Happy_Forest/Assets/Scripts/PilleWanderData.cs

12 lines
No EOL
273 B
C#

using Unity.Entities;
using Unity.Mathematics;
namespace HappyForest.Prototypen
{
// IComponentData markiert dieses Struct als DOTS-Komponente
public struct PilleWanderData : IComponentData
{
public float Speed;
public float3 Direction;
}
}