# ===== Unity generierte Ordner ===== [Ll]ibrary/ [Tt]emp/ [Oo]bj/ [Bb]uild/ [Bb]uilds/ [Ll]ogs/ [Uu]serSettings/ [Mm]emoryCaptures/ # ===== Asset-Import und Cache ===== [Aa]ssets/AssetStoreTools* [Aa]ssets/Plugins/Editor/JetBrains* .vs/ sysinfo.txt # ===== IDE / Editor ===== .vscode/ .idea/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.mdb *.opendb *.VC.db # ===== Blender Backups ===== *.blend1 *.blend2 *.blend3 # ===== Blender Lock-Dateien ===== *.blend@ # ===== Auto-generierte Meta-Dateien (Screenshots etc.) ===== *.pidb.meta *.pdb.meta *.mdb.meta # ===== Unity3D generierte Meta-Dateien ===== *.apk *.aab *.unitypackage *.app # ===== Crashlytics ===== crashlytics-build.properties # ===== Packages (falls kein Lock gewünscht) ===== # Packages/ -> in der Regel NICHT ignorieren, Manifest & Lock einchecken! # ===== Recordings (Timeline/Cinemachine) ===== [Rr]ecordings/ # ===== Addressables ===== [Aa]ssets/[Aa]ddressableAssetsData/*/*.bin* [Aa]ssets/[Ss]treamingAssets/aa.meta [Aa]ssets/[Ss]treamingAssets/aa/* # ===== macOS ===== .DS_Store # ===== Windows ===== Thumbs.db