: 0.3890229, b: 0.31204724, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &4322928597179917182 MonoBehaviour: m_ObjectHideFlags: 11 @@ -117,7 +123,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &5321743710325945491 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Sun_Beam_01.mat b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Sun_Beam_01.mat index be9e43c..546af81 100644 --- a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Sun_Beam_01.mat +++ b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Sun_Beam_01.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &-394292101774946480 MonoBehaviour: m_ObjectHideFlags: 11 @@ -44,8 +44,9 @@ Material: m_InvalidKeywords: - _ALPHABLEND_ON - _COLORCOLOR_ON + - _EMISSION - _FADING_ON - m_LightmapFlags: 0 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -55,6 +56,7 @@ Material: - GRABPASS - DepthOnly - SHADOWCASTER + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -110,6 +112,7 @@ Material: - _DistortionStrength: 1 - _DistortionStrengthScaled: 0 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _EmissionEnabled: 0 - _Enable_Camera_Fade: 1 - _Enable_Emission: 0 @@ -135,8 +138,11 @@ Material: - _Soft_Power: 1 - _SpecularHighlights: 1 - _SrcBlend: 5 + - _SrcBlendAlpha: 1 - _Surface: 1 - _UVSec: 0 + - _Use_View_Edge_Compensation: 1 + - _ViewEdgePower: 1 - _ZTest: 4 - _ZWrite: 0 - _ZWriteControl: 0 @@ -150,3 +156,4 @@ Material: - _SoftParticleFadeParams: {r: 0, g: 0.25, b: 0, a: 0} - _TintColor: {r: 1, g: 1, b: 1, a: 0.166} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Wind_Streak.mat b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Wind_Streak.mat index b26c225..4b54d24 100644 --- a/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Wind_Streak.mat +++ b/Assets/Synty/PolygonGeneric/Materials/FX/Generic_Wind_Streak.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -31,8 +31,9 @@ Material: m_InvalidKeywords: - _ALPHABLEND_ON - _COLORCOLOR_ON + - _EMISSION - _FADING_ON - m_LightmapFlags: 0 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -42,6 +43,7 @@ Material: - GRABPASS - DepthOnly - SHADOWCASTER + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -97,6 +99,7 @@ Material: - _DistortionStrength: 1 - _DistortionStrengthScaled: 0 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _EmissionEnabled: 0 - _Enable_Camera_Fade: 1 - _Enable_Emission: 0 @@ -122,8 +125,11 @@ Material: - _Soft_Power: 1 - _SpecularHighlights: 1 - _SrcBlend: 5 + - _SrcBlendAlpha: 1 - _Surface: 1 - _UVSec: 0 + - _Use_View_Edge_Compensation: 1 + - _ViewEdgePower: 1 - _ZTest: 4 - _ZWrite: 0 - _ZWriteControl: 0 @@ -137,6 +143,7 @@ Material: - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &7521589012673973879 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Brick.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Brick.mat index e9158f2..355393b 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Brick.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Brick.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -33,7 +33,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -124,6 +125,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &4939658835722565632 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Carpet.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Carpet.mat index 9607acc..ef46005 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Carpet.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Carpet.mat @@ -25,7 +25,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -46,7 +46,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -137,3 +138,4 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Cloud.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Cloud.mat index 8f49a4c..ed9a1f8 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Cloud.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Cloud.mat @@ -13,14 +13,16 @@ Material: m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHATEST_ON - m_InvalidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -81,6 +83,7 @@ Material: - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _GlossMapScale: 1 - _Glossiness: 0 @@ -97,6 +100,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 @@ -111,6 +115,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &3865125738010186276 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,7 +128,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &8811352193413145119 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Concrete.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Concrete.mat index 51fee5a..a476b7b 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Concrete.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Concrete.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -33,7 +33,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -124,6 +125,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &6240168509212320846 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Dirt.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Dirt.mat index ef68d65..1923bdb 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Dirt.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Dirt.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -24,16 +24,17 @@ Material: m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: + m_ValidKeywords: - _ALPHATEST_ON + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Glass.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Glass.mat index f2a9535..ffef078 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Glass.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Glass.mat @@ -25,10 +25,10 @@ Material: m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - - _BUILTIN_SURFACE_TYPE_TRANSPARENT - m_InvalidKeywords: - _ALPHAPREMULTIPLY_ON + - _BUILTIN_SURFACE_TYPE_TRANSPARENT - _SURFACE_TYPE_TRANSPARENT + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -38,6 +38,7 @@ Material: disabledShaderPasses: - SHADOWCASTER - DepthOnly + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -128,6 +129,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &747662814143271512 MonoBehaviour: m_ObjectHideFlags: 11 @@ -140,4 +142,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Glass_Opaque.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Glass_Opaque.mat index 6e74ace..b891f00 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Glass_Opaque.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Glass_Opaque.mat @@ -32,7 +32,8 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -136,4 +137,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Grass.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Grass.mat index 72c12cb..0ec731c 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Grass.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Grass.mat @@ -25,7 +25,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -37,16 +37,17 @@ Material: m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 - m_ValidKeywords: [] - m_InvalidKeywords: + m_ValidKeywords: - _ALPHATEST_ON + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Ivy.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Ivy.mat index afa577e..fa58406 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Ivy.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Ivy.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &-1616272729612297757 MonoBehaviour: m_ObjectHideFlags: 11 @@ -38,17 +38,18 @@ Material: m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: - - _ALPHATEST_ON + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Mountains.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Mountains.mat index d84e8f7..4ac1047 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Mountains.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Mountains.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &-1385835408025314992 MonoBehaviour: m_ObjectHideFlags: 11 @@ -53,6 +53,7 @@ Material: disabledShaderPasses: - DepthOnly - SHADOWCASTER + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -128,3 +129,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Emission_Color: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Overview_Map_Ground.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Overview_Map_Ground.mat index 92373bc..bb1e590 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Overview_Map_Ground.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Overview_Map_Ground.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &-2442179544727129744 MonoBehaviour: m_ObjectHideFlags: 11 @@ -38,18 +38,19 @@ Material: m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip m_InvalidKeywords: - - _ALPHATEST_ON - _EMISSION - m_LightmapFlags: 1 + m_LightmapFlags: 3 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -102,6 +103,7 @@ Material: - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _EmissionScaleUI: 0 - _Enable_Emission: 0 - _GlossMapScale: 1 @@ -119,6 +121,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Plaster.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Plaster.mat index 60f87a0..3c80cb4 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Plaster.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Plaster.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &-2975770872499785883 MonoBehaviour: m_ObjectHideFlags: 11 @@ -46,7 +46,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -137,3 +138,4 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Road.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Road.mat index f961688..c57581e 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Road.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Road.mat @@ -8,8 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Generic_Road - m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, - type: 3} + m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: @@ -21,7 +20,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -112,6 +112,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &5321240484140505711 MonoBehaviour: m_ObjectHideFlags: 11 @@ -124,7 +125,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &8365198047412152385 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Rock.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Rock.mat index ded6196..846b4b0 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Rock.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Rock.mat @@ -20,7 +20,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -111,6 +112,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &147952117414469509 MonoBehaviour: m_ObjectHideFlags: 11 @@ -123,7 +125,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &7922971245399353258 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_SimpleSky.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_SimpleSky.mat index 9ae79f8..3aeb664 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_SimpleSky.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_SimpleSky.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -21,8 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Generic_SimpleSky - m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, - type: 3} + m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] @@ -35,6 +34,7 @@ Material: RenderType: Opaque disabledShaderPasses: - SHADOWCASTER + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -114,6 +114,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Emission_Color: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &8475447050792636507 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Skyline.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Skyline.mat index 03dfd18..ecc6a1f 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Skyline.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Skyline.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -33,7 +33,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -124,6 +125,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &3833286037344771692 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Triplanar_Grass_01.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Triplanar_Grass_01.mat index 7e3d505..0c38810 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Triplanar_Grass_01.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Triplanar_Grass_01.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -21,8 +21,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Generic_Triplanar_Grass_01 - m_Shader: {fileID: -6465566751694194690, guid: 19e269a311c45cd4482cf0ac0e694503, - type: 3} + m_Shader: {fileID: -6465566751694194690, guid: 19e269a311c45cd4482cf0ac0e694503, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: @@ -34,7 +33,8 @@ Material: m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -240,6 +240,7 @@ Material: - _Triplanar_Tiling_Top: {r: 1, g: 1, b: 0, a: 0} - _UVPan: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &6425682303712550525 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Water.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Water.mat index 2920e7a..e17fda1 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Water.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Water.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &-598344063611738498 MonoBehaviour: m_ObjectHideFlags: 11 @@ -39,14 +39,16 @@ Material: m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHATEST_ON - m_InvalidKeywords: [] - m_LightmapFlags: 0 + m_InvalidKeywords: + - _EMISSION + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -107,6 +109,7 @@ Material: - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _GlossMapScale: 1 - _Glossiness: 0.552 @@ -123,6 +126,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 @@ -137,3 +141,4 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Water_Fade.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Water_Fade.mat index f01ae78..2969b84 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Water_Fade.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Water_Fade.mat @@ -15,8 +15,9 @@ Material: - _BUILTIN_SURFACE_TYPE_TRANSPARENT - _SURFACE_TYPE_TRANSPARENT m_InvalidKeywords: + - _EMISSION - _FADING_ON - m_LightmapFlags: 0 + m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 @@ -26,6 +27,7 @@ Material: - GRABPASS - DepthOnly - SHADOWCASTER + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -81,6 +83,7 @@ Material: - _DistortionStrength: 1 - _DistortionStrengthScaled: 0 - _DstBlend: 10 + - _DstBlendAlpha: 10 - _EmissionEnabled: 0 - _Enable_Camera_Fade: 0 - _Enable_Emission: 0 @@ -105,6 +108,7 @@ Material: - _Soft_Power: 1 - _SpecularHighlights: 1 - _SrcBlend: 5 + - _SrcBlendAlpha: 1 - _Surface: 1 - _UVSec: 0 - _Use_View_Edge_Compensation: 1 @@ -121,6 +125,7 @@ Material: - _Emission_Color: {r: 0, g: 0, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &7245254685264450342 MonoBehaviour: m_ObjectHideFlags: 11 @@ -133,7 +138,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &7293268218160543539 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Generic_Wood.mat b/Assets/Synty/PolygonGeneric/Materials/Generic_Wood.mat index 789193b..223cfc8 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Generic_Wood.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Generic_Wood.mat @@ -8,8 +8,7 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Generic_Wood - m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, - type: 3} + m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: @@ -21,7 +20,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -112,6 +112,7 @@ Material: - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &5321240484140505711 MonoBehaviour: m_ObjectHideFlags: 11 @@ -124,7 +125,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &8365198047412152385 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Materials/Glass_Opaque_01.mat b/Assets/Synty/PolygonGeneric/Materials/Glass_Opaque_01.mat index 76ab979..9192148 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Glass_Opaque_01.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Glass_Opaque_01.mat @@ -32,7 +32,8 @@ Material: m_CustomRenderQueue: 2000 stringTagMap: RenderType: Opaque - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -113,6 +114,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Emission_Color: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &7439679306668477595 MonoBehaviour: m_ObjectHideFlags: 11 @@ -125,4 +127,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Synty/PolygonGeneric/Materials/Skybox_01.mat b/Assets/Synty/PolygonGeneric/Materials/Skybox_01.mat index 8847a3d..007e6f7 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Skybox_01.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Skybox_01.mat @@ -25,7 +25,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -44,7 +44,8 @@ Material: m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -117,3 +118,4 @@ Material: - _SkyTint: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _Tint: {r: 1, g: 1, b: 1, a: 0.5} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonGeneric/Materials/Waterflow_01.mat b/Assets/Synty/PolygonGeneric/Materials/Waterflow_01.mat index b8c5de7..d97b101 100644 --- a/Assets/Synty/PolygonGeneric/Materials/Waterflow_01.mat +++ b/Assets/Synty/PolygonGeneric/Materials/Waterflow_01.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -29,14 +29,16 @@ Material: - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - _OVERLAY_UV_CHANNEL_UV0 - m_InvalidKeywords: [] + m_InvalidKeywords: + - _EMISSION m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -128,6 +130,7 @@ Material: - _CastShadows: 1 - _Cull: 2 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Ambient_Occlusion: 0 - _Enable_Base_Texture: 0 - _Enable_Emission_Texture: 0 @@ -154,6 +157,7 @@ Material: - _Snow_Transition: 1 - _Snow_Use_World_Up: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _Top_Metallic: 0 - _Top_Smoothness: 0 @@ -201,6 +205,7 @@ Material: - _Triplanar_Tiling_Top: {r: 1, g: 1, b: 0, a: 0} - _UVPan: {r: 0, g: 0.1, b: 0, a: 0} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &183661189101230896 MonoBehaviour: m_ObjectHideFlags: 11 diff --git a/Assets/Synty/PolygonGeneric/Prefabs/Base/SM_Bld_Base_Floor_Hole_01.prefab b/Assets/Synty/PolygonGeneric/Prefabs/Base/SM_Bld_Base_Floor_Hole_01.prefab index ce62ff0..bc0f29f 100644 --- a/Assets/Synty/PolygonGeneric/Prefabs/Base/SM_Bld_Base_Floor_Hole_01.prefab +++ b/Assets/Synty/PolygonGeneric/Prefabs/Base/SM_Bld_Base_Floor_Hole_01.prefab @@ -29,13 +29,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3400408419453085878} + serializedVersion: 2 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &1428949814783049129 MeshFilter: @@ -62,12 +62,17 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_ForceMeshLod: -1 + m_MeshLodSelectionBias: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 25d515228c5e00945ba99ea45cce08e6, type: 2} - {fileID: 2100000, guid: 2a95f9ff80948c643a57b9e94a98eb3f, type: 2} - - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} - {fileID: 2100000, guid: db8c29b5f8b2a2e40b477b54206d0456, type: 2} m_StaticBatchInfo: firstSubMesh: 0 @@ -86,9 +91,11 @@ MeshRenderer: m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} + m_GlobalIlluminationMeshLod: 0 m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 + m_MaskInteraction: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &334971595 BoxCollider: @@ -98,9 +105,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3400408419453085878} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 2.4999914, y: 0.10060741, z: 0.25130463} m_Center: {x: -1.2499957, y: -0.04221289, z: 2.3743477} --- !u!65 &334971596 @@ -111,9 +126,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3400408419453085878} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 0.31340122, y: 0.10060741, z: 2.4999998} m_Center: {x: -2.3432908, y: -0.04221289, z: 1.2499999} --- !u!65 &334971597 @@ -124,9 +147,17 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3400408419453085878} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 2.4999914, y: 0.10060741, z: 1.1839256} m_Center: {x: -1.2499957, y: -0.04221289, z: 0.5919628} --- !u!65 &334971598 @@ -137,8 +168,16 @@ BoxCollider: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3400408419453085878} m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 m_IsTrigger: 0 + m_ProvidesContacts: 0 m_Enabled: 1 - serializedVersion: 2 + serializedVersion: 3 m_Size: {x: 1.0157356, y: 0.10060741, z: 2.4999998} m_Center: {x: -0.5078678, y: -0.04221289, z: 1.2499999} diff --git a/Assets/Synty/PolygonGeneric/Scenes/Overview.unity b/Assets/Synty/PolygonGeneric/Scenes/Overview.unity index 75d176e..9ff519a 100644 --- a/Assets/Synty/PolygonGeneric/Scenes/Overview.unity +++ b/Assets/Synty/PolygonGeneric/Scenes/Overview.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - serializedVersion: 9 + serializedVersion: 10 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 @@ -42,8 +42,8 @@ RenderSettings: --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 - serializedVersion: 12 - m_GIWorkflowMode: 1 + serializedVersion: 13 + m_BakeOnSceneLoad: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 @@ -66,9 +66,6 @@ LightmapSettings: m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 @@ -23353,15 +23350,14 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2092668527} m_Enabled: 1 - serializedVersion: 10 + serializedVersion: 12 m_Type: 1 - m_Shape: 0 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Intensity: 1 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 - m_CookieSize: 10 + m_CookieSize2D: {x: 10, y: 10} m_Shadows: m_Type: 2 m_Resolution: -1 @@ -23405,8 +23401,12 @@ Light: m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 --- !u!4 &2092668529 Transform: m_ObjectHideFlags: 0 @@ -23434,17 +23434,23 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} m_Name: m_EditorClassIdentifier: - m_Version: 3 m_UsePipelineSettings: 1 m_AdditionalLightsShadowResolutionTier: 2 - m_LightLayerMask: 1 - m_RenderingLayers: 1 m_CustomShadowLayers: 0 - m_ShadowLayerMask: 1 - m_ShadowRenderingLayers: 1 m_LightCookieSize: {x: 1, y: 1} m_LightCookieOffset: {x: 0, y: 0} m_SoftShadowQuality: 0 + m_RenderingLayersMask: + serializedVersion: 0 + m_Bits: 1 + m_ShadowRenderingLayersMask: + serializedVersion: 0 + m_Bits: 1 + m_Version: 4 + m_LightLayerMask: 1 + m_ShadowLayerMask: 1 + m_RenderingLayers: 1 + m_ShadowRenderingLayers: 1 --- !u!1001 &2106018056 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/Assets/Synty/PolygonStarter/Materials/Misc/Clouds_01.mat b/Assets/Synty/PolygonStarter/Materials/Misc/Clouds_01.mat index cdeb9eb..d0f626c 100644 --- a/Assets/Synty/PolygonStarter/Materials/Misc/Clouds_01.mat +++ b/Assets/Synty/PolygonStarter/Materials/Misc/Clouds_01.mat @@ -25,7 +25,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -41,13 +41,14 @@ Material: - _ALPHATEST_ON m_InvalidKeywords: - _EMISSION - m_LightmapFlags: 1 + m_LightmapFlags: 3 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -100,6 +101,7 @@ Material: - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 + - _DstBlendAlpha: 0 - _Enable_Emission: 0 - _GlossMapScale: 1 - _Glossiness: 0 @@ -116,6 +118,7 @@ Material: - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 + - _SrcBlendAlpha: 1 - _Surface: 0 - _UVSec: 0 - _WorkflowMode: 1 @@ -128,3 +131,4 @@ Material: - _EmissionColor: {r: 0.6, g: 0.49399596, b: 0.30441177, a: 1} - _Emission_Color: {r: 0.6, g: 0.4939959, b: 0.30441174, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonStarter/Materials/Misc/PolygonStarter_01_Glass.mat b/Assets/Synty/PolygonStarter/Materials/Misc/PolygonStarter_01_Glass.mat index ac1cc6a..69a284a 100644 --- a/Assets/Synty/PolygonStarter/Materials/Misc/PolygonStarter_01_Glass.mat +++ b/Assets/Synty/PolygonStarter/Materials/Misc/PolygonStarter_01_Glass.mat @@ -36,6 +36,7 @@ Material: RenderType: Transparent disabledShaderPasses: - DepthOnly + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -116,6 +117,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Emission_Color: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &2539518590344172051 MonoBehaviour: m_ObjectHideFlags: 11 @@ -128,4 +130,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_01.mat b/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_01.mat index 20bf0c4..832bc79 100644 --- a/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_01.mat +++ b/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_01.mat @@ -25,7 +25,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 @@ -38,17 +38,18 @@ Material: m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: - - _ALPHATEST_ON + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 diff --git a/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_02.mat b/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_02.mat index b21123e..1d26111 100644 --- a/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_02.mat +++ b/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_02.mat @@ -25,17 +25,18 @@ Material: m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: - - _ALPHATEST_ON + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -129,4 +130,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_03.mat b/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_03.mat index f648a11..afb0c41 100644 --- a/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_03.mat +++ b/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_03.mat @@ -12,7 +12,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 --- !u!114 &-8569594202619356857 MonoBehaviour: m_ObjectHideFlags: 11 @@ -46,7 +46,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -127,3 +128,4 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Emission_Color: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 diff --git a/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_04.mat b/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_04.mat index 0b984e7..d7d427b 100644 --- a/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_04.mat +++ b/Assets/Synty/PolygonStarter/Materials/Plane/PolygonStarter_Plane_04.mat @@ -12,17 +12,18 @@ Material: m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: - - _ALPHATEST_ON + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -129,4 +130,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Synty/PolygonStarter/Materials/PolygonStarter_01.mat b/Assets/Synty/PolygonStarter/Materials/PolygonStarter_01.mat index 6563d66..592ecec 100644 --- a/Assets/Synty/PolygonStarter/Materials/PolygonStarter_01.mat +++ b/Assets/Synty/PolygonStarter/Materials/PolygonStarter_01.mat @@ -12,17 +12,18 @@ Material: m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: + - _ALPHATEST_ON - _BUILTIN_ALPHATEST_ON - _BUILTIN_AlphaClip - m_InvalidKeywords: - - _ALPHATEST_ON + m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -129,4 +130,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Synty/PolygonStarter/Materials/PolygonStarter_02.mat b/Assets/Synty/PolygonStarter/Materials/PolygonStarter_02.mat index 7030d0b..3e47760 100644 --- a/Assets/Synty/PolygonStarter/Materials/PolygonStarter_02.mat +++ b/Assets/Synty/PolygonStarter/Materials/PolygonStarter_02.mat @@ -20,7 +20,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -101,6 +102,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Emission_Color: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &4110222056082569160 MonoBehaviour: m_ObjectHideFlags: 11 @@ -126,4 +128,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Synty/PolygonStarter/Materials/PolygonStarter_03.mat b/Assets/Synty/PolygonStarter/Materials/PolygonStarter_03.mat index f76b415..4d71395 100644 --- a/Assets/Synty/PolygonStarter/Materials/PolygonStarter_03.mat +++ b/Assets/Synty/PolygonStarter/Materials/PolygonStarter_03.mat @@ -20,7 +20,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -101,6 +102,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Emission_Color: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &1230978661723746162 MonoBehaviour: m_ObjectHideFlags: 11 @@ -126,4 +128,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Synty/PolygonStarter/Materials/PolygonStarter_04.mat b/Assets/Synty/PolygonStarter/Materials/PolygonStarter_04.mat index f799775..b22b8c0 100644 --- a/Assets/Synty/PolygonStarter/Materials/PolygonStarter_04.mat +++ b/Assets/Synty/PolygonStarter/Materials/PolygonStarter_04.mat @@ -33,7 +33,8 @@ Material: m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout - disabledShaderPasses: [] + disabledShaderPasses: + - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 @@ -114,6 +115,7 @@ Material: - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _Emission_Color: {r: 0, g: 0, b: 0, a: 1} m_BuildTextureStacks: [] + m_AllowLocking: 1 --- !u!114 &1037638952305630805 MonoBehaviour: m_ObjectHideFlags: 11 @@ -126,4 +128,4 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: - version: 7 + version: 10 diff --git a/Assets/Tree_Textures/diffuse.png b/Assets/Tree_Textures/diffuse.png deleted file mode 100644 index 2744438..0000000 --- a/Assets/Tree_Textures/diffuse.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:5472c088018f942a0bb10be496c60b6f188b71b758e3effd20867bb7f1992b78 -size 1755 diff --git a/Assets/Tree_Textures/diffuse.png.meta b/Assets/Tree_Textures/diffuse.png.meta deleted file mode 100644 index d513a14..0000000 --- a/Assets/Tree_Textures/diffuse.png.meta +++ /dev/null @@ -1,117 +0,0 @@ -fileFormatVersion: 2 -guid: 3b4e3c0ea003c254bae0d41eaab01294 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 13 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 1 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - flipGreenChannel: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - ignoreMipmapLimit: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: 1 - aniso: 1 - mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 1 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - swizzle: 50462976 - cookieLightType: 0 - platformSettings: - - serializedVersion: 4 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 4 - buildTarget: Standalone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - customData: - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spriteCustomMetadata: - entries: [] - nameFileIdTable: {} - mipmapLimitGroupName: - pSDRemoveMatte: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Tree_Textures/normal_specular.png b/Assets/Tree_Textures/normal_specular.png deleted file mode 100644 index 91e7b3d..0000000 --- a/Assets/Tree_Textures/normal_specular.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:16d31448c0b65d887bcec91c90ebd332cb8cd2448c1feafc081940626e3aadc0 -size 1757 diff --git a/Assets/Tree_Textures/normal_specular.png.meta b/Assets/Tree_Textures/normal_specular.png.meta deleted file mode 100644 index 248de57..0000000 --- a/Assets/Tree_Textures/normal_specular.png.meta +++ /dev/null @@ -1,117 +0,0 @@ -fileFormatVersion: 2 -guid: e374340eb2d08e5458daf0b082a76220 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 13 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 0 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - flipGreenChannel: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - ignoreMipmapLimit: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: 1 - aniso: 1 - mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - swizzle: 50462976 - cookieLightType: 0 - platformSettings: - - serializedVersion: 4 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 4 - buildTarget: Standalone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - customData: - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spriteCustomMetadata: - entries: [] - nameFileIdTable: {} - mipmapLimitGroupName: - pSDRemoveMatte: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Tree_Textures/shadow.png b/Assets/Tree_Textures/shadow.png deleted file mode 100644 index 8592e3c..0000000 --- a/Assets/Tree_Textures/shadow.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:a591c3d61f037ff438c9f7b3f0d99db4845093deec9e7fc50a6f9f052855759e -size 2330 diff --git a/Assets/Tree_Textures/shadow.png.meta b/Assets/Tree_Textures/shadow.png.meta deleted file mode 100644 index e6cc01e..0000000 --- a/Assets/Tree_Textures/shadow.png.meta +++ /dev/null @@ -1,117 +0,0 @@ -fileFormatVersion: 2 -guid: c5087c91a084b5b43b671401849560f0 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 13 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 0 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - flipGreenChannel: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - ignoreMipmapLimit: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: 1 - aniso: 1 - mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - swizzle: 50462976 - cookieLightType: 0 - platformSettings: - - serializedVersion: 4 - buildTarget: DefaultTexturePlatform - maxTextureSize: 8 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 4 - buildTarget: Standalone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - customData: - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spriteCustomMetadata: - entries: [] - nameFileIdTable: {} - mipmapLimitGroupName: - pSDRemoveMatte: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Tree_Textures/translucency_gloss.png b/Assets/Tree_Textures/translucency_gloss.png deleted file mode 100644 index 3810304..0000000 --- a/Assets/Tree_Textures/translucency_gloss.png +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:8989a2c6cd3cf83708e060de9457f0b61483a367a5570e8effa4add18b21e22f -size 1754 diff --git a/Assets/Tree_Textures/translucency_gloss.png.meta b/Assets/Tree_Textures/translucency_gloss.png.meta deleted file mode 100644 index 0afa011..0000000 --- a/Assets/Tree_Textures/translucency_gloss.png.meta +++ /dev/null @@ -1,117 +0,0 @@ -fileFormatVersion: 2 -guid: 9263c3ef35a416c4c933a7580e0e7426 -TextureImporter: - internalIDToNameTable: [] - externalObjects: {} - serializedVersion: 13 - mipmaps: - mipMapMode: 0 - enableMipMap: 1 - sRGBTexture: 0 - linearTexture: 0 - fadeOut: 0 - borderMipMap: 0 - mipMapsPreserveCoverage: 0 - alphaTestReferenceValue: 0.5 - mipMapFadeDistanceStart: 1 - mipMapFadeDistanceEnd: 3 - bumpmap: - convertToNormalMap: 0 - externalNormalMap: 0 - heightScale: 0.25 - normalMapFilter: 0 - flipGreenChannel: 0 - isReadable: 0 - streamingMipmaps: 0 - streamingMipmapsPriority: 0 - vTOnly: 0 - ignoreMipmapLimit: 0 - grayScaleToAlpha: 0 - generateCubemap: 6 - cubemapConvolution: 0 - seamlessCubemap: 0 - textureFormat: 1 - maxTextureSize: 2048 - textureSettings: - serializedVersion: 2 - filterMode: 1 - aniso: 1 - mipBias: 0 - wrapU: 0 - wrapV: 0 - wrapW: 0 - nPOTScale: 1 - lightmap: 0 - compressionQuality: 50 - spriteMode: 0 - spriteExtrude: 1 - spriteMeshType: 1 - alignment: 0 - spritePivot: {x: 0.5, y: 0.5} - spritePixelsToUnits: 100 - spriteBorder: {x: 0, y: 0, z: 0, w: 0} - spriteGenerateFallbackPhysicsShape: 1 - alphaUsage: 1 - alphaIsTransparency: 0 - spriteTessellationDetail: -1 - textureType: 0 - textureShape: 1 - singleChannelComponent: 0 - flipbookRows: 1 - flipbookColumns: 1 - maxTextureSizeSet: 0 - compressionQualitySet: 0 - textureFormatSet: 0 - ignorePngGamma: 0 - applyGammaDecoding: 0 - swizzle: 50462976 - cookieLightType: 0 - platformSettings: - - serializedVersion: 4 - buildTarget: DefaultTexturePlatform - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - - serializedVersion: 4 - buildTarget: Standalone - maxTextureSize: 2048 - resizeAlgorithm: 0 - textureFormat: -1 - textureCompression: 1 - compressionQuality: 50 - crunchedCompression: 0 - allowsAlphaSplitting: 0 - overridden: 0 - ignorePlatformSupport: 0 - androidETC2FallbackOverride: 0 - forceMaximumCompressionQuality_BC6H_BC7: 0 - spriteSheet: - serializedVersion: 2 - sprites: [] - outline: [] - customData: - physicsShape: [] - bones: [] - spriteID: - internalID: 0 - vertices: [] - indices: - edges: [] - weights: [] - secondaryTextures: [] - spriteCustomMetadata: - entries: [] - nameFileIdTable: {} - mipmapLimitGroupName: - pSDRemoveMatte: 0 - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scenes/Sandbox_Rainer/DotsSetup.unity.meta b/Assets/URPDefaultResources.meta similarity index 67% rename from Assets/Scenes/Sandbox_Rainer/DotsSetup.unity.meta rename to Assets/URPDefaultResources.meta index 171b007..136de6d 100644 --- a/Assets/Scenes/Sandbox_Rainer/DotsSetup.unity.meta +++ b/Assets/URPDefaultResources.meta @@ -1,5 +1,6 @@ fileFormatVersion: 2 -guid: 7157e4f0b4de28b48899d69ed53b5dcc +guid: 3125e8837e6ba1747a2dd97c9cc3dc87 +folderAsset: yes DefaultImporter: externalObjects: {} userData: diff --git a/Assets/URPDefaultResources/Default_Forward_Renderer.asset b/Assets/URPDefaultResources/Default_Forward_Renderer.asset new file mode 100644 index 0000000..ccc5ad5 --- /dev/null +++ b/Assets/URPDefaultResources/Default_Forward_Renderer.asset @@ -0,0 +1,56 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3} + m_Name: Default_Forward_Renderer + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRendererData + debugShaders: + debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} + hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} + probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3} + probeVolumeResources: + probeVolumeDebugShader: {fileID: 0} + probeVolumeFragmentationDebugShader: {fileID: 0} + probeVolumeOffsetDebugShader: {fileID: 0} + probeVolumeSamplingDebugShader: {fileID: 0} + probeSamplingDebugMesh: {fileID: 0} + probeSamplingDebugTexture: {fileID: 0} + probeVolumeBlendStatesCS: {fileID: 0} + m_RendererFeatures: [] + m_RendererFeatureMap: + m_UseNativeRenderPass: 0 + xrSystemData: {fileID: 0} + postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2} + m_AssetVersion: 3 + m_PrepassLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_OpaqueLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_TransparentLayerMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_DefaultStencilState: + overrideStencilState: 0 + stencilReference: 0 + stencilCompareFunction: 8 + passOperation: 2 + failOperation: 0 + zFailOperation: 0 + m_ShadowTransparentReceive: 1 + m_RenderingMode: 0 + m_DepthPrimingMode: 0 + m_CopyDepthMode: 1 + m_DepthAttachmentFormat: 0 + m_DepthTextureFormat: 0 + m_AccurateGbufferNormals: 0 + m_IntermediateTextureMode: 1 diff --git a/Assets/URPDefaultResources/Default_Forward_Renderer.asset.meta b/Assets/URPDefaultResources/Default_Forward_Renderer.asset.meta new file mode 100644 index 0000000..0490c9a --- /dev/null +++ b/Assets/URPDefaultResources/Default_Forward_Renderer.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 626a99d59af2df548a7043621b2c5a00 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/URPDefaultResources/High.asset b/Assets/URPDefaultResources/High.asset new file mode 100644 index 0000000..4ba119b --- /dev/null +++ b/Assets/URPDefaultResources/High.asset @@ -0,0 +1,143 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: High + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset + k_AssetVersion: 13 + k_AssetPreviousVersion: 13 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: 626a99d59af2df548a7043621b2c5a00, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 0 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 1 + m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_ProbeVolumeBlendingMemoryBudget: 256 + m_SupportProbeVolumeGPUStreaming: 0 + m_SupportProbeVolumeDiskStreaming: 0 + m_SupportProbeVolumeScenarios: 0 + m_SupportProbeVolumeScenarioBlending: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 1 + m_MainLightShadowsSupported: 1 + m_MainLightShadowmapResolution: 2048 + m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsPerObjectLimit: 2 + m_AdditionalLightShadowsSupported: 1 + m_AdditionalLightsShadowmapResolution: 2048 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ReflectionProbeAtlas: 1 + m_ShadowDistance: 40 + m_ShadowCascadeCount: 2 + m_Cascade2Split: 0.33333334 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + m_CascadeBorder: 0.2 + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 1 + m_SoftShadowsSupported: 1 + m_ConservativeEnclosingSphere: 0 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 0 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_AllowPostProcessAlphaOutput: 0 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_GPUResidentDrawerMode: 0 + m_SmallMeshScreenPercentage: 0 + m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 0} + apvScenesData: + obsoleteSceneBounds: + m_Keys: [] + m_Values: [] + obsoleteHasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 3 + m_PrefilteringModeAdditionalLight: 3 + m_PrefilteringModeAdditionalLightShadows: 2 + m_PrefilterXRKeywords: 1 + m_PrefilteringModeForwardPlus: 0 + m_PrefilteringModeDeferredRendering: 0 + m_PrefilteringModeScreenSpaceOcclusion: 0 + m_PrefilterDebugKeywords: 1 + m_PrefilterWriteRenderingLayers: 1 + m_PrefilterHDROutput: 1 + m_PrefilterAlphaOutput: 1 + m_PrefilterSSAODepthNormals: 1 + m_PrefilterSSAOSourceDepthLow: 1 + m_PrefilterSSAOSourceDepthMedium: 1 + m_PrefilterSSAOSourceDepthHigh: 1 + m_PrefilterSSAOInterleaved: 1 + m_PrefilterSSAOBlueNoise: 1 + m_PrefilterSSAOSampleCountLow: 1 + m_PrefilterSSAOSampleCountMedium: 1 + m_PrefilterSSAOSampleCountHigh: 1 + m_PrefilterDBufferMRT1: 1 + m_PrefilterDBufferMRT2: 1 + m_PrefilterDBufferMRT3: 1 + m_PrefilterSoftShadowsQualityLow: 1 + m_PrefilterSoftShadowsQualityMedium: 1 + m_PrefilterSoftShadowsQualityHigh: 1 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 1 + m_PrefilterScreenSpaceIrradiance: 1 + m_PrefilterNativeRenderPass: 1 + m_PrefilterUseLegacyLightmaps: 0 + m_PrefilterBicubicLightmapSampling: 1 + m_PrefilterReflectionProbeRotation: 0 + m_PrefilterReflectionProbeBlending: 0 + m_PrefilterReflectionProbeBoxProjection: 0 + m_PrefilterReflectionProbeAtlas: 1 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 + m_Textures: + blueNoise64LTex: {fileID: 0} + bayerMatrixTex: {fileID: 0} diff --git a/Assets/URPDefaultResources/High.asset.meta b/Assets/URPDefaultResources/High.asset.meta new file mode 100644 index 0000000..57deb7a --- /dev/null +++ b/Assets/URPDefaultResources/High.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5bdf3a695ac5a5f4cb6d9df97ec5c142 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/URPDefaultResources/Low.asset b/Assets/URPDefaultResources/Low.asset new file mode 100644 index 0000000..2ff32b8 --- /dev/null +++ b/Assets/URPDefaultResources/Low.asset @@ -0,0 +1,143 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: Low + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset + k_AssetVersion: 13 + k_AssetPreviousVersion: 13 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: 626a99d59af2df548a7043621b2c5a00, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 0 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 1 + m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_ProbeVolumeBlendingMemoryBudget: 256 + m_SupportProbeVolumeGPUStreaming: 0 + m_SupportProbeVolumeDiskStreaming: 0 + m_SupportProbeVolumeScenarios: 0 + m_SupportProbeVolumeScenarioBlending: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 0 + m_MainLightShadowsSupported: 0 + m_MainLightShadowmapResolution: 1024 + m_AdditionalLightsRenderingMode: 2 + m_AdditionalLightsPerObjectLimit: 4 + m_AdditionalLightShadowsSupported: 0 + m_AdditionalLightsShadowmapResolution: 1024 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ReflectionProbeAtlas: 1 + m_ShadowDistance: 20 + m_ShadowCascadeCount: 1 + m_Cascade2Split: 0.33333334 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + m_CascadeBorder: 0.2 + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 0 + m_SoftShadowsSupported: 0 + m_ConservativeEnclosingSphere: 0 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 0 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_AllowPostProcessAlphaOutput: 0 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_GPUResidentDrawerMode: 0 + m_SmallMeshScreenPercentage: 0 + m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 0} + apvScenesData: + obsoleteSceneBounds: + m_Keys: [] + m_Values: [] + obsoleteHasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 0 + m_PrefilteringModeAdditionalLight: 1 + m_PrefilteringModeAdditionalLightShadows: 0 + m_PrefilterXRKeywords: 1 + m_PrefilteringModeForwardPlus: 0 + m_PrefilteringModeDeferredRendering: 0 + m_PrefilteringModeScreenSpaceOcclusion: 0 + m_PrefilterDebugKeywords: 1 + m_PrefilterWriteRenderingLayers: 1 + m_PrefilterHDROutput: 1 + m_PrefilterAlphaOutput: 1 + m_PrefilterSSAODepthNormals: 1 + m_PrefilterSSAOSourceDepthLow: 1 + m_PrefilterSSAOSourceDepthMedium: 1 + m_PrefilterSSAOSourceDepthHigh: 1 + m_PrefilterSSAOInterleaved: 1 + m_PrefilterSSAOBlueNoise: 1 + m_PrefilterSSAOSampleCountLow: 1 + m_PrefilterSSAOSampleCountMedium: 1 + m_PrefilterSSAOSampleCountHigh: 1 + m_PrefilterDBufferMRT1: 1 + m_PrefilterDBufferMRT2: 1 + m_PrefilterDBufferMRT3: 1 + m_PrefilterSoftShadowsQualityLow: 1 + m_PrefilterSoftShadowsQualityMedium: 1 + m_PrefilterSoftShadowsQualityHigh: 1 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 1 + m_PrefilterScreenSpaceIrradiance: 1 + m_PrefilterNativeRenderPass: 1 + m_PrefilterUseLegacyLightmaps: 0 + m_PrefilterBicubicLightmapSampling: 1 + m_PrefilterReflectionProbeRotation: 0 + m_PrefilterReflectionProbeBlending: 0 + m_PrefilterReflectionProbeBoxProjection: 0 + m_PrefilterReflectionProbeAtlas: 1 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 + m_Textures: + blueNoise64LTex: {fileID: 0} + bayerMatrixTex: {fileID: 0} diff --git a/Assets/URPDefaultResources/Low.asset.meta b/Assets/URPDefaultResources/Low.asset.meta new file mode 100644 index 0000000..739a868 --- /dev/null +++ b/Assets/URPDefaultResources/Low.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: ad0483b6dc4abaa49b5980894d200eed +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/URPDefaultResources/Medium.asset b/Assets/URPDefaultResources/Medium.asset new file mode 100644 index 0000000..af6e2ad --- /dev/null +++ b/Assets/URPDefaultResources/Medium.asset @@ -0,0 +1,143 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: Medium + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset + k_AssetVersion: 13 + k_AssetPreviousVersion: 13 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: 626a99d59af2df548a7043621b2c5a00, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 0 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 1 + m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_ProbeVolumeBlendingMemoryBudget: 256 + m_SupportProbeVolumeGPUStreaming: 0 + m_SupportProbeVolumeDiskStreaming: 0 + m_SupportProbeVolumeScenarios: 0 + m_SupportProbeVolumeScenarioBlending: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 1 + m_MainLightShadowsSupported: 1 + m_MainLightShadowmapResolution: 1024 + m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsPerObjectLimit: 1 + m_AdditionalLightShadowsSupported: 1 + m_AdditionalLightsShadowmapResolution: 1024 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ReflectionProbeAtlas: 1 + m_ShadowDistance: 20 + m_ShadowCascadeCount: 1 + m_Cascade2Split: 0.33333334 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + m_CascadeBorder: 0.2 + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 1 + m_SoftShadowsSupported: 0 + m_ConservativeEnclosingSphere: 0 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 0 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_AllowPostProcessAlphaOutput: 0 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_GPUResidentDrawerMode: 0 + m_SmallMeshScreenPercentage: 0 + m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 0} + apvScenesData: + obsoleteSceneBounds: + m_Keys: [] + m_Values: [] + obsoleteHasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 3 + m_PrefilteringModeAdditionalLight: 3 + m_PrefilteringModeAdditionalLightShadows: 2 + m_PrefilterXRKeywords: 1 + m_PrefilteringModeForwardPlus: 0 + m_PrefilteringModeDeferredRendering: 0 + m_PrefilteringModeScreenSpaceOcclusion: 0 + m_PrefilterDebugKeywords: 1 + m_PrefilterWriteRenderingLayers: 1 + m_PrefilterHDROutput: 1 + m_PrefilterAlphaOutput: 1 + m_PrefilterSSAODepthNormals: 1 + m_PrefilterSSAOSourceDepthLow: 1 + m_PrefilterSSAOSourceDepthMedium: 1 + m_PrefilterSSAOSourceDepthHigh: 1 + m_PrefilterSSAOInterleaved: 1 + m_PrefilterSSAOBlueNoise: 1 + m_PrefilterSSAOSampleCountLow: 1 + m_PrefilterSSAOSampleCountMedium: 1 + m_PrefilterSSAOSampleCountHigh: 1 + m_PrefilterDBufferMRT1: 1 + m_PrefilterDBufferMRT2: 1 + m_PrefilterDBufferMRT3: 1 + m_PrefilterSoftShadowsQualityLow: 1 + m_PrefilterSoftShadowsQualityMedium: 1 + m_PrefilterSoftShadowsQualityHigh: 1 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 1 + m_PrefilterScreenSpaceIrradiance: 1 + m_PrefilterNativeRenderPass: 1 + m_PrefilterUseLegacyLightmaps: 0 + m_PrefilterBicubicLightmapSampling: 1 + m_PrefilterReflectionProbeRotation: 0 + m_PrefilterReflectionProbeBlending: 0 + m_PrefilterReflectionProbeBoxProjection: 0 + m_PrefilterReflectionProbeAtlas: 1 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 + m_Textures: + blueNoise64LTex: {fileID: 0} + bayerMatrixTex: {fileID: 0} diff --git a/Assets/URPDefaultResources/Medium.asset.meta b/Assets/URPDefaultResources/Medium.asset.meta new file mode 100644 index 0000000..581cf74 --- /dev/null +++ b/Assets/URPDefaultResources/Medium.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 388f36c55d299e745aae26af4f687ae4 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/URPDefaultResources/Ultra.asset b/Assets/URPDefaultResources/Ultra.asset new file mode 100644 index 0000000..af1f4d0 --- /dev/null +++ b/Assets/URPDefaultResources/Ultra.asset @@ -0,0 +1,143 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: Ultra + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset + k_AssetVersion: 13 + k_AssetPreviousVersion: 13 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: 626a99d59af2df548a7043621b2c5a00, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 1 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 1 + m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_ProbeVolumeBlendingMemoryBudget: 256 + m_SupportProbeVolumeGPUStreaming: 0 + m_SupportProbeVolumeDiskStreaming: 0 + m_SupportProbeVolumeScenarios: 0 + m_SupportProbeVolumeScenarioBlending: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 1 + m_MainLightShadowsSupported: 1 + m_MainLightShadowmapResolution: 4096 + m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsPerObjectLimit: 4 + m_AdditionalLightShadowsSupported: 1 + m_AdditionalLightsShadowmapResolution: 4096 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ReflectionProbeAtlas: 1 + m_ShadowDistance: 150 + m_ShadowCascadeCount: 4 + m_Cascade2Split: 0.33333334 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + m_CascadeBorder: 0.2 + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 1 + m_SoftShadowsSupported: 1 + m_ConservativeEnclosingSphere: 0 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 0 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_AllowPostProcessAlphaOutput: 0 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_GPUResidentDrawerMode: 0 + m_SmallMeshScreenPercentage: 0 + m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 0} + apvScenesData: + obsoleteSceneBounds: + m_Keys: [] + m_Values: [] + obsoleteHasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 3 + m_PrefilteringModeAdditionalLight: 3 + m_PrefilteringModeAdditionalLightShadows: 2 + m_PrefilterXRKeywords: 1 + m_PrefilteringModeForwardPlus: 0 + m_PrefilteringModeDeferredRendering: 0 + m_PrefilteringModeScreenSpaceOcclusion: 0 + m_PrefilterDebugKeywords: 1 + m_PrefilterWriteRenderingLayers: 1 + m_PrefilterHDROutput: 1 + m_PrefilterAlphaOutput: 1 + m_PrefilterSSAODepthNormals: 1 + m_PrefilterSSAOSourceDepthLow: 1 + m_PrefilterSSAOSourceDepthMedium: 1 + m_PrefilterSSAOSourceDepthHigh: 1 + m_PrefilterSSAOInterleaved: 1 + m_PrefilterSSAOBlueNoise: 1 + m_PrefilterSSAOSampleCountLow: 1 + m_PrefilterSSAOSampleCountMedium: 1 + m_PrefilterSSAOSampleCountHigh: 1 + m_PrefilterDBufferMRT1: 1 + m_PrefilterDBufferMRT2: 1 + m_PrefilterDBufferMRT3: 1 + m_PrefilterSoftShadowsQualityLow: 1 + m_PrefilterSoftShadowsQualityMedium: 1 + m_PrefilterSoftShadowsQualityHigh: 1 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 1 + m_PrefilterScreenSpaceIrradiance: 1 + m_PrefilterNativeRenderPass: 1 + m_PrefilterUseLegacyLightmaps: 0 + m_PrefilterBicubicLightmapSampling: 1 + m_PrefilterReflectionProbeRotation: 0 + m_PrefilterReflectionProbeBlending: 0 + m_PrefilterReflectionProbeBoxProjection: 0 + m_PrefilterReflectionProbeAtlas: 1 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 + m_Textures: + blueNoise64LTex: {fileID: 0} + bayerMatrixTex: {fileID: 0} diff --git a/Assets/URPDefaultResources/Ultra.asset.meta b/Assets/URPDefaultResources/Ultra.asset.meta new file mode 100644 index 0000000..2e79ea2 --- /dev/null +++ b/Assets/URPDefaultResources/Ultra.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e0a6d3facef14a54a8bb4dab4a51ad16 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/URPDefaultResources/Very High.asset b/Assets/URPDefaultResources/Very High.asset new file mode 100644 index 0000000..86686fc --- /dev/null +++ b/Assets/URPDefaultResources/Very High.asset @@ -0,0 +1,143 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: Very High + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset + k_AssetVersion: 13 + k_AssetPreviousVersion: 13 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: 626a99d59af2df548a7043621b2c5a00, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 1 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 2 + m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_ProbeVolumeBlendingMemoryBudget: 256 + m_SupportProbeVolumeGPUStreaming: 0 + m_SupportProbeVolumeDiskStreaming: 0 + m_SupportProbeVolumeScenarios: 0 + m_SupportProbeVolumeScenarioBlending: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 1 + m_MainLightShadowsSupported: 1 + m_MainLightShadowmapResolution: 4096 + m_AdditionalLightsRenderingMode: 1 + m_AdditionalLightsPerObjectLimit: 3 + m_AdditionalLightShadowsSupported: 1 + m_AdditionalLightsShadowmapResolution: 4096 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ReflectionProbeAtlas: 1 + m_ShadowDistance: 70 + m_ShadowCascadeCount: 2 + m_Cascade2Split: 0.33333334 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + m_CascadeBorder: 0.2 + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 1 + m_SoftShadowsSupported: 1 + m_ConservativeEnclosingSphere: 0 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 0 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_AllowPostProcessAlphaOutput: 0 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_GPUResidentDrawerMode: 0 + m_SmallMeshScreenPercentage: 0 + m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 0} + apvScenesData: + obsoleteSceneBounds: + m_Keys: [] + m_Values: [] + obsoleteHasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 3 + m_PrefilteringModeAdditionalLight: 3 + m_PrefilteringModeAdditionalLightShadows: 2 + m_PrefilterXRKeywords: 1 + m_PrefilteringModeForwardPlus: 0 + m_PrefilteringModeDeferredRendering: 0 + m_PrefilteringModeScreenSpaceOcclusion: 0 + m_PrefilterDebugKeywords: 1 + m_PrefilterWriteRenderingLayers: 1 + m_PrefilterHDROutput: 1 + m_PrefilterAlphaOutput: 1 + m_PrefilterSSAODepthNormals: 1 + m_PrefilterSSAOSourceDepthLow: 1 + m_PrefilterSSAOSourceDepthMedium: 1 + m_PrefilterSSAOSourceDepthHigh: 1 + m_PrefilterSSAOInterleaved: 1 + m_PrefilterSSAOBlueNoise: 1 + m_PrefilterSSAOSampleCountLow: 1 + m_PrefilterSSAOSampleCountMedium: 1 + m_PrefilterSSAOSampleCountHigh: 1 + m_PrefilterDBufferMRT1: 1 + m_PrefilterDBufferMRT2: 1 + m_PrefilterDBufferMRT3: 1 + m_PrefilterSoftShadowsQualityLow: 1 + m_PrefilterSoftShadowsQualityMedium: 1 + m_PrefilterSoftShadowsQualityHigh: 1 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 1 + m_PrefilterScreenSpaceIrradiance: 1 + m_PrefilterNativeRenderPass: 1 + m_PrefilterUseLegacyLightmaps: 0 + m_PrefilterBicubicLightmapSampling: 1 + m_PrefilterReflectionProbeRotation: 0 + m_PrefilterReflectionProbeBlending: 0 + m_PrefilterReflectionProbeBoxProjection: 0 + m_PrefilterReflectionProbeAtlas: 1 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 + m_Textures: + blueNoise64LTex: {fileID: 0} + bayerMatrixTex: {fileID: 0} diff --git a/Assets/URPDefaultResources/Very High.asset.meta b/Assets/URPDefaultResources/Very High.asset.meta new file mode 100644 index 0000000..77f671a --- /dev/null +++ b/Assets/URPDefaultResources/Very High.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1efb69bf99eb23145bc9f9f1cf8feec0 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/URPDefaultResources/Very Low.asset b/Assets/URPDefaultResources/Very Low.asset new file mode 100644 index 0000000..53fe661 --- /dev/null +++ b/Assets/URPDefaultResources/Very Low.asset @@ -0,0 +1,143 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3} + m_Name: Very Low + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset + k_AssetVersion: 13 + k_AssetPreviousVersion: 13 + m_RendererType: 1 + m_RendererData: {fileID: 0} + m_RendererDataList: + - {fileID: 11400000, guid: 626a99d59af2df548a7043621b2c5a00, type: 2} + m_DefaultRendererIndex: 0 + m_RequireDepthTexture: 0 + m_RequireOpaqueTexture: 0 + m_OpaqueDownsampling: 1 + m_SupportsTerrainHoles: 1 + m_SupportsHDR: 1 + m_HDRColorBufferPrecision: 0 + m_MSAA: 1 + m_RenderScale: 1 + m_UpscalingFilter: 0 + m_FsrOverrideSharpness: 0 + m_FsrSharpness: 0.92 + m_EnableLODCrossFade: 1 + m_LODCrossFadeDitheringType: 1 + m_ShEvalMode: 0 + m_LightProbeSystem: 0 + m_ProbeVolumeMemoryBudget: 1024 + m_ProbeVolumeBlendingMemoryBudget: 256 + m_SupportProbeVolumeGPUStreaming: 0 + m_SupportProbeVolumeDiskStreaming: 0 + m_SupportProbeVolumeScenarios: 0 + m_SupportProbeVolumeScenarioBlending: 0 + m_ProbeVolumeSHBands: 1 + m_MainLightRenderingMode: 0 + m_MainLightShadowsSupported: 0 + m_MainLightShadowmapResolution: 1024 + m_AdditionalLightsRenderingMode: 2 + m_AdditionalLightsPerObjectLimit: 4 + m_AdditionalLightShadowsSupported: 0 + m_AdditionalLightsShadowmapResolution: 1024 + m_AdditionalLightsShadowResolutionTierLow: 256 + m_AdditionalLightsShadowResolutionTierMedium: 512 + m_AdditionalLightsShadowResolutionTierHigh: 1024 + m_ReflectionProbeBlending: 1 + m_ReflectionProbeBoxProjection: 1 + m_ReflectionProbeAtlas: 1 + m_ShadowDistance: 15 + m_ShadowCascadeCount: 1 + m_Cascade2Split: 0.33333334 + m_Cascade3Split: {x: 0.1, y: 0.3} + m_Cascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + m_CascadeBorder: 0.2 + m_ShadowDepthBias: 1 + m_ShadowNormalBias: 1 + m_AnyShadowsSupported: 0 + m_SoftShadowsSupported: 0 + m_ConservativeEnclosingSphere: 0 + m_NumIterationsEnclosingSphere: 64 + m_SoftShadowQuality: 2 + m_AdditionalLightsCookieResolution: 2048 + m_AdditionalLightsCookieFormat: 3 + m_UseSRPBatcher: 1 + m_SupportsDynamicBatching: 0 + m_MixedLightingSupported: 1 + m_SupportsLightCookies: 1 + m_SupportsLightLayers: 0 + m_DebugLevel: 0 + m_StoreActionsOptimization: 0 + m_UseAdaptivePerformance: 1 + m_ColorGradingMode: 0 + m_ColorGradingLutSize: 32 + m_AllowPostProcessAlphaOutput: 0 + m_UseFastSRGBLinearConversion: 0 + m_SupportDataDrivenLensFlare: 1 + m_SupportScreenSpaceLensFlare: 1 + m_GPUResidentDrawerMode: 0 + m_SmallMeshScreenPercentage: 0 + m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0 + m_ShadowType: 1 + m_LocalShadowsSupported: 0 + m_LocalShadowsAtlasResolution: 256 + m_MaxPixelLights: 0 + m_ShadowAtlasResolution: 256 + m_VolumeFrameworkUpdateMode: 0 + m_VolumeProfile: {fileID: 0} + apvScenesData: + obsoleteSceneBounds: + m_Keys: [] + m_Values: [] + obsoleteHasProbeVolumes: + m_Keys: [] + m_Values: + m_PrefilteringModeMainLightShadows: 0 + m_PrefilteringModeAdditionalLight: 1 + m_PrefilteringModeAdditionalLightShadows: 0 + m_PrefilterXRKeywords: 1 + m_PrefilteringModeForwardPlus: 0 + m_PrefilteringModeDeferredRendering: 0 + m_PrefilteringModeScreenSpaceOcclusion: 0 + m_PrefilterDebugKeywords: 1 + m_PrefilterWriteRenderingLayers: 1 + m_PrefilterHDROutput: 1 + m_PrefilterAlphaOutput: 1 + m_PrefilterSSAODepthNormals: 1 + m_PrefilterSSAOSourceDepthLow: 1 + m_PrefilterSSAOSourceDepthMedium: 1 + m_PrefilterSSAOSourceDepthHigh: 1 + m_PrefilterSSAOInterleaved: 1 + m_PrefilterSSAOBlueNoise: 1 + m_PrefilterSSAOSampleCountLow: 1 + m_PrefilterSSAOSampleCountMedium: 1 + m_PrefilterSSAOSampleCountHigh: 1 + m_PrefilterDBufferMRT1: 1 + m_PrefilterDBufferMRT2: 1 + m_PrefilterDBufferMRT3: 1 + m_PrefilterSoftShadowsQualityLow: 1 + m_PrefilterSoftShadowsQualityMedium: 1 + m_PrefilterSoftShadowsQualityHigh: 1 + m_PrefilterSoftShadows: 0 + m_PrefilterScreenCoord: 1 + m_PrefilterScreenSpaceIrradiance: 1 + m_PrefilterNativeRenderPass: 1 + m_PrefilterUseLegacyLightmaps: 0 + m_PrefilterBicubicLightmapSampling: 1 + m_PrefilterReflectionProbeRotation: 0 + m_PrefilterReflectionProbeBlending: 0 + m_PrefilterReflectionProbeBoxProjection: 0 + m_PrefilterReflectionProbeAtlas: 1 + m_ShaderVariantLogLevel: 0 + m_ShadowCascades: 0 + m_Textures: + blueNoise64LTex: {fileID: 0} + bayerMatrixTex: {fileID: 0} diff --git a/Assets/URPDefaultResources/Very Low.asset.meta b/Assets/URPDefaultResources/Very Low.asset.meta new file mode 100644 index 0000000..ec47e4c --- /dev/null +++ b/Assets/URPDefaultResources/Very Low.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 64085f735f28e0c41b0a09c9c66d7445 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/UniversalRenderPipelineGlobalSettings.asset b/Assets/UniversalRenderPipelineGlobalSettings.asset new file mode 100644 index 0000000..82a64a6 --- /dev/null +++ b/Assets/UniversalRenderPipelineGlobalSettings.asset @@ -0,0 +1,440 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2ec995e51a6e251468d2a3fd8a686257, type: 3} + m_Name: UniversalRenderPipelineGlobalSettings + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRenderPipelineGlobalSettings + m_ShaderStrippingSetting: + m_Version: 0 + m_ExportShaderVariants: 1 + m_ShaderVariantLogLevel: 0 + m_StripRuntimeDebugShaders: 1 + m_URPShaderStrippingSetting: + m_Version: 0 + m_StripUnusedPostProcessingVariants: 0 + m_StripUnusedVariants: 1 + m_StripScreenCoordOverrideVariants: 1 + m_ShaderVariantLogLevel: 0 + m_ExportShaderVariants: 1 + m_StripDebugVariants: 1 + m_StripUnusedPostProcessingVariants: 0 + m_StripUnusedVariants: 1 + m_StripScreenCoordOverrideVariants: 1 + supportRuntimeDebugDisplay: 0 + m_EnableRenderGraph: 0 + m_Settings: + m_SettingsList: + m_List: + - rid: 6765494123384012800 + - rid: 6765494123384012801 + - rid: 6765494123384012802 + - rid: 6765494123384012803 + - rid: 6765494123384012804 + - rid: 6765494123384012805 + - rid: 6765494123384012806 + - rid: 6765494123384012807 + - rid: 6765494123384012808 + - rid: 6765494123384012809 + - rid: 6765494123384012810 + - rid: 6765494123384012811 + - rid: 6765494123384012812 + - rid: 6765494123384012813 + - rid: 6765494123384012814 + - rid: 6765494123384012815 + - rid: 6765494123384012816 + - rid: 6765494123384012817 + - rid: 6765494123384012818 + - rid: 6765494123384012819 + - rid: 6765494123384012820 + - rid: 6765494123384012821 + - rid: 6765494123384012822 + - rid: 6765494123384012823 + - rid: 6765494123384012824 + - rid: 6765494123384012825 + - rid: 6765494123384012826 + - rid: 6765494123384012827 + - rid: 6765494123384012828 + - rid: 6765494123384012829 + - rid: 6765494123384012830 + - rid: 6765494123384012831 + - rid: 6765494123384012832 + - rid: 6765494123384012833 + m_RuntimeSettings: + m_List: + - rid: 6765494123384012801 + - rid: 6765494123384012802 + - rid: 6765494123384012803 + - rid: 6765494123384012806 + - rid: 6765494123384012810 + - rid: 6765494123384012812 + - rid: 6765494123384012814 + - rid: 6765494123384012815 + - rid: 6765494123384012819 + - rid: 6765494123384012822 + - rid: 6765494123384012823 + - rid: 6765494123384012824 + - rid: 6765494123384012829 + - rid: 6765494123384012833 + m_AssetVersion: 10 + m_ObsoleteDefaultVolumeProfile: {fileID: 0} + m_RenderingLayerNames: + - Default + m_ValidRenderingLayers: 0 + lightLayerName0: + lightLayerName1: + lightLayerName2: + lightLayerName3: + lightLayerName4: + lightLayerName5: + lightLayerName6: + lightLayerName7: + apvScenesData: + obsoleteSceneBounds: + m_Keys: [] + m_Values: [] + obsoleteHasProbeVolumes: + m_Keys: [] + m_Values: + references: + version: 2 + RefIds: + - rid: 6765494123384012800 + type: {class: RayTracingRenderPipelineResources, ns: UnityEngine.Rendering.UnifiedRayTracing, asm: Unity.UnifiedRayTracing.Runtime} + data: + m_Version: 1 + m_GeometryPoolKernels: {fileID: 7200000, guid: 98e3d58cae7210c4786f67f504c9e899, type: 3} + m_CopyBuffer: {fileID: 7200000, guid: 1b95b5dcf48d1914c9e1e7405c7660e3, type: 3} + m_CopyPositions: {fileID: 7200000, guid: 1ad53a96b58d3c3488dde4f14db1aaeb, type: 3} + m_BitHistogram: {fileID: 7200000, guid: 8670f7ce4b60cef43bed36148aa1b0a2, type: 3} + m_BlockReducePart: {fileID: 7200000, guid: 4e034cc8ea2635c4e9f063e5ddc7ea7a, type: 3} + m_BlockScan: {fileID: 7200000, guid: 4d6d5de35fa45ef4a92119397a045cc9, type: 3} + m_BuildHlbvh: {fileID: 7200000, guid: 2d70cd6be91bd7843a39a54b51c15b13, type: 3} + m_RestructureBvh: {fileID: 7200000, guid: 56641cb88dcb31a4398a4997ef7a7a8c, type: 3} + m_Scatter: {fileID: 7200000, guid: a2eaeefdac4637a44b734e85b7be9186, type: 3} + - rid: 6765494123384012801 + type: {class: UniversalRenderPipelineRuntimeTerrainShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_TerrainDetailLit: {fileID: 4800000, guid: f6783ab646d374f94b199774402a5144, type: 3} + m_TerrainDetailGrassBillboard: {fileID: 4800000, guid: 29868e73b638e48ca99a19ea58c48d90, type: 3} + m_TerrainDetailGrass: {fileID: 4800000, guid: e507fdfead5ca47e8b9a768b51c291a1, type: 3} + - rid: 6765494123384012802 + type: {class: RenderGraphSettings, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_EnableRenderCompatibilityMode: 0 + - rid: 6765494123384012803 + type: {class: UniversalRenderPipelineRuntimeShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_FallbackErrorShader: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} + m_BlitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3} + m_CoreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3} + m_CoreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3} + m_SamplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} + m_TerrainDetailLit: {fileID: 0} + m_TerrainDetailGrassBillboard: {fileID: 0} + m_TerrainDetailGrass: {fileID: 0} + - rid: 6765494123384012804 + type: {class: PostProcessData/ShaderResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + stopNanPS: {fileID: 4800000, guid: 1121bb4e615ca3c48b214e79e841e823, type: 3} + subpixelMorphologicalAntialiasingPS: {fileID: 4800000, guid: 63eaba0ebfb82cc43bde059b4a8c65f6, type: 3} + gaussianDepthOfFieldPS: {fileID: 4800000, guid: 5e7134d6e63e0bc47a1dd2669cedb379, type: 3} + bokehDepthOfFieldPS: {fileID: 4800000, guid: 2aed67ad60045d54ba3a00c91e2d2631, type: 3} + cameraMotionBlurPS: {fileID: 4800000, guid: 1edcd131364091c46a17cbff0b1de97a, type: 3} + paniniProjectionPS: {fileID: 4800000, guid: a15b78cf8ca26ca4fb2090293153c62c, type: 3} + lutBuilderLdrPS: {fileID: 4800000, guid: 65df88701913c224d95fc554db28381a, type: 3} + lutBuilderHdrPS: {fileID: 4800000, guid: ec9fec698a3456d4fb18cf8bacb7a2bc, type: 3} + bloomPS: {fileID: 4800000, guid: 5f1864addb451f54bae8c86d230f736e, type: 3} + temporalAntialiasingPS: {fileID: 4800000, guid: 9c70c1a35ff15f340b38ea84842358bf, type: 3} + LensFlareDataDrivenPS: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92, type: 3} + LensFlareScreenSpacePS: {fileID: 4800000, guid: 701880fecb344ea4c9cd0db3407ab287, type: 3} + scalingSetupPS: {fileID: 4800000, guid: e8ee25143a34b8c4388709ea947055d1, type: 3} + easuPS: {fileID: 4800000, guid: 562b7ae4f629f144aa97780546fce7c6, type: 3} + uberPostPS: {fileID: 4800000, guid: e7857e9d0c934dc4f83f270f8447b006, type: 3} + finalPostPassPS: {fileID: 4800000, guid: c49e63ed1bbcb334780a3bd19dfed403, type: 3} + m_ShaderResourcesVersion: 0 + - rid: 6765494123384012805 + type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_DefaultMaterial: {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + m_DefaultParticleMaterial: {fileID: 2100000, guid: e823cd5b5d27c0f4b8256e7c12ee3e6d, type: 2} + m_DefaultLineMaterial: {fileID: 2100000, guid: e823cd5b5d27c0f4b8256e7c12ee3e6d, type: 2} + m_DefaultTerrainMaterial: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2} + m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2} + m_DefaultSpriteMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2} + - rid: 6765494123384012806 + type: {class: UniversalRenderPipelineRuntimeTextures, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 1 + m_BlueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3} + m_BayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3} + m_DebugFontTex: {fileID: 2800000, guid: 26a413214480ef144b2915d6ff4d0beb, type: 3} + - rid: 6765494123384012807 + type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_StripUnusedPostProcessingVariants: 0 + m_StripUnusedVariants: 1 + m_StripScreenCoordOverrideVariants: 1 + - rid: 6765494123384012808 + type: {class: UniversalRenderPipelineEditorAssets, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_DefaultSettingsVolumeProfile: {fileID: 11400000, guid: eda47df5b85f4f249abf7abd73db2cb2, type: 2} + - rid: 6765494123384012809 + type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_AutodeskInteractive: {fileID: 4800000, guid: 0e9d5a909a1f7e84882a534d0d11e49f, type: 3} + m_AutodeskInteractiveTransparent: {fileID: 4800000, guid: 5c81372d981403744adbdda4433c9c11, type: 3} + m_AutodeskInteractiveMasked: {fileID: 4800000, guid: 80aa867ac363ac043847b06ad71604cd, type: 3} + m_DefaultSpeedTree7Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3} + m_DefaultSpeedTree8Shader: {fileID: -6465566751694194690, guid: 9920c1f1781549a46ba081a2a15a16ec, type: 3} + m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61, type: 3} + - rid: 6765494123384012810 + type: {class: UniversalRenderPipelineDebugShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_DebugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} + m_HdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} + m_ProbeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3} + - rid: 6765494123384012811 + type: {class: PostProcessData/TextureResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + blueNoise16LTex: + - {fileID: 2800000, guid: 81200413a40918d4d8702e94db29911c, type: 3} + - {fileID: 2800000, guid: d50c5e07c9911a74982bddf7f3075e7b, type: 3} + - {fileID: 2800000, guid: 1134690bf9216164dbc75050e35b7900, type: 3} + - {fileID: 2800000, guid: 7ce2118f74614a94aa8a0cdf2e6062c3, type: 3} + - {fileID: 2800000, guid: 2ca97df9d1801e84a8a8f2c53cb744f0, type: 3} + - {fileID: 2800000, guid: e63eef8f54aa9dc4da9a5ac094b503b5, type: 3} + - {fileID: 2800000, guid: 39451254daebd6d40b52899c1f1c0c1b, type: 3} + - {fileID: 2800000, guid: c94ad916058dff743b0f1c969ddbe660, type: 3} + - {fileID: 2800000, guid: ed5ea7ce59ca8ec4f9f14bf470a30f35, type: 3} + - {fileID: 2800000, guid: 071e954febf155243a6c81e48f452644, type: 3} + - {fileID: 2800000, guid: 96aaab9cc247d0b4c98132159688c1af, type: 3} + - {fileID: 2800000, guid: fc3fa8f108657e14486697c9a84ccfc5, type: 3} + - {fileID: 2800000, guid: bfed3e498947fcb4890b7f40f54d85b9, type: 3} + - {fileID: 2800000, guid: d512512f4af60a442ab3458489412954, type: 3} + - {fileID: 2800000, guid: 47a45908f6db0cb44a0d5e961143afec, type: 3} + - {fileID: 2800000, guid: 4dcc0502f8586f941b5c4a66717205e8, type: 3} + - {fileID: 2800000, guid: 9d92991794bb5864c8085468b97aa067, type: 3} + - {fileID: 2800000, guid: 14381521ff11cb74abe3fe65401c23be, type: 3} + - {fileID: 2800000, guid: d36f0fe53425e08499a2333cf423634c, type: 3} + - {fileID: 2800000, guid: d4044ea2490d63b43aa1765f8efbf8a9, type: 3} + - {fileID: 2800000, guid: c9bd74624d8070f429e3f46d161f9204, type: 3} + - {fileID: 2800000, guid: d5c9b274310e5524ebe32a4e4da3df1f, type: 3} + - {fileID: 2800000, guid: f69770e54f2823f43badf77916acad83, type: 3} + - {fileID: 2800000, guid: 10b6c6d22e73dea46a8ab36b6eebd629, type: 3} + - {fileID: 2800000, guid: a2ec5cbf5a9b64345ad3fab0912ddf7b, type: 3} + - {fileID: 2800000, guid: 1c3c6d69a645b804fa232004b96b7ad3, type: 3} + - {fileID: 2800000, guid: d18a24d7b4ed50f4387993566d9d3ae2, type: 3} + - {fileID: 2800000, guid: c989e1ed85cf7154caa922fec53e6af6, type: 3} + - {fileID: 2800000, guid: ff47e5a0f105eb34883b973e51f4db62, type: 3} + - {fileID: 2800000, guid: fa042edbfc40fbd4bad0ab9d505b1223, type: 3} + - {fileID: 2800000, guid: 896d9004736809c4fb5973b7c12eb8b9, type: 3} + - {fileID: 2800000, guid: 179f794063d2a66478e6e726f84a65bc, type: 3} + filmGrainTex: + - {fileID: 2800000, guid: 654c582f7f8a5a14dbd7d119cbde215d, type: 3} + - {fileID: 2800000, guid: dd77ffd079630404e879388999033049, type: 3} + - {fileID: 2800000, guid: 1097e90e1306e26439701489f391a6c0, type: 3} + - {fileID: 2800000, guid: f0b67500f7fad3b4c9f2b13e8f41ba6e, type: 3} + - {fileID: 2800000, guid: 9930fb4528622b34687b00bbe6883de7, type: 3} + - {fileID: 2800000, guid: bd9e8c758250ef449a4b4bfaad7a2133, type: 3} + - {fileID: 2800000, guid: 510a2f57334933e4a8dbabe4c30204e4, type: 3} + - {fileID: 2800000, guid: b4db8180660810945bf8d55ab44352ad, type: 3} + - {fileID: 2800000, guid: fd2fd78b392986e42a12df2177d3b89c, type: 3} + - {fileID: 2800000, guid: 5cdee82a77d13994f83b8fdabed7c301, type: 3} + smaaAreaTex: {fileID: 2800000, guid: d1f1048909d55cd4fa1126ab998f617e, type: 3} + smaaSearchTex: {fileID: 2800000, guid: 51eee22c2a633ef4aada830eed57c3fd, type: 3} + m_TexturesResourcesVersion: 0 + - rid: 6765494123384012812 + type: {class: URPDefaultVolumeProfileSettings, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_VolumeProfile: {fileID: 11400000, guid: 2123908e83dc0ae4f889edc4bd51e542, type: 2} + - rid: 6765494123384012813 + type: {class: ScreenSpaceAmbientOcclusionPersistentResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Shader: {fileID: 4800000, guid: 0849e84e3d62649e8882e9d6f056a017, type: 3} + m_Version: 0 + - rid: 6765494123384012814 + type: {class: UniversalRenderPipelineRuntimeXRResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_xrOcclusionMeshPS: {fileID: 4800000, guid: 4431b1f1f743fbf4eb310a967890cbea, type: 3} + m_xrMirrorViewPS: {fileID: 4800000, guid: d5a307c014552314b9f560906d708772, type: 3} + m_xrMotionVector: {fileID: 4800000, guid: f89aac1e4f84468418fe30e611dff395, type: 3} + - rid: 6765494123384012815 + type: {class: URPReflectionProbeSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Universal.Runtime} + data: + version: 1 + useReflectionProbeRotation: 1 + - rid: 6765494123384012816 + type: {class: URPTerrainShaderSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_IncludeTerrainShaders: 1 + - rid: 6765494123384012817 + type: {class: Renderer2DResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_LightShader: {fileID: 4800000, guid: 3f6c848ca3d7bca4bbe846546ac701a1, type: 3} + m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00, type: 3} + m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6, type: 3} + m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3, type: 3} + m_GeometryShadowShader: {fileID: 4800000, guid: 19349a0f9a7ed4c48a27445bcf92e5e1, type: 3} + m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273, type: 3} + m_CopyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} + m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2} + m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2} + m_DefaultMesh2DLitMaterial: {fileID: 2100000, guid: 9452ae1262a74094f8a68013fbcd1834, type: 2} + - rid: 6765494123384012818 + type: {class: OnTilePostProcessResource, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_UberPostShader: {fileID: 4800000, guid: fe4f13c1004a07d4ea1e30bfd0326d9e, type: 3} + - rid: 6765494123384012819 + type: {class: UniversalRendererResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_CopyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} + m_CameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3} + m_StencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3} + m_ClusterDeferred: {fileID: 4800000, guid: 222cce62363a44a380c36bf03b392608, type: 3} + m_StencilDitherMaskSeedPS: {fileID: 4800000, guid: 8c3ee818f2efa514c889881ccb2e95a2, type: 3} + m_DBufferClear: {fileID: 4800000, guid: f056d8bd2a1c7e44e9729144b4c70395, type: 3} + - rid: 6765494123384012820 + type: {class: ScreenSpaceAmbientOcclusionDynamicResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_BlueNoise256Textures: + - {fileID: 2800000, guid: 36f118343fc974119bee3d09e2111500, type: 3} + - {fileID: 2800000, guid: 4b7b083e6b6734e8bb2838b0b50a0bc8, type: 3} + - {fileID: 2800000, guid: c06cc21c692f94f5fb5206247191eeee, type: 3} + - {fileID: 2800000, guid: cb76dd40fa7654f9587f6a344f125c9a, type: 3} + - {fileID: 2800000, guid: e32226222ff144b24bf3a5a451de54bc, type: 3} + - {fileID: 2800000, guid: 3302065f671a8450b82c9ddf07426f3a, type: 3} + - {fileID: 2800000, guid: 56a77a3e8d64f47b6afe9e3c95cb57d5, type: 3} + m_Version: 0 + - rid: 6765494123384012821 + type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime} + data: + m_Version: 0 + m_InstanceDataBufferCopyKernels: {fileID: 7200000, guid: f984aeb540ded8b4fbb8a2047ab5b2e2, type: 3} + m_InstanceDataBufferUploadKernels: {fileID: 7200000, guid: 53864816eb00f2343b60e1a2c5a262ef, type: 3} + m_TransformUpdaterKernels: {fileID: 7200000, guid: 2a567b9b2733f8d47a700c3c85bed75b, type: 3} + m_WindDataUpdaterKernels: {fileID: 7200000, guid: fde76746e4fd0ed418c224f6b4084114, type: 3} + m_OccluderDepthPyramidKernels: {fileID: 7200000, guid: 08b2b5fb307b0d249860612774a987da, type: 3} + m_InstanceOcclusionCullingKernels: {fileID: 7200000, guid: f6d223acabc2f974795a5a7864b50e6c, type: 3} + m_OcclusionCullingDebugKernels: {fileID: 7200000, guid: b23e766bcf50ca4438ef186b174557df, type: 3} + m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3} + m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3} + - rid: 6765494123384012822 + type: {class: RenderGraphGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_version: 0 + m_EnableCompilationCaching: 1 + m_EnableValidityChecks: 1 + - rid: 6765494123384012823 + type: {class: VrsRenderPipelineRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_TextureComputeShader: {fileID: 7200000, guid: cacb30de6c40c7444bbc78cb0a81fd2a, type: 3} + m_VisualizationShader: {fileID: 4800000, guid: 620b55b8040a88d468e94abe55bed5ba, type: 3} + m_VisualizationLookupTable: + m_Data: + - {r: 0.785, g: 0.23, b: 0.2, a: 1} + - {r: 1, g: 0.8, b: 0.8, a: 1} + - {r: 0.4, g: 0.2, b: 0.2, a: 1} + - {r: 0.51, g: 0.8, b: 0.6, a: 1} + - {r: 0.6, g: 0.8, b: 1, a: 1} + - {r: 0.2, g: 0.4, b: 0.6, a: 1} + - {r: 0.8, g: 1, b: 0.8, a: 1} + - {r: 0.2, g: 0.4, b: 0.2, a: 1} + - {r: 0.125, g: 0.22, b: 0.36, a: 1} + m_ConversionLookupTable: + m_Data: + - {r: 0.785, g: 0.23, b: 0.2, a: 1} + - {r: 1, g: 0.8, b: 0.8, a: 1} + - {r: 0.4, g: 0.2, b: 0.2, a: 1} + - {r: 0.51, g: 0.8, b: 0.6, a: 1} + - {r: 0.6, g: 0.8, b: 1, a: 1} + - {r: 0.2, g: 0.4, b: 0.6, a: 1} + - {r: 0.8, g: 1, b: 0.8, a: 1} + - {r: 0.2, g: 0.4, b: 0.2, a: 1} + - {r: 0.125, g: 0.22, b: 0.36, a: 1} + - rid: 6765494123384012824 + type: {class: ShaderStrippingSetting, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 0 + m_ExportShaderVariants: 1 + m_ShaderVariantLogLevel: 0 + m_StripRuntimeDebugShaders: 1 + - rid: 6765494123384012825 + type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + m_ProbeVolumeDisableStreamingAssets: 0 + - rid: 6765494123384012826 + type: {class: IncludeAdditionalRPAssets, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_version: 0 + m_IncludeReferencedInScenes: 0 + m_IncludeAssetsByLabel: 0 + m_LabelToInclude: + - rid: 6765494123384012827 + type: {class: STP/RuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_setupCS: {fileID: 7200000, guid: 33be2e9a5506b2843bdb2bdff9cad5e1, type: 3} + m_preTaaCS: {fileID: 7200000, guid: a679dba8ec4d9ce45884a270b0e22dda, type: 3} + m_taaCS: {fileID: 7200000, guid: 3923900e2b41b5e47bc25bfdcbcdc9e6, type: 3} + - rid: 6765494123384012828 + type: {class: RenderingDebuggerRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_version: 0 + - rid: 6765494123384012829 + type: {class: LightmapSamplingSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + m_UseBicubicLightmapSampling: 0 + - rid: 6765494123384012830 + type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + dilationShader: {fileID: 7200000, guid: 6bb382f7de370af41b775f54182e491d, type: 3} + subdivideSceneCS: {fileID: 7200000, guid: bb86f1f0af829fd45b2ebddda1245c22, type: 3} + voxelizeSceneShader: {fileID: 4800000, guid: c8b6a681c7b4e2e4785ffab093907f9e, type: 3} + traceVirtualOffsetCS: {fileID: -6772857160820960102, guid: ff2cbab5da58bf04d82c5f34037ed123, type: 3} + traceVirtualOffsetRT: {fileID: -5126288278712620388, guid: ff2cbab5da58bf04d82c5f34037ed123, type: 3} + skyOcclusionCS: {fileID: -6772857160820960102, guid: 5a2a534753fbdb44e96c3c78b5a6999d, type: 3} + skyOcclusionRT: {fileID: -5126288278712620388, guid: 5a2a534753fbdb44e96c3c78b5a6999d, type: 3} + renderingLayerCS: {fileID: -6772857160820960102, guid: 94a070d33e408384bafc1dea4a565df9, type: 3} + renderingLayerRT: {fileID: -5126288278712620388, guid: 94a070d33e408384bafc1dea4a565df9, type: 3} + - rid: 6765494123384012831 + type: {class: ProbeVolumeRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + probeVolumeBlendStatesCS: {fileID: 7200000, guid: a3f7b8c99de28a94684cb1daebeccf5d, type: 3} + probeVolumeUploadDataCS: {fileID: 7200000, guid: 0951de5992461754fa73650732c4954c, type: 3} + probeVolumeUploadDataL2CS: {fileID: 7200000, guid: 6196f34ed825db14b81fb3eb0ea8d931, type: 3} + - rid: 6765494123384012832 + type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + probeVolumeDebugShader: {fileID: 4800000, guid: 3b21275fd12d65f49babb5286f040f2d, type: 3} + probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 3a80877c579b9144ebdcc6d923bca303, type: 3} + probeVolumeSamplingDebugShader: {fileID: 4800000, guid: bf54e6528c79a224e96346799064c393, type: 3} + probeVolumeOffsetDebugShader: {fileID: 4800000, guid: db8bd7436dc2c5f4c92655307d198381, type: 3} + probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 20be25aac4e22ee49a7db76fb3df6de2, type: 3} + numbersDisplayTex: {fileID: 2800000, guid: 73fe53b428c5b3440b7e87ee830b608a, type: 3} + - rid: 6765494123384012833 + type: {class: RenderGraphUtilsResources, ns: UnityEngine.Rendering.RenderGraphModule.Util, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 0 + m_CoreCopyPS: {fileID: 4800000, guid: 12dc59547ea167a4ab435097dd0f9add, type: 3} diff --git a/Assets/UniversalRenderPipelineGlobalSettings.asset.meta b/Assets/UniversalRenderPipelineGlobalSettings.asset.meta new file mode 100644 index 0000000..19497b2 --- /dev/null +++ b/Assets/UniversalRenderPipelineGlobalSettings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4daaa1ced790dfb4191d0c7830eb4e07 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Happy_Forest.slnx b/Happy_Forest.slnx index d629b17..311c3c1 100644 --- a/Happy_Forest.slnx +++ b/Happy_Forest.slnx @@ -1,4 +1,4 @@  - + diff --git a/Packages/manifest.json b/Packages/manifest.json index 6b40146..95478c4 100644 --- a/Packages/manifest.json +++ b/Packages/manifest.json @@ -1,8 +1,11 @@ { "dependencies": { "com.unity.entities": "1.4.8", + "com.unity.entities.graphics": "1.4.21", "com.unity.ide.visualstudio": "2.0.27", + "com.unity.inputsystem": "1.20.0", "com.unity.multiplayer.center": "1.0.1", + "com.unity.render-pipelines.universal": "17.3.0", "com.unity.shadergraph": "17.3.0", "com.unity.modules.accessibility": "1.0.0", "com.unity.modules.adaptiveperformance": "1.0.0", diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json index 6bc24d2..a8da9c2 100644 --- a/Packages/packages-lock.json +++ b/Packages/packages-lock.json @@ -45,6 +45,17 @@ }, "url": "https://packages.unity.com" }, + "com.unity.entities.graphics": { + "version": "1.4.21", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.entities": "1.4.8", + "com.unity.render-pipelines.core": "14.0.10", + "com.unity.modules.particlesystem": "1.0.0" + }, + "url": "https://packages.unity.com" + }, "com.unity.ext.nunit": { "version": "2.0.5", "depth": 2, @@ -60,6 +71,15 @@ }, "url": "https://packages.unity.com" }, + "com.unity.inputsystem": { + "version": "1.20.0", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.modules.uielements": "1.0.0" + }, + "url": "https://packages.unity.com" + }, "com.unity.mathematics": { "version": "1.3.3", "depth": 1, @@ -103,6 +123,24 @@ "com.unity.modules.jsonserialize": "1.0.0" } }, + "com.unity.render-pipelines.universal": { + "version": "17.3.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.render-pipelines.core": "17.3.0", + "com.unity.shadergraph": "17.3.0", + "com.unity.render-pipelines.universal-config": "17.0.3" + } + }, + "com.unity.render-pipelines.universal-config": { + "version": "17.0.3", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.render-pipelines.core": "17.0.3" + } + }, "com.unity.scriptablebuildpipeline": { "version": "2.6.1", "depth": 1, diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset index 7df81c6..b25bfd6 100644 --- a/ProjectSettings/EditorBuildSettings.asset +++ b/ProjectSettings/EditorBuildSettings.asset @@ -4,6 +4,9 @@ EditorBuildSettings: m_ObjectHideFlags: 0 serializedVersion: 2 - m_Scenes: [] + m_Scenes: + - enabled: 1 + path: Assets/Scenes/Sandbox_Rainer.unity + guid: b4580b2d6b192e847a247921601c1a32 m_configObjects: {} m_UseUCBPForAssetBundles: 0 diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset index 4b152c0..be977b8 100644 --- a/ProjectSettings/GraphicsSettings.asset +++ b/ProjectSettings/GraphicsSettings.asset @@ -37,7 +37,7 @@ GraphicsSettings: m_PreloadedShaders: [] m_PreloadShadersBatchTimeLimit: -1 m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} - m_CustomRenderPipeline: {fileID: 0} + m_CustomRenderPipeline: {fileID: 11400000, guid: e9bfa12c56df7814496c50ee46207527, type: 2} m_TransparencySortMode: 0 m_TransparencySortAxis: {x: 0, y: 0, z: 1} m_DefaultRenderingPath: 1 @@ -57,11 +57,12 @@ GraphicsSettings: m_FogKeepExp: 1 m_FogKeepExp2: 1 m_AlbedoSwatchInfos: [] - m_RenderPipelineGlobalSettingsMap: {} + m_RenderPipelineGlobalSettingsMap: + UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 4daaa1ced790dfb4191d0c7830eb4e07, type: 2} m_ShaderBuildSettings: keywordDeclarationOverrides: [] m_LightsUseLinearIntensity: 0 - m_LightsUseColorTemperature: 0 + m_LightsUseColorTemperature: 1 m_LogWhenShaderIsCompiled: 0 m_LightProbeOutsideHullStrategy: 1 m_CameraRelativeLightCulling: 0 diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index bce58ab..1a7faf2 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -163,14 +163,18 @@ PlayerSettings: useHDRDisplay: 0 hdrBitDepth: 0 m_ColorGamuts: 00000000 - targetPixelDensity: 0 + targetPixelDensity: 30 resolutionScalingMode: 0 resetResolutionOnWindowResize: 0 androidSupportedAspectRatio: 1 androidMaxAspectRatio: 2.4 androidMinAspectRatio: 1 applicationIdentifier: {} - buildNumber: {} + buildNumber: + Standalone: 0 + VisionOS: 0 + iPhone: 0 + tvOS: 0 overrideDefaultApplicationIdentifier: 0 AndroidBundleVersionCode: 1 AndroidMinSdkVersion: 25 @@ -191,13 +195,13 @@ PlayerSettings: VertexChannelCompressionMask: 4054 iPhoneSdkVersion: 988 iOSSimulatorArchitecture: 0 - iOSTargetOSVersionString: + iOSTargetOSVersionString: 15.0 tvOSSdkVersion: 0 tvOSSimulatorArchitecture: 0 tvOSRequireExtendedGameController: 0 - tvOSTargetOSVersionString: + tvOSTargetOSVersionString: 15.0 VisionOSSdkVersion: 0 - VisionOSTargetOSVersionString: + VisionOSTargetOSVersionString: 1.0 uIPrerenderedIcon: 0 uIRequiresPersistentWiFi: 0 uIRequiresFullScreen: 1 @@ -295,7 +299,10 @@ PlayerSettings: androidSymbolsSizeThreshold: 800 m_BuildTargetIcons: [] m_BuildTargetPlatformIcons: [] - m_BuildTargetBatching: [] + m_BuildTargetBatching: + - m_BuildTarget: Standalone + m_StaticBatching: 1 + m_DynamicBatching: 0 m_BuildTargetShaderSettings: [] m_BuildTargetGraphicsJobs: [] m_BuildTargetGraphicsJobMode: [] @@ -329,7 +336,7 @@ PlayerSettings: locationUsageDescription: microphoneUsageDescription: bluetoothUsageDescription: - macOSTargetOSVersion: + macOSTargetOSVersion: 12.0 switchNMETAOverride: switchNetLibKey: switchSocketMemoryPoolSize: 6144 @@ -679,7 +686,7 @@ PlayerSettings: qnxGraphicConfPath: apiCompatibilityLevel: 6 captureStartupLogs: {} - activeInputHandler: 0 + activeInputHandler: 2 windowsGamepadBackendHint: 0 cloudProjectId: framebufferDepthMemorylessMode: 0 diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 64f8aba..e7c9a65 100644 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -48,7 +48,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 0} + customRenderPipeline: {fileID: 11400000, guid: 64085f735f28e0c41b0a09c9c66d7445, type: 2} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 @@ -101,7 +101,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 0} + customRenderPipeline: {fileID: 11400000, guid: ad0483b6dc4abaa49b5980894d200eed, type: 2} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 @@ -154,7 +154,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 0} + customRenderPipeline: {fileID: 11400000, guid: 388f36c55d299e745aae26af4f687ae4, type: 2} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 @@ -207,7 +207,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 0} + customRenderPipeline: {fileID: 11400000, guid: 5bdf3a695ac5a5f4cb6d9df97ec5c142, type: 2} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 @@ -260,7 +260,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 0} + customRenderPipeline: {fileID: 11400000, guid: 1efb69bf99eb23145bc9f9f1cf8feec0, type: 2} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 @@ -287,7 +287,7 @@ QualitySettings: globalTextureMipmapLimit: 0 textureMipmapLimitSettings: [] anisotropicTextures: 2 - antiAliasing: 2 + antiAliasing: 0 softParticles: 1 softVegetation: 1 realtimeReflectionProbes: 1 @@ -313,7 +313,7 @@ QualitySettings: asyncUploadBufferSize: 16 asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 - customRenderPipeline: {fileID: 0} + customRenderPipeline: {fileID: 11400000, guid: e0a6d3facef14a54a8bb4dab4a51ad16, type: 2} terrainQualityOverrides: 0 terrainPixelError: 1 terrainDetailDensityScale: 1 @@ -326,22 +326,4 @@ QualitySettings: excludedTargetPlatforms: [] m_TextureMipmapLimitGroupNames: [] m_PerPlatformDefaultQuality: - Android: 2 - EmbeddedLinux: 5 - GameCoreScarlett: 5 - GameCoreXboxOne: 5 - Kepler: 5 - LinuxHeadlessSimulation: 5 - Nintendo Switch: 5 Nintendo Switch 2: 5 - PS4: 5 - PS5: 5 - QNX: 5 - Server: 5 - Standalone: 5 - VisionOS: 5 - WebGL: 3 - Windows Store Apps: 5 - XboxOne: 5 - iPhone: 2 - tvOS: 2 diff --git a/ProjectSettings/URPProjectSettings.asset b/ProjectSettings/URPProjectSettings.asset new file mode 100644 index 0000000..61fe00d --- /dev/null +++ b/ProjectSettings/URPProjectSettings.asset @@ -0,0 +1,16 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 61 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3} + m_Name: + m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.UniversalProjectSettings + m_LastMaterialVersion: 10 + m_ProjectSettingFolderPath: URPDefaultResources