Happy_Forest/Assets/Scripts/PilleComponent.cs

12 lines
207 B
C#
Raw Normal View History

2026-08-03 00:56:52 +02:00
using Unity.Entities;
using Unity.Mathematics;
namespace HappyForest.Prototypen
{
public struct PilleComponent : IComponentData
{
public float3 Velocity;
public float Speed;
}
}