MonoBehaviour vs DOTS testing V2

This commit is contained in:
Pixel 2026-08-03 00:56:52 +02:00
parent 23962bb961
commit d02e552328
136 changed files with 3723 additions and 1529 deletions

View file

@ -0,0 +1,798 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8804955976238470666
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 70afe9e12c7a7ed47911bb608a23a8ff, type: 3}
m_Name: SplitToning
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.SplitToning
active: 1
shadows:
m_OverrideState: 1
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
highlights:
m_OverrideState: 1
m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1}
balance:
m_OverrideState: 1
m_Value: 0
--- !u!114 &-7914074554890275247
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c01700fd266d6914ababb731e09af2eb, type: 3}
m_Name: DepthOfField
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.DepthOfField
active: 1
mode:
m_OverrideState: 1
m_Value: 0
gaussianStart:
m_OverrideState: 1
m_Value: 10
gaussianEnd:
m_OverrideState: 1
m_Value: 30
gaussianMaxRadius:
m_OverrideState: 1
m_Value: 1
highQualitySampling:
m_OverrideState: 1
m_Value: 0
focusDistance:
m_OverrideState: 1
m_Value: 10
aperture:
m_OverrideState: 1
m_Value: 5.6
focalLength:
m_OverrideState: 1
m_Value: 50
bladeCount:
m_OverrideState: 1
m_Value: 5
bladeCurvature:
m_OverrideState: 1
m_Value: 1
bladeRotation:
m_OverrideState: 1
m_Value: 0
--- !u!114 &-7292879325604233113
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 221518ef91623a7438a71fef23660601, type: 3}
m_Name: WhiteBalance
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.WhiteBalance
active: 1
temperature:
m_OverrideState: 1
m_Value: 0
tint:
m_OverrideState: 1
m_Value: 0
--- !u!114 &-6146231355062960302
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ccf1aba9553839d41ae37dd52e9ebcce, type: 3}
m_Name: MotionBlur
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.MotionBlur
active: 1
mode:
m_OverrideState: 1
m_Value: 0
quality:
m_OverrideState: 1
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0
clamp:
m_OverrideState: 1
m_Value: 0.05
--- !u!114 &-3295296330595109037
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3eb4b772797da9440885e8bd939e9560, type: 3}
m_Name: ColorCurves
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ColorCurves
active: 1
master:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 2
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
red:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 2
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
green:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 2
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
blue:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 2
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
hueVsHue:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 0
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
hueVsSat:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 0
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
satVsSat:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 0
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
lumVsSat:
m_OverrideState: 1
m_Value:
<length>k__BackingField: 0
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!114 &-2287828001092861184
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
m_Name: Vignette
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Vignette
active: 1
color:
m_OverrideState: 1
m_Value: {r: 0, g: 0, b: 0, a: 1}
center:
m_OverrideState: 1
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0
smoothness:
m_OverrideState: 1
m_Value: 0.2
rounded:
m_OverrideState: 1
m_Value: 0
--- !u!114 &-2152733884321107585
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cdfbdbb87d3286943a057f7791b43141, type: 3}
m_Name: ChannelMixer
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ChannelMixer
active: 1
redOutRedIn:
m_OverrideState: 1
m_Value: 100
redOutGreenIn:
m_OverrideState: 1
m_Value: 0
redOutBlueIn:
m_OverrideState: 1
m_Value: 0
greenOutRedIn:
m_OverrideState: 1
m_Value: 0
greenOutGreenIn:
m_OverrideState: 1
m_Value: 100
greenOutBlueIn:
m_OverrideState: 1
m_Value: 0
blueOutRedIn:
m_OverrideState: 1
m_Value: 0
blueOutGreenIn:
m_OverrideState: 1
m_Value: 0
blueOutBlueIn:
m_OverrideState: 1
m_Value: 100
--- !u!114 &-928651094698116160
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 558a8e2b6826cf840aae193990ba9f2e, type: 3}
m_Name: ShadowsMidtonesHighlights
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights
active: 1
shadows:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
midtones:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
highlights:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
shadowsStart:
m_OverrideState: 1
m_Value: 0
shadowsEnd:
m_OverrideState: 1
m_Value: 0.3
highlightsStart:
m_OverrideState: 1
m_Value: 0.55
highlightsEnd:
m_OverrideState: 1
m_Value: 1
--- !u!114 &-181519305237962306
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 06437c1ff663d574d9447842ba0a72e4, type: 3}
m_Name: ScreenSpaceLensFlare
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ScreenSpaceLensFlare
active: 1
intensity:
m_OverrideState: 1
m_Value: 0
tintColor:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
bloomMip:
m_OverrideState: 1
m_Value: 1
firstFlareIntensity:
m_OverrideState: 1
m_Value: 1
secondaryFlareIntensity:
m_OverrideState: 1
m_Value: 1
warpedFlareIntensity:
m_OverrideState: 1
m_Value: 1
warpedFlareScale:
m_OverrideState: 1
m_Value: {x: 1, y: 1}
samples:
m_OverrideState: 1
m_Value: 1
sampleDimmer:
m_OverrideState: 1
m_Value: 0.5
vignetteEffect:
m_OverrideState: 1
m_Value: 1
startingPosition:
m_OverrideState: 1
m_Value: 1.25
scale:
m_OverrideState: 1
m_Value: 1.5
streaksIntensity:
m_OverrideState: 1
m_Value: 0
streaksLength:
m_OverrideState: 1
m_Value: 0.5
streaksOrientation:
m_OverrideState: 1
m_Value: 0
streaksThreshold:
m_OverrideState: 1
m_Value: 0.25
resolution:
m_OverrideState: 1
m_Value: 4
chromaticAbberationIntensity:
m_OverrideState: 1
m_Value: 0.5
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: DefaultVolumeProfile
m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.VolumeProfile
components:
- {fileID: -928651094698116160}
- {fileID: -2152733884321107585}
- {fileID: -3295296330595109037}
- {fileID: -7914074554890275247}
- {fileID: -6146231355062960302}
- {fileID: -2287828001092861184}
- {fileID: 2197484001527502492}
- {fileID: -181519305237962306}
- {fileID: 6844902385585907709}
- {fileID: -8804955976238470666}
- {fileID: 6065860302562074891}
- {fileID: 6155238398055605471}
- {fileID: 320866071437848163}
- {fileID: 3126858306968838430}
- {fileID: 3020052514701821803}
- {fileID: 4471095071949181451}
- {fileID: -7292879325604233113}
- {fileID: 6291246459893828818}
- {fileID: 3178328837547300091}
--- !u!114 &320866071437848163
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fb60a22f311433c4c962b888d1393f88, type: 3}
m_Name: PaniniProjection
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.PaniniProjection
active: 1
distance:
m_OverrideState: 1
m_Value: 0
cropToFit:
m_OverrideState: 1
m_Value: 1
--- !u!114 &2197484001527502492
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3}
m_Name: LiftGammaGain
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.LiftGammaGain
active: 1
lift:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
gamma:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
gain:
m_OverrideState: 1
m_Value: {x: 1, y: 1, z: 1, w: 0}
--- !u!114 &3020052514701821803
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3}
m_Name: Tonemapping
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Tonemapping
active: 1
mode:
m_OverrideState: 1
m_Value: 0
neutralHDRRangeReductionMode:
m_OverrideState: 1
m_Value: 2
acesPreset:
m_OverrideState: 1
m_Value: 3
hueShiftAmount:
m_OverrideState: 1
m_Value: 0
detectPaperWhite:
m_OverrideState: 1
m_Value: 0
paperWhite:
m_OverrideState: 1
m_Value: 300
detectBrightnessLimits:
m_OverrideState: 1
m_Value: 1
minNits:
m_OverrideState: 1
m_Value: 0.005
maxNits:
m_OverrideState: 1
m_Value: 1000
--- !u!114 &3126858306968838430
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 81180773991d8724ab7f2d216912b564, type: 3}
m_Name: ChromaticAberration
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ChromaticAberration
active: 1
intensity:
m_OverrideState: 1
m_Value: 0
--- !u!114 &3178328837547300091
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6bd486065ce11414fa40e631affc4900, type: 3}
m_Name: ProbeVolumesOptions
m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.ProbeVolumesOptions
active: 1
normalBias:
m_OverrideState: 1
m_Value: 0.05
viewBias:
m_OverrideState: 1
m_Value: 0.1
scaleBiasWithMinProbeDistance:
m_OverrideState: 1
m_Value: 0
samplingNoise:
m_OverrideState: 1
m_Value: 0.1
animateSamplingNoise:
m_OverrideState: 1
m_Value: 1
leakReductionMode:
m_OverrideState: 1
m_Value: 2
minValidDotProductValue:
m_OverrideState: 1
m_Value: 0.1
occlusionOnlyReflectionNormalization:
m_OverrideState: 1
m_Value: 1
intensityMultiplier:
m_OverrideState: 1
m_Value: 1
skyOcclusionIntensityMultiplier:
m_OverrideState: 1
m_Value: 1
worldOffset:
m_OverrideState: 1
m_Value: {x: 0, y: 0, z: 0}
--- !u!114 &4471095071949181451
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 29fa0085f50d5e54f8144f766051a691, type: 3}
m_Name: FilmGrain
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.FilmGrain
active: 1
type:
m_OverrideState: 1
m_Value: 0
intensity:
m_OverrideState: 1
m_Value: 0
response:
m_OverrideState: 1
m_Value: 0.8
texture:
m_OverrideState: 1
m_Value: {fileID: 0}
--- !u!114 &6065860302562074891
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Bloom
active: 1
skipIterations:
m_OverrideState: 1
m_Value: 1
threshold:
m_OverrideState: 1
m_Value: 0.9
intensity:
m_OverrideState: 1
m_Value: 0
scatter:
m_OverrideState: 1
m_Value: 0.7
clamp:
m_OverrideState: 1
m_Value: 65472
tint:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
highQualityFiltering:
m_OverrideState: 1
m_Value: 0
filter:
m_OverrideState: 1
m_Value: 0
downscale:
m_OverrideState: 1
m_Value: 0
maxIterations:
m_OverrideState: 1
m_Value: 6
dirtTexture:
m_OverrideState: 1
m_Value: {fileID: 0}
dimension: 1
dirtIntensity:
m_OverrideState: 1
m_Value: 0
--- !u!114 &6155238398055605471
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3}
m_Name: ColorAdjustments
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ColorAdjustments
active: 1
postExposure:
m_OverrideState: 1
m_Value: 0
contrast:
m_OverrideState: 1
m_Value: 0
colorFilter:
m_OverrideState: 1
m_Value: {r: 1, g: 1, b: 1, a: 1}
hueShift:
m_OverrideState: 1
m_Value: 0
saturation:
m_OverrideState: 1
m_Value: 0
--- !u!114 &6291246459893828818
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e021b4c809a781e468c2988c016ebbea, type: 3}
m_Name: ColorLookup
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ColorLookup
active: 1
texture:
m_OverrideState: 1
m_Value: {fileID: 0}
dimension: 1
contribution:
m_OverrideState: 1
m_Value: 0
--- !u!114 &6844902385585907709
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c5e1dc532bcb41949b58bc4f2abfbb7e, type: 3}
m_Name: LensDistortion
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.LensDistortion
active: 1
intensity:
m_OverrideState: 1
m_Value: 0
xMultiplier:
m_OverrideState: 1
m_Value: 1
yMultiplier:
m_OverrideState: 1
m_Value: 1
center:
m_OverrideState: 1
m_Value: {x: 0.5, y: 0.5}
scale:
m_OverrideState: 1
m_Value: 1

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2123908e83dc0ae4f889edc4bd51e542
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7128443880667998594
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Editor::UnityEditor.Rendering.Universal.AssetVersion
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: New Material
m_Shader: {fileID: 4800000, guid: 933532a4fcc9baf4fa0491de14d08ed7, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AddPrecomputedVelocity: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _XRMotionVectorsPass: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -1,7 +1,8 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 6756005a10a6f944795b2a02da5d591a guid: dc9e059688cb6a443956151c973f9915
PrefabImporter: NativeFormatImporter:
externalObjects: {} externalObjects: {}
mainObjectFileID: 2100000
userData: userData:
assetBundleName: assetBundleName:
assetBundleVariant: assetBundleVariant:

View file

@ -1,6 +1,6 @@
%YAML 1.1 %YAML 1.1
%TAG !u! tag:unity3d.com,2011: %TAG !u! tag:unity3d.com,2011:
--- !u!1 &8442802479821363351 --- !u!1 &8434334664059049364
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
@ -8,49 +8,47 @@ GameObject:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
serializedVersion: 6 serializedVersion: 6
m_Component: m_Component:
- component: {fileID: 39074758509039986} - component: {fileID: 6152422026141384723}
- component: {fileID: 1113650087842845955} - component: {fileID: 8311450200301560929}
- component: {fileID: 1709696524883855978} - component: {fileID: 1022860121630398161}
- component: {fileID: 8890678473989539349} - component: {fileID: 5675931667805991314}
- component: {fileID: 6474328328421577028} m_Layer: 0
- component: {fileID: 369182852915698689}
m_Layer: 10
m_Name: Capsule m_Name: Capsule
m_TagString: Pille m_TagString: Untagged
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_NavMeshLayer: 0 m_NavMeshLayer: 0
m_StaticEditorFlags: 0 m_StaticEditorFlags: 0
m_IsActive: 1 m_IsActive: 1
--- !u!4 &39074758509039986 --- !u!4 &6152422026141384723
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8442802479821363351} m_GameObject: {fileID: 8434334664059049364}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -40.97, y: 1.84, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5} m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1113650087842845955 --- !u!33 &8311450200301560929
MeshFilter: MeshFilter:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8442802479821363351} m_GameObject: {fileID: 8434334664059049364}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1709696524883855978 --- !u!23 &1022860121630398161
MeshRenderer: MeshRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8442802479821363351} m_GameObject: {fileID: 8434334664059049364}
m_Enabled: 1 m_Enabled: 1
m_CastShadows: 1 m_CastShadows: 1
m_ReceiveShadows: 1 m_ReceiveShadows: 1
@ -93,13 +91,13 @@ MeshRenderer:
m_SortingOrder: 0 m_SortingOrder: 0
m_MaskInteraction: 0 m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0} m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &8890678473989539349 --- !u!136 &5675931667805991314
CapsuleCollider: CapsuleCollider:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8442802479821363351} m_GameObject: {fileID: 8434334664059049364}
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IncludeLayers: m_IncludeLayers:
serializedVersion: 2 serializedVersion: 2
@ -116,45 +114,3 @@ CapsuleCollider:
m_Height: 2 m_Height: 2
m_Direction: 1 m_Direction: 1
m_Center: {x: 0, y: 0, z: 0} m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &6474328328421577028
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8442802479821363351}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 25d7cd903fe278743bee455fa70ffd68, type: 3}
m_Name:
m_EditorClassIdentifier: '::'
geschwindigkeit: 5
wandTag: Wall
pilleTag: Pille
--- !u!54 &369182852915698689
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8442802479821363351}
serializedVersion: 5
m_Mass: 1
m_LinearDamping: 0
m_AngularDamping: 0.05
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_ImplicitCom: 1
m_ImplicitTensor: 1
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0

View file

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 04bec44a85548c542ad05ccf95af92bb guid: ea72a1f7bef981e4d905f19f27c6b301
PrefabImporter: PrefabImporter:
externalObjects: {} externalObjects: {}
userData: userData:

View file

@ -1,130 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &8442802479821363351
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 39074758509039986}
- component: {fileID: 1113650087842845955}
- component: {fileID: 1709696524883855978}
- component: {fileID: 8890678473989539349}
- component: {fileID: 1621524998703728851}
m_Layer: 10
m_Name: Pille_DOTS
m_TagString: Pille
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &39074758509039986
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8442802479821363351}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -40.97, y: 1.84, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1113650087842845955
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8442802479821363351}
m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1709696524883855978
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8442802479821363351}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!136 &8890678473989539349
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8442802479821363351}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &1621524998703728851
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8442802479821363351}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 32b1263ba300f144a92fca434251d14f, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::HappyForest.Prototypen.PilleAuthoring
speed: 5

View file

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 406888758b0253d49bf20d34d83dc4d5 guid: 40229fcd290e1914f9fb22776b531a01
folderAsset: yes folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}

View file

@ -0,0 +1,143 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bf2edee5c58d82540a51f03df9d42094, type: 3}
m_Name: New Universal Render Pipeline Asset
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRenderPipelineAsset
k_AssetVersion: 13
k_AssetPreviousVersion: 13
m_RendererType: 1
m_RendererData: {fileID: 0}
m_RendererDataList:
- {fileID: 11400000, guid: 6e32ce5346dfb67438e8cefb9da8988b, type: 2}
m_DefaultRendererIndex: 0
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0
m_OpaqueDownsampling: 1
m_SupportsTerrainHoles: 1
m_SupportsHDR: 1
m_HDRColorBufferPrecision: 0
m_MSAA: 1
m_RenderScale: 1
m_UpscalingFilter: 0
m_FsrOverrideSharpness: 0
m_FsrSharpness: 0.92
m_EnableLODCrossFade: 1
m_LODCrossFadeDitheringType: 1
m_ShEvalMode: 0
m_LightProbeSystem: 0
m_ProbeVolumeMemoryBudget: 1024
m_ProbeVolumeBlendingMemoryBudget: 256
m_SupportProbeVolumeGPUStreaming: 0
m_SupportProbeVolumeDiskStreaming: 0
m_SupportProbeVolumeScenarios: 0
m_SupportProbeVolumeScenarioBlending: 0
m_ProbeVolumeSHBands: 1
m_MainLightRenderingMode: 1
m_MainLightShadowsSupported: 1
m_MainLightShadowmapResolution: 2048
m_AdditionalLightsRenderingMode: 1
m_AdditionalLightsPerObjectLimit: 4
m_AdditionalLightShadowsSupported: 0
m_AdditionalLightsShadowmapResolution: 2048
m_AdditionalLightsShadowResolutionTierLow: 256
m_AdditionalLightsShadowResolutionTierMedium: 512
m_AdditionalLightsShadowResolutionTierHigh: 1024
m_ReflectionProbeBlending: 0
m_ReflectionProbeBoxProjection: 0
m_ReflectionProbeAtlas: 1
m_ShadowDistance: 50
m_ShadowCascadeCount: 1
m_Cascade2Split: 0.25
m_Cascade3Split: {x: 0.1, y: 0.3}
m_Cascade4Split: {x: 0.067, y: 0.2, z: 0.467}
m_CascadeBorder: 0.2
m_ShadowDepthBias: 1
m_ShadowNormalBias: 1
m_AnyShadowsSupported: 1
m_SoftShadowsSupported: 0
m_ConservativeEnclosingSphere: 1
m_NumIterationsEnclosingSphere: 64
m_SoftShadowQuality: 2
m_AdditionalLightsCookieResolution: 2048
m_AdditionalLightsCookieFormat: 3
m_UseSRPBatcher: 1
m_SupportsDynamicBatching: 0
m_MixedLightingSupported: 1
m_SupportsLightCookies: 1
m_SupportsLightLayers: 0
m_DebugLevel: 0
m_StoreActionsOptimization: 0
m_UseAdaptivePerformance: 1
m_ColorGradingMode: 0
m_ColorGradingLutSize: 32
m_AllowPostProcessAlphaOutput: 0
m_UseFastSRGBLinearConversion: 0
m_SupportDataDrivenLensFlare: 1
m_SupportScreenSpaceLensFlare: 1
m_GPUResidentDrawerMode: 0
m_SmallMeshScreenPercentage: 0
m_GPUResidentDrawerEnableOcclusionCullingInCameras: 0
m_ShadowType: 1
m_LocalShadowsSupported: 0
m_LocalShadowsAtlasResolution: 256
m_MaxPixelLights: 0
m_ShadowAtlasResolution: 256
m_VolumeFrameworkUpdateMode: 0
m_VolumeProfile: {fileID: 0}
apvScenesData:
obsoleteSceneBounds:
m_Keys: []
m_Values: []
obsoleteHasProbeVolumes:
m_Keys: []
m_Values:
m_PrefilteringModeMainLightShadows: 1
m_PrefilteringModeAdditionalLight: 4
m_PrefilteringModeAdditionalLightShadows: 1
m_PrefilterXRKeywords: 0
m_PrefilteringModeForwardPlus: 1
m_PrefilteringModeDeferredRendering: 1
m_PrefilteringModeScreenSpaceOcclusion: 1
m_PrefilterDebugKeywords: 0
m_PrefilterWriteRenderingLayers: 0
m_PrefilterHDROutput: 0
m_PrefilterAlphaOutput: 0
m_PrefilterSSAODepthNormals: 0
m_PrefilterSSAOSourceDepthLow: 0
m_PrefilterSSAOSourceDepthMedium: 0
m_PrefilterSSAOSourceDepthHigh: 0
m_PrefilterSSAOInterleaved: 0
m_PrefilterSSAOBlueNoise: 0
m_PrefilterSSAOSampleCountLow: 0
m_PrefilterSSAOSampleCountMedium: 0
m_PrefilterSSAOSampleCountHigh: 0
m_PrefilterDBufferMRT1: 0
m_PrefilterDBufferMRT2: 0
m_PrefilterDBufferMRT3: 0
m_PrefilterSoftShadowsQualityLow: 0
m_PrefilterSoftShadowsQualityMedium: 0
m_PrefilterSoftShadowsQualityHigh: 0
m_PrefilterSoftShadows: 0
m_PrefilterScreenCoord: 0
m_PrefilterScreenSpaceIrradiance: 0
m_PrefilterNativeRenderPass: 0
m_PrefilterUseLegacyLightmaps: 0
m_PrefilterBicubicLightmapSampling: 0
m_PrefilterReflectionProbeRotation: 0
m_PrefilterReflectionProbeBlending: 0
m_PrefilterReflectionProbeBoxProjection: 0
m_PrefilterReflectionProbeAtlas: 0
m_ShaderVariantLogLevel: 0
m_ShadowCascades: 0
m_Textures:
blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e9bfa12c56df7814496c50ee46207527
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -0,0 +1,56 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: New Universal Render Pipeline Asset_Renderer
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.UniversalRendererData
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
probeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3}
probeVolumeResources:
probeVolumeDebugShader: {fileID: 0}
probeVolumeFragmentationDebugShader: {fileID: 0}
probeVolumeOffsetDebugShader: {fileID: 0}
probeVolumeSamplingDebugShader: {fileID: 0}
probeSamplingDebugMesh: {fileID: 0}
probeSamplingDebugTexture: {fileID: 0}
probeVolumeBlendStatesCS: {fileID: 0}
m_RendererFeatures: []
m_RendererFeatureMap:
m_UseNativeRenderPass: 0
xrSystemData: {fileID: 0}
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
m_AssetVersion: 3
m_PrepassLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 2
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 0
m_DepthPrimingMode: 0
m_CopyDepthMode: 1
m_DepthAttachmentFormat: 0
m_DepthTextureFormat: 0
m_AccurateGbufferNormals: 0
m_IntermediateTextureMode: 1

View file

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6e32ce5346dfb67438e8cefb9da8988b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View file

@ -119,56 +119,6 @@ NavMeshSettings:
debug: debug:
m_Flags: 0 m_Flags: 0
m_NavMeshData: {fileID: 0} m_NavMeshData: {fileID: 0}
--- !u!1 &294313396
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 294313398}
- component: {fileID: 294313397}
m_Layer: 0
m_Name: GameController
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &294313397
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 294313396}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 570fdde114741274eabb7c5630a5775d, type: 3}
m_Name:
m_EditorClassIdentifier: '::'
nutzeDOTS: 1
dotsPrefab: {fileID: 8442802479821363351, guid: 6756005a10a6f944795b2a02da5d591a, type: 3}
oopPrefab: {fileID: 8442802479821363351, guid: 04bec44a85548c542ad05ccf95af92bb, type: 3}
pillenKollidieren: 0
aktionsVerzoegerung: 0.1
aktivePillen: []
--- !u!4 &294313398
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 294313396}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &484453422 --- !u!1 &484453422
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -281,59 +231,6 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 1401811864} m_Father: {fileID: 1401811864}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &553331995
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 553331997}
- component: {fileID: 553331996}
m_Layer: 0
m_Name: DotsSetup
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &553331996
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 553331995}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 45a335734b1572644a6a5d09d87adc65, type: 3}
m_Name:
m_EditorClassIdentifier: Unity.Scenes::Unity.Scenes.SubScene
_SceneAsset: {fileID: 102900000, guid: 7157e4f0b4de28b48899d69ed53b5dcc, type: 3}
_HierarchyColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
AutoLoadScene: 1
_SceneGUID:
Value:
x: 256800023
y: 1266871627
z: 3916274056
w: 3436557149
--- !u!4 &553331997
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 553331995}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &925142572 --- !u!1 &925142572
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -516,13 +413,13 @@ Transform:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1109898414} m_GameObject: {fileID: 1109898414}
serializedVersion: 2 serializedVersion: 2
m_LocalRotation: {x: 0.13389976, y: -0.3925302, z: 0.057889134, w: 0.9080968} m_LocalRotation: {x: 0.15304591, y: -0.6903456, z: 0.15304591, w: 0.6903456}
m_LocalPosition: {x: 112.402405, y: 5.4447975, z: -54.697075} m_LocalPosition: {x: 120, y: 30, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 50, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 25, y: -90, z: 0}
--- !u!1 &1401811863 --- !u!1 &1401811863
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -783,6 +680,57 @@ Transform:
m_Children: [] m_Children: []
m_Father: {fileID: 1401811864} m_Father: {fileID: 1401811864}
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
--- !u!1 &1929976483
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1929976485}
- component: {fileID: 1929976484}
m_Layer: 0
m_Name: GameObject
m_TagString: Pille
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1929976484
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1929976483}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f717f54a39e0fec47bd6fe47f1e643e2, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::HappyForest.Prototypen.PilleDotsBootstrap
pilleMesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0}
pilleMaterial: {fileID: 2100000, guid: dc9e059688cb6a443956151c973f9915, type: 2}
speed: 5
pilleRadius: 0.5
spawnHeight: 1
wallTag: Wall
actionDelay: 0.05
--- !u!4 &1929976485
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1929976483}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2016336478 --- !u!1 &2016336478
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -1014,5 +962,4 @@ SceneRoots:
- {fileID: 1109898417} - {fileID: 1109898417}
- {fileID: 925142574} - {fileID: 925142574}
- {fileID: 1401811864} - {fileID: 1401811864}
- {fileID: 294313398} - {fileID: 1929976485}
- {fileID: 553331997}

View file

@ -1,171 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 10
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 13
m_BakeOnSceneLoad: 0
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 2
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 1
m_PVRFilteringGaussRadiusAO: 1
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 20201, guid: 0000000000000000f000000000000000, type: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 3
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
buildHeightMesh: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &148495147
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 148495149}
- component: {fileID: 148495148}
m_Layer: 0
m_Name: DOTS_Spawner_Setup
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &148495148
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148495147}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 79a07f7d3dc16674ea11eff80a43f514, type: 3}
m_Name:
m_EditorClassIdentifier: Assembly-CSharp::HappyForest.Prototypen.DotsSpawnerAuthoring
dotsPrefab: {fileID: 8442802479821363351, guid: 6756005a10a6f944795b2a02da5d591a, type: 3}
--- !u!4 &148495149
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 148495147}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 99.2465, y: -0, z: -42.32264}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
m_Roots:
- {fileID: 148495149}

View file

@ -1,5 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: 96d610e00c7856c419cfc9e003027bf5 guid: 6c6dc74f5d698e947af22b68c5c2b739
folderAsset: yes folderAsset: yes
DefaultImporter: DefaultImporter:
externalObjects: {} externalObjects: {}

View file

@ -1,24 +0,0 @@
using Unity.Entities;
using UnityEngine;
namespace HappyForest.Prototypen
{
public class DotsSpawnerAuthoring : MonoBehaviour
{
public GameObject dotsPrefab;
class Baker : Baker<DotsSpawnerAuthoring>
{
public override void Bake(DotsSpawnerAuthoring authoring)
{
var entity = GetEntity(TransformUsageFlags.None);
AddComponent(entity, new SpawnerData
{
// TransformUsageFlags.Dynamic ist extrem wichtig, damit die Pille sich später bewegen darf!
DotsPrefabEntity = GetEntity(authoring.dotsPrefab, TransformUsageFlags.Dynamic)
});
}
}
}
}

View file

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 79a07f7d3dc16674ea11eff80a43f514

View file

@ -1,160 +0,0 @@
using System.Collections.Generic;
using Unity.Entities;
using Unity.Transforms;
using UnityEngine;
namespace HappyForest.Prototypen
{
// --- DOTS DATEN FÜR DEN MANAGER ---
public struct SpawnerData : IComponentData
{
public Entity DotsPrefabEntity;
}
// --- DER OOP MANAGER ---
public class ManagerScript : MonoBehaviour
{
[Header("Architektur Switch")]
[Tooltip("Schaltet um auf das rasend schnelle Entity Component System")]
public bool nutzeDOTS = false;
public GameObject dotsPrefab; // Zieh hier dein NEUES DOTS-Prefab rein
[Header("OOP Spawner Einstellungen")]
public GameObject oopPrefab; // Dein altes Prefab
public bool pillenKollidieren = true;
[Header("Tasten-Einstellungen")]
public float aktionsVerzoegerung = 0.1f;
private float letzterAktionsZeitpunkt = 0f;
[HideInInspector]
public List<GameObject> aktivePillen = new List<GameObject>();
// DOTS Referenzen
private EntityManager entityManager;
private EntityQuery spawnerQuery;
private int dotsPillenCount = 0;
void Start()
{
// Initialisiere DOTS Welt
if (World.DefaultGameObjectInjectionWorld != null)
{
entityManager = World.DefaultGameObjectInjectionWorld.EntityManager;
spawnerQuery = entityManager.CreateEntityQuery(typeof(SpawnerData));
}
}
void Update()
{
// Tote OOP-Pillen aussortieren (falls sie über -10 gefallen sind)
aktivePillen.RemoveAll(pille => pille == null);
// Tasten gedrückt halten (mit Cooldown)
if (Time.time - letzterAktionsZeitpunkt > aktionsVerzoegerung)
{
// HIER SIND DIE NEUEN TASTEN FÜR DEINE TASTATUR
if (Input.GetKey(KeyCode.Space))
{
Debug.Log("Leertaste gedrückt!"); // <--- NEU
SpawnPille(1);
letzterAktionsZeitpunkt = Time.time;
}
else if (Input.GetKey(KeyCode.M))
{
PilleEntfernen();
letzterAktionsZeitpunkt = Time.time;
}
else if (Input.GetKey(KeyCode.C))
{
SpawnPille(100);
letzterAktionsZeitpunkt = Time.time;
}
}
}
private void SpawnPille(int anzahl)
{
if (nutzeDOTS)
{
// --- DOTS SPAWN ---
if (!spawnerQuery.HasSingleton<SpawnerData>())
{
Debug.LogError("Abbruch: Manager findet SpawnerData nicht!"); // <--- NEU
return;
}
Entity prefab = spawnerQuery.GetSingleton<SpawnerData>().DotsPrefabEntity;
for (int i = 0; i < anzahl; i++)
{
Entity newEntity = entityManager.Instantiate(prefab);
// Optionale Startposition (z.B. aus einer bestehenden Pille) könnte man hier über LocalTransform setzen
entityManager.SetComponentData(newEntity, LocalTransform.FromPosition(Vector3.zero));
dotsPillenCount++;
}
}
else
{
// --- OOP SPAWN (Dein alter Code) ---
for (int i = 0; i < anzahl; i++)
{
Vector3 spawnPos = Vector3.zero;
if (aktivePillen.Count > 0)
{
GameObject randomPille = aktivePillen[Random.Range(0, aktivePillen.Count)];
spawnPos = randomPille.transform.position;
}
if (oopPrefab != null)
{
GameObject neu = Instantiate(oopPrefab, spawnPos, Quaternion.identity);
aktivePillen.Add(neu);
// Kollision umschalten
if (!pillenKollidieren) neu.layer = LayerMask.NameToLayer("Pille");
else neu.layer = LayerMask.NameToLayer("Default");
}
}
}
}
private void PilleEntfernen()
{
if (nutzeDOTS)
{
// In DOTS müsste man hier eine Query machen und eine Entity löschen.
// Für diesen Test reduzieren wir nur den Zähler zur Veranschaulichung.
Debug.Log("Löschen in DOTS benötigt einen kleinen Extra-Job!");
}
else
{
if (aktivePillen.Count > 0)
{
GameObject pilleToDelete = aktivePillen[0];
aktivePillen.RemoveAt(0);
Destroy(pilleToDelete);
}
}
}
void OnGUI()
{
GUI.color = Color.yellow;
GUI.skin.label.fontSize = 20;
int fps = (int)(1f / Time.unscaledDeltaTime);
GUI.Label(new Rect(10, 10, 400, 30), $"FPS: {fps}");
if (nutzeDOTS)
{
GUI.Label(new Rect(10, 40, 400, 30), $"Aktive DOTS Pillen (Gespawnt): {dotsPillenCount}");
}
else
{
GUI.Label(new Rect(10, 40, 400, 30), $"Aktive OOP Pillen: {aktivePillen.Count}");
}
}
}
}

View file

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 570fdde114741274eabb7c5630a5775d

View file

@ -1,89 +0,0 @@
using UnityEngine;
namespace HappyForest.Prototypen
{
//// Zwingt Unity, der Pille automatisch einen Rigidbody zu geben, falls noch keiner da ist
[RequireComponent(typeof(Rigidbody))]
public class WanderndePille : MonoBehaviour
{
[SerializeField] private float geschwindigkeit = 5f;
[SerializeField] private string wandTag = "Wand"; // Nach diesem Etikett suchen wir
[SerializeField] private string pilleTag = "Pille"; // NEU: Damit sie sich auch gegenseitig erkennen
private Rigidbody meinRigidbody;
private float zeitLetzterDrehung = 0f; // NEU: Ein Timer, damit sie sich nicht zu oft dreht
void Start()
{
// Rigidbody-Referenz holen
meinRigidbody = GetComponent<Rigidbody>();
// WICHTIG: Damit die Pille nicht umfällt UND nicht durch Kollisionen anfängt zu trudeln!
// FreezeRotation sperrt direkt alle drei Achsen (X, Y und Z) für die Physik-Engine.
meinRigidbody.constraints = RigidbodyConstraints.FreezeRotation;
// Zum Start direkt eine zufällige Richtung aussuchen
NeueRichtungWaehlen(false);
}
void FixedUpdate()
{
// NEU: Fällt die Pille in den Abgrund?
// Wenn Y kleiner als -10 ist, löscht sie sich selbst und beendet die Methode sofort mit "return".
if (transform.position.y < -10f)
{
Destroy(gameObject);
return;
}
// Wir setzen die Geschwindigkeit des Rigidbodys konstant auf unsere Blickrichtung (forward)
// Die Y-Geschwindigkeit (Fallen) behalten wir bei, damit Schwerkraft noch funktioniert
Vector3 neueGeschwindigkeit = transform.forward * geschwindigkeit;
neueGeschwindigkeit.y = meinRigidbody.linearVelocity.y;
meinRigidbody.linearVelocity = neueGeschwindigkeit;
}
// Wird automatisch von Unity aufgerufen, wenn unser Collider einen anderen Collider rammt
void OnCollisionEnter(Collision collision)
{
// Haben wir eine Wand ODER eine andere Pille getroffen UND ist die letzte Drehung lang genug her? (Cooldown)
if ((collision.gameObject.CompareTag(wandTag) || collision.gameObject.CompareTag(pilleTag)) && Time.time > zeitLetzterDrehung + 0.2f)
{
zeitLetzterDrehung = Time.time; // Zeitstempel merken
NeueRichtungWaehlen(true);
}
}
// Sicherheitsnetz: Falls sie doch mal hängen bleibt und an der Wand reibt
void OnCollisionStay(Collision collision)
{
if ((collision.gameObject.CompareTag(wandTag) || collision.gameObject.CompareTag(pilleTag)) && Time.time > zeitLetzterDrehung + 0.2f)
{
zeitLetzterDrehung = Time.time;
NeueRichtungWaehlen(true);
}
}
private void NeueRichtungWaehlen(bool wandGetroffen)
{
float neuerWinkel;
if (wandGetroffen)
{
// Wenn wir eine Wand treffen, drehen wir uns um ca. 180 Grad um!
// (Mit ein bisschen Zufall zwischen 130 und 230 Grad)
float aktuellerWinkel = transform.eulerAngles.y;
neuerWinkel = aktuellerWinkel + Random.Range(130f, 230f);
}
else
{
// Wählt zum Start eine völlig zufällige Zahl zwischen 0 und 360 Grad
neuerWinkel = Random.Range(0f, 360f);
}
// Dreht die Pille auf der Y-Achse (die Achse, die nach oben zeigt)
transform.rotation = Quaternion.Euler(0f, neuerWinkel, 0f);
}
}
}

View file

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 25d7cd903fe278743bee455fa70ffd68

View file

@ -1,27 +0,0 @@
using Unity.Entities;
using UnityEngine;
using Unity.Mathematics;
namespace HappyForest.Prototypen
{
public class PilleAuthoring : MonoBehaviour
{
public float speed = 5f;
// Der Baker wird von Unity automatisch beim Start ausgeführt
class PilleBaker : Baker<PilleAuthoring>
{
public override void Bake(PilleAuthoring authoring)
{
var entity = GetEntity(TransformUsageFlags.Dynamic);
// Wir fügen der Entity unsere reinen Daten hinzu
AddComponent(entity, new PilleWanderData
{
Speed = authoring.speed,
Direction = new float3(1, 0, 0) // Startrichtung
});
}
}
}
}

View file

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: 32b1263ba300f144a92fca434251d14f

View file

@ -0,0 +1,88 @@
using Unity.Burst;
using Unity.Collections;
using Unity.Entities;
using Unity.Jobs;
using Unity.Mathematics;
using Unity.Transforms;
namespace HappyForest.Prototypen
{
// Pille-gegen-Pille Kollision. Bewusst als einfacher O(n^2) Burst-Job gebaut,
// damit man per "K"-Taste sauber A/B vergleichen kann, was die Kollisionsprüfung
// an Performance kostet. Läuft nur, wenn PilleCollisionEnabled = true ist.
// (Für sehr große Mengen, z.B. >10.000, wäre ein Spatial-Grid der nächste Schritt.)
public partial struct PilleCollisionSystem : ISystem
{
public void OnCreate(ref SystemState state)
{
state.RequireForUpdate<PilleSimulationConfig>();
}
public void OnUpdate(ref SystemState state)
{
var config = SystemAPI.GetSingleton<PilleSimulationConfig>();
if (!config.PilleCollisionEnabled)
return;
var query = SystemAPI.QueryBuilder().WithAll<PilleComponent, LocalTransform>().Build();
int count = query.CalculateEntityCount();
if (count < 2)
return;
var transforms = query.ToComponentDataArray<LocalTransform>(Allocator.TempJob);
var pilles = query.ToComponentDataArray<PilleComponent>(Allocator.TempJob);
float radiusSum = config.PilleRadius * 2f;
var job = new ResolvePairCollisionsJob
{
Transforms = transforms,
Pilles = pilles,
RadiusSq = radiusSum * radiusSum
};
state.Dependency = job.Schedule(state.Dependency);
state.Dependency.Complete();
query.CopyFromComponentDataArray(pilles);
transforms.Dispose();
pilles.Dispose();
}
}
[BurstCompile]
public struct ResolvePairCollisionsJob : IJob
{
[ReadOnly] public NativeArray<LocalTransform> Transforms;
public NativeArray<PilleComponent> Pilles;
public float RadiusSq;
public void Execute()
{
int count = Transforms.Length;
for (int i = 0; i < count; i++)
{
for (int j = i + 1; j < count; j++)
{
float3 delta = Transforms[i].Position - Transforms[j].Position;
float distSq = math.lengthsq(delta);
if (distSq < RadiusSq && distSq > 0.0001f)
{
float3 normal = math.normalize(delta);
var pi = Pilles[i];
var pj = Pilles[j];
pi.Velocity = math.reflect(pi.Velocity, normal);
pj.Velocity = math.reflect(pj.Velocity, -normal);
Pilles[i] = pi;
Pilles[j] = pj;
}
}
}
}
}
}

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: c5c8d21e0eed6a948a3d402044a4dc1d

View file

@ -0,0 +1,11 @@
using Unity.Entities;
using Unity.Mathematics;
namespace HappyForest.Prototypen
{
public struct PilleComponent : IComponentData
{
public float3 Velocity;
public float Speed;
}
}

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: a7873b1a55b648b4491f56c9d66ad2e6

View file

@ -0,0 +1,238 @@
using Unity.Collections;
using Unity.Entities;
using Unity.Mathematics;
using Unity.Rendering;
using Unity.Transforms;
using UnityEngine;
using UnityEngine.Rendering;
namespace HappyForest.Prototypen
{
// Einziges MonoBehaviour im DOTS-Setup. Aufgabe: Input lesen (Space/M/C/K),
// die Entity-World initialisieren und Pillen-Entities spawnen/löschen.
// Bewegung + Kollision laufen komplett in ISystem/Burst (siehe PilleMovementSystem
// und PilleCollisionSystem) - hier passiert keine Simulationslogik mehr.
public class PilleDotsBootstrap : MonoBehaviour
{
[Header("Rendering (Pflichtfelder)")]
[SerializeField] private Mesh pilleMesh;
[SerializeField] private Material pilleMaterial;
[Header("Einstellungen")]
[SerializeField] private float speed = 5f;
[SerializeField] private float pilleRadius = 0.5f;
[SerializeField] private float spawnHeight = 1f;
[SerializeField] private string wallTag = "Wall";
[SerializeField] private float actionDelay = 0.05f;
private EntityManager entityManager;
private Entity pilleTemplateEntity;
private EntityQuery pilleQuery;
private EntityQuery configQuery;
private int pilleCount = 0;
private float lastActionTime = 0f;
private bool collisionEnabledCache = false;
private Texture2D backgroundTexture;
void Start()
{
if (pilleMesh == null || pilleMaterial == null)
{
Debug.LogError("❌ PilleDotsBootstrap: Mesh oder Material im Inspector zuweisen!");
enabled = false;
return;
}
entityManager = World.DefaultGameObjectInjectionWorld.EntityManager;
SetupSimulationConfig();
SetupPilleTemplate();
pilleQuery = entityManager.CreateEntityQuery(typeof(PilleComponent), typeof(LocalTransform));
configQuery = entityManager.CreateEntityQuery(typeof(PilleSimulationConfig));
backgroundTexture = MakeTex(new Color(0f, 0f, 0f, 0.65f));
Debug.Log("✅ PilleDotsBootstrap bereit! Space=Spawn M=Delete C=Spawn100 K=Kollision Toggle");
}
void SetupSimulationConfig()
{
var wallBounds = ComputeWallBounds();
float margin = pilleRadius + 0.1f;
var configEntity = entityManager.CreateEntity(typeof(PilleSimulationConfig));
entityManager.SetComponentData(configEntity, new PilleSimulationConfig
{
BoundsMin = new float3(wallBounds.min.x + margin, spawnHeight, wallBounds.min.z + margin),
BoundsMax = new float3(wallBounds.max.x - margin, spawnHeight, wallBounds.max.z - margin),
PlayHeight = spawnHeight,
PilleRadius = pilleRadius,
PilleCollisionEnabled = false
});
}
Bounds ComputeWallBounds()
{
var walls = GameObject.FindGameObjectsWithTag(wallTag);
if (walls.Length == 0)
{
Debug.LogWarning($"⚠️ Keine GameObjects mit Tag '{wallTag}' gefunden. Nutze Standard-Grenzen (50x100).");
return new Bounds(Vector3.zero, new Vector3(50, 10, 100));
}
Bounds combined = default;
bool first = true;
foreach (var wall in walls)
{
var rend = wall.GetComponent<Renderer>();
if (rend == null) continue;
if (first) { combined = rend.bounds; first = false; }
else combined.Encapsulate(rend.bounds);
}
Debug.Log($"✅ Feld-Grenzen aus '{wallTag}'-Objekten berechnet: Min={combined.min} Max={combined.max}");
return combined;
}
void SetupPilleTemplate()
{
pilleTemplateEntity = entityManager.CreateEntity(
typeof(PilleComponent),
typeof(LocalTransform),
typeof(LocalToWorld));
var desc = new RenderMeshDescription(ShadowCastingMode.On, receiveShadows: true);
var renderMeshArray = new RenderMeshArray(new[] { pilleMaterial }, new[] { pilleMesh });
RenderMeshUtility.AddComponents(
pilleTemplateEntity,
entityManager,
desc,
renderMeshArray,
MaterialMeshInfo.FromRenderMeshArrayIndices(0, 0));
entityManager.SetComponentData(pilleTemplateEntity,
LocalTransform.FromPosition(new float3(0, spawnHeight, 0)));
entityManager.SetComponentData(pilleTemplateEntity, new PilleComponent
{
Velocity = new float3(1, 0, 0),
Speed = speed
});
// WICHTIG: Prefab-Tag, damit dieses Template NICHT von den Queries/Systemen
// (Bewegung, Kollision, Zählung) erfasst wird. Instantiate() entfernt den Tag
// automatisch bei jeder Kopie.
entityManager.AddComponent<Prefab>(pilleTemplateEntity);
}
void Update()
{
if (Input.GetKeyDown(KeyCode.K))
{
ToggleCollision();
}
if (Time.time - lastActionTime < actionDelay)
return;
if (Input.GetKey(KeyCode.Space))
{
SpawnPille();
lastActionTime = Time.time;
}
else if (Input.GetKey(KeyCode.M))
{
DeletePille();
lastActionTime = Time.time;
}
else if (Input.GetKey(KeyCode.C))
{
for (int i = 0; i < 100; i++)
SpawnPille();
lastActionTime = Time.time;
}
}
void SpawnPille()
{
float3 spawnPos = new float3(0, spawnHeight, 0);
int existing = pilleQuery.CalculateEntityCount();
if (existing > 0)
{
var transforms = pilleQuery.ToComponentDataArray<LocalTransform>(Allocator.Temp);
int idx = UnityEngine.Random.Range(0, transforms.Length);
spawnPos = transforms[idx].Position;
transforms.Dispose();
}
Entity newPille = entityManager.Instantiate(pilleTemplateEntity);
float angle = UnityEngine.Random.Range(0f, math.PI * 2f);
var velocity = new float3(math.cos(angle), 0, math.sin(angle));
entityManager.SetComponentData(newPille, LocalTransform.FromPosition(spawnPos));
entityManager.SetComponentData(newPille, new PilleComponent
{
Velocity = velocity,
Speed = speed
});
pilleCount++;
}
void DeletePille()
{
if (pilleQuery.CalculateEntityCount() == 0)
return;
var entities = pilleQuery.ToEntityArray(Allocator.Temp);
entityManager.DestroyEntity(entities[0]);
entities.Dispose();
pilleCount--;
}
void ToggleCollision()
{
if (configQuery.CalculateEntityCount() == 0)
return;
var configEntity = configQuery.GetSingletonEntity();
var cfg = entityManager.GetComponentData<PilleSimulationConfig>(configEntity);
cfg.PilleCollisionEnabled = !cfg.PilleCollisionEnabled;
entityManager.SetComponentData(configEntity, cfg);
collisionEnabledCache = cfg.PilleCollisionEnabled;
}
Texture2D MakeTex(Color color)
{
var tex = new Texture2D(1, 1);
tex.SetPixel(0, 0, color);
tex.Apply();
return tex;
}
void OnGUI()
{
GUI.DrawTexture(new Rect(5, 5, 430, 90), backgroundTexture);
GUI.color = Color.white;
GUI.skin.label.fontSize = 18;
GUI.Label(new Rect(15, 10, 410, 25), $"Pillen: {pilleCount} | FPS: {(int)(1f / Time.deltaTime)}");
GUI.Label(new Rect(15, 35, 410, 25), $"Pille-Kollision (K): {(collisionEnabledCache ? "AN" : "AUS")}");
GUI.Label(new Rect(15, 60, 410, 25), "Space=Spawn M=Delete C=Spawn100 K=Kollision Toggle");
}
void OnDestroy()
{
if (backgroundTexture != null)
Destroy(backgroundTexture);
}
}
}

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: f717f54a39e0fec47bd6fe47f1e643e2

View file

@ -0,0 +1,38 @@
using UnityEngine;
namespace HappyForest.Prototypen
{
public class PilleGameObjectMover : MonoBehaviour
{
public Vector3 velocity = Vector3.right;
private float speed = 5f;
private float raycastDistance = 0.8f;
void FixedUpdate()
{
if (velocity.magnitude == 0)
velocity = Vector3.right;
// Raycast nur gegen Wände checken
RaycastHit hit;
if (Physics.Raycast(transform.position, velocity.normalized, out hit, raycastDistance))
{
if (hit.collider.CompareTag("Wall"))
{
velocity = Vector3.Reflect(velocity, hit.normal);
}
}
// Bewegung
transform.position += velocity.normalized * speed * Time.fixedDeltaTime;
}
void OnCollisionEnter(Collision collision)
{
if (collision.gameObject.CompareTag("Wall"))
{
velocity = Vector3.Reflect(velocity, collision.relativeVelocity.normalized);
}
}
}
}

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: f4aadfba2e345d34a9ec0d542a2149d4

View file

@ -0,0 +1,67 @@
using Unity.Burst;
using Unity.Entities;
using Unity.Mathematics;
using Unity.Transforms;
namespace HappyForest.Prototypen
{
// Bewegt alle Pillen und lässt sie an den (aus den "Wall"-Objekten berechneten)
// Feld-Grenzen abprallen. Läuft komplett als Burst-kompilierter Parallel-Job.
[BurstCompile]
public partial struct PilleMovementSystem : ISystem
{
public void OnCreate(ref SystemState state)
{
state.RequireForUpdate<PilleSimulationConfig>();
}
[BurstCompile]
public void OnUpdate(ref SystemState state)
{
var config = SystemAPI.GetSingleton<PilleSimulationConfig>();
float deltaTime = SystemAPI.Time.DeltaTime;
var job = new MoveAndBounceJob
{
DeltaTime = deltaTime,
BoundsMin = config.BoundsMin,
BoundsMax = config.BoundsMax,
PlayHeight = config.PlayHeight
};
state.Dependency = job.ScheduleParallel(state.Dependency);
}
}
[BurstCompile]
public partial struct MoveAndBounceJob : IJobEntity
{
public float DeltaTime;
public float3 BoundsMin;
public float3 BoundsMax;
public float PlayHeight;
void Execute(ref LocalTransform transform, ref PilleComponent pille)
{
if (math.lengthsq(pille.Velocity) < 0.0001f)
pille.Velocity = new float3(1f, 0f, 0f);
float3 pos = transform.Position + pille.Velocity * pille.Speed * DeltaTime;
if (pos.x < BoundsMin.x || pos.x > BoundsMax.x)
{
pille.Velocity.x *= -1f;
pos.x = math.clamp(pos.x, BoundsMin.x, BoundsMax.x);
}
if (pos.z < BoundsMin.z || pos.z > BoundsMax.z)
{
pille.Velocity.z *= -1f;
pos.z = math.clamp(pos.z, BoundsMin.z, BoundsMax.z);
}
pos.y = PlayHeight;
transform.Position = pos;
}
}
}

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 0d9cc3dffbc29c541932aa573ad049ab

View file

@ -0,0 +1,16 @@
using Unity.Entities;
using Unity.Mathematics;
namespace HappyForest.Prototypen
{
// Singleton-Komponente: Wird einmal beim Start von PilleDotsBootstrap erzeugt
// und steuert das Verhalten aller Systeme (Grenzen, Kollisions-Toggle etc.).
public struct PilleSimulationConfig : IComponentData
{
public float3 BoundsMin;
public float3 BoundsMax;
public float PlayHeight;
public float PilleRadius;
public bool PilleCollisionEnabled;
}
}

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 0a8bb1e30bb47a34abb9537815159639

View file

@ -0,0 +1,111 @@
using System.Collections;
using Unity.Entities;
using Unity.Mathematics;
using UnityEngine;
namespace HappyForest.Prototypen
{
public class PilleSpawnerWithPrefab : MonoBehaviour
{
[SerializeField] private GameObject pillePrefab;
private int pilleCount = 0;
private float lastSpawnTime = 0f;
private float spawnDelay = 0.05f;
private Transform pilleContainer;
void Start()
{
if (pillePrefab == null)
{
Debug.LogError("❌ Pille Prefab nicht zugewiesen!");
return;
}
pilleContainer = new GameObject("PilleInstances").transform;
}
void Update()
{
if (Time.time - lastSpawnTime < spawnDelay)
return;
if (Input.GetKey(KeyCode.Space))
{
SpawnPille();
lastSpawnTime = Time.time;
}
if (Input.GetKey(KeyCode.M))
{
DeleteRandomPille();
lastSpawnTime = Time.time;
}
if (Input.GetKey(KeyCode.C))
{
// Spawn 100 Pillen mit Delay, jede bei einer anderen Pille
StartCoroutine(SpawnMultiplePillen(100));
lastSpawnTime = Time.time;
}
}
void SpawnPille()
{
if (pillePrefab == null)
return;
// Zufällige horizontale Richtung
var random = new Unity.Mathematics.Random((uint)System.Guid.NewGuid().GetHashCode());
float angle = random.NextFloat() * math.PI * 2;
var velocity = new Vector3(math.cos(angle), 0, math.sin(angle));
// Spawn-Position: Bei einer existierenden Pille oder Default
Vector3 spawnPos = new Vector3(0, 5, 0);
if (pilleContainer.childCount > 0)
{
// Wähle zufällige existierende Pille
int randomIndex = UnityEngine.Random.Range(0, pilleContainer.childCount);
Transform randomPille = pilleContainer.GetChild(randomIndex);
spawnPos = randomPille.position;
}
// Instantiiere Prefab
var pilleGO = Instantiate(pillePrefab, pilleContainer);
pilleGO.name = $"Pille_{pilleCount}";
pilleGO.transform.position = spawnPos;
// Füge MovementScript hinzu
var mover = pilleGO.AddComponent<PilleGameObjectMover>();
mover.velocity = velocity.normalized * 5f;
pilleCount++;
}
void DeleteRandomPille()
{
if (pilleContainer.childCount > 0)
{
Destroy(pilleContainer.GetChild(0).gameObject);
pilleCount--;
}
}
IEnumerator SpawnMultiplePillen(int count)
{
for (int i = 0; i < count; i++)
{
SpawnPille();
yield return new WaitForSeconds(0.01f);
}
}
void OnGUI()
{
GUI.color = Color.yellow;
GUI.skin.label.fontSize = 20;
GUI.Label(new Rect(10, 10, 400, 30), $"Pillen: {pilleCount} | FPS: {(int)(1f / Time.deltaTime)}");
GUI.Label(new Rect(10, 50, 400, 30), "Space=Spawn | M=Delete | C=Spawn100");
}
}
}

View file

@ -0,0 +1,2 @@
fileFormatVersion: 2
guid: 4d1c6532ed3464c49a3edc67997d2cb8

View file

@ -1,12 +0,0 @@
using Unity.Entities;
using Unity.Mathematics;
namespace HappyForest.Prototypen
{
// IComponentData markiert dieses Struct als DOTS-Komponente
public struct PilleWanderData : IComponentData
{
public float Speed;
public float3 Direction;
}
}

View file

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: f8ca2cbf1bd951143b9467b154c4281e

View file

@ -1,40 +0,0 @@
using Unity.Burst;
using Unity.Entities;
using Unity.Transforms;
using Unity.Mathematics;
namespace HappyForest.Prototypen
{
[BurstCompile]
public partial struct PilleWanderSystem : ISystem
{
[BurstCompile]
public void OnCreate(ref SystemState state)
{
state.RequireForUpdate<PilleWanderData>();
}
[BurstCompile]
public void OnUpdate(ref SystemState state)
{
float deltaTime = SystemAPI.Time.DeltaTime;
// Ein EntityCommandBuffer wird benötigt, um Entities sicher zu zerstören,
// während wir gerade über sie iterieren.
var ecb = SystemAPI.GetSingleton<EndSimulationEntityCommandBufferSystem.Singleton>().CreateCommandBuffer(state.WorldUnmanaged);
// Iteriere über alle Entities, die eine Position (LocalTransform) und unsere WanderData haben
foreach (var (transform, wanderData, entity) in SystemAPI.Query<RefRW<LocalTransform>, RefRO<PilleWanderData>>().WithEntityAccess())
{
// 1. Bewegen (Aktuelle Position + Richtung * Geschwindigkeit * Zeit)
transform.ValueRW.Position += wanderData.ValueRO.Direction * wanderData.ValueRO.Speed * deltaTime;
// 2. Abgrund-Check (Runtergefallen?)
if (transform.ValueRO.Position.y < -10f)
{
ecb.DestroyEntity(entity);
}
}
}
}
}

View file

@ -1,2 +0,0 @@
fileFormatVersion: 2
guid: bbc9d633e4db8d248a1394d5c6ca02d2

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &-3280806160999012570 --- !u!114 &-3280806160999012570
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -34,8 +34,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Generic_01_A m_Name: Generic_01_A
m_Shader: {fileID: -6465566751694194690, guid: 3b44a38ec6f81134ab0f820ac54d6a93, m_Shader: {fileID: -6465566751694194690, guid: 3b44a38ec6f81134ab0f820ac54d6a93, type: 3}
type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
@ -49,7 +48,8 @@ Material:
m_CustomRenderQueue: 2000 m_CustomRenderQueue: 2000
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -110,6 +110,7 @@ Material:
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 1 - _Enable_Emission: 1
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.2 - _Glossiness: 0.2
@ -126,6 +127,7 @@ Material:
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
@ -140,3 +142,4 @@ Material:
- _Hair_Color: {r: 0.3098039, g: 0.254902, b: 0.1764706, a: 0} - _Hair_Color: {r: 0.3098039, g: 0.254902, b: 0.1764706, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -28,14 +28,16 @@ Material:
- _ALPHATEST_ON - _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: [] m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -93,6 +95,7 @@ Material:
- _CastShadows: 1 - _CastShadows: 1
- _Cull: 2 - _Cull: 2
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _Metallic: 0 - _Metallic: 0
- _Normal_Amount: 0 - _Normal_Amount: 0
@ -101,6 +104,7 @@ Material:
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Smoothness: 0.2 - _Smoothness: 0.2
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZTest: 4 - _ZTest: 4
@ -112,6 +116,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &7503600089187459374 --- !u!114 &7503600089187459374
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -15,14 +15,16 @@ Material:
- _ALPHATEST_ON - _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: [] m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -80,6 +82,7 @@ Material:
- _CastShadows: 1 - _CastShadows: 1
- _Cull: 2 - _Cull: 2
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _Metallic: 0 - _Metallic: 0
- _Normal_Amount: 0 - _Normal_Amount: 0
@ -88,6 +91,7 @@ Material:
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Smoothness: 0.2 - _Smoothness: 0.2
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZTest: 4 - _ZTest: 4
@ -99,6 +103,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &241306214591823275 --- !u!114 &241306214591823275
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -111,7 +116,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &1827257724361576584 --- !u!114 &1827257724361576584
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -25,7 +25,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -41,14 +41,16 @@ Material:
- _ALPHATEST_ON - _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: [] m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -106,6 +108,7 @@ Material:
- _CastShadows: 1 - _CastShadows: 1
- _Cull: 2 - _Cull: 2
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _Metallic: 0 - _Metallic: 0
- _Normal_Amount: 0 - _Normal_Amount: 0
@ -114,6 +117,7 @@ Material:
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Smoothness: 0.2 - _Smoothness: 0.2
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZTest: 4 - _ZTest: 4
@ -125,3 +129,4 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -28,14 +28,16 @@ Material:
- _ALPHATEST_ON - _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: [] m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -93,6 +95,7 @@ Material:
- _CastShadows: 1 - _CastShadows: 1
- _Cull: 2 - _Cull: 2
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _Metallic: 0 - _Metallic: 0
- _Normal_Amount: 0 - _Normal_Amount: 0
@ -101,6 +104,7 @@ Material:
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Smoothness: 0.2 - _Smoothness: 0.2
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZTest: 4 - _ZTest: 4
@ -112,6 +116,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &1202755811578479884 --- !u!114 &1202755811578479884
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &-206181255464108070 --- !u!114 &-206181255464108070
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -41,14 +41,16 @@ Material:
- _ALPHATEST_ON - _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: [] m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -106,6 +108,7 @@ Material:
- _CastShadows: 1 - _CastShadows: 1
- _Cull: 2 - _Cull: 2
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _Metallic: 0 - _Metallic: 0
- _Normal_Amount: 0 - _Normal_Amount: 0
@ -114,6 +117,7 @@ Material:
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Smoothness: 0.2 - _Smoothness: 0.2
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZTest: 4 - _ZTest: 4
@ -125,3 +129,4 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -28,14 +28,16 @@ Material:
- _ALPHATEST_ON - _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: [] m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -93,6 +95,7 @@ Material:
- _CastShadows: 1 - _CastShadows: 1
- _Cull: 2 - _Cull: 2
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _Metallic: 0 - _Metallic: 0
- _Normal_Amount: 0 - _Normal_Amount: 0
@ -101,6 +104,7 @@ Material:
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Smoothness: 0.2 - _Smoothness: 0.2
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZTest: 4 - _ZTest: 4
@ -112,6 +116,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &5501507818788136918 --- !u!114 &5501507818788136918
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -28,14 +28,16 @@ Material:
- _ALPHATEST_ON - _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: [] m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -93,6 +95,7 @@ Material:
- _CastShadows: 1 - _CastShadows: 1
- _Cull: 2 - _Cull: 2
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _Metallic: 0 - _Metallic: 0
- _Normal_Amount: 0 - _Normal_Amount: 0
@ -101,6 +104,7 @@ Material:
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Smoothness: 0.2 - _Smoothness: 0.2
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZTest: 4 - _ZTest: 4
@ -112,6 +116,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &341623700711909257 --- !u!114 &341623700711909257
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -28,14 +28,16 @@ Material:
- _ALPHATEST_ON - _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: [] m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -93,6 +95,7 @@ Material:
- _CastShadows: 1 - _CastShadows: 1
- _Cull: 2 - _Cull: 2
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _Metallic: 0 - _Metallic: 0
- _Normal_Amount: 0 - _Normal_Amount: 0
@ -101,6 +104,7 @@ Material:
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Smoothness: 0.2 - _Smoothness: 0.2
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZTest: 4 - _ZTest: 4
@ -112,6 +116,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3478744093677612650 --- !u!114 &3478744093677612650
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -124,4 +129,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -28,14 +28,16 @@ Material:
- _ALPHATEST_ON - _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: [] m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -93,6 +95,7 @@ Material:
- _CastShadows: 1 - _CastShadows: 1
- _Cull: 2 - _Cull: 2
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _Metallic: 0 - _Metallic: 0
- _Normal_Amount: 0 - _Normal_Amount: 0
@ -101,6 +104,7 @@ Material:
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Smoothness: 0.2 - _Smoothness: 0.2
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZTest: 4 - _ZTest: 4
@ -112,6 +116,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3568478212049721148 --- !u!114 &3568478212049721148
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -28,14 +28,16 @@ Material:
- _ALPHATEST_ON - _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: [] m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -93,6 +95,7 @@ Material:
- _CastShadows: 1 - _CastShadows: 1
- _Cull: 2 - _Cull: 2
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _Metallic: 0 - _Metallic: 0
- _Normal_Amount: 0 - _Normal_Amount: 0
@ -101,6 +104,7 @@ Material:
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Smoothness: 0.2 - _Smoothness: 0.2
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZTest: 4 - _ZTest: 4
@ -112,6 +116,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6888671109154257237 --- !u!114 &6888671109154257237
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &-1117942445768949102 --- !u!114 &-1117942445768949102
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -41,14 +41,16 @@ Material:
- _ALPHATEST_ON - _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: [] m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -106,6 +108,7 @@ Material:
- _CastShadows: 1 - _CastShadows: 1
- _Cull: 2 - _Cull: 2
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _Metallic: 0 - _Metallic: 0
- _Normal_Amount: 0 - _Normal_Amount: 0
@ -114,6 +117,7 @@ Material:
- _ReceiveShadows: 1 - _ReceiveShadows: 1
- _Smoothness: 0.2 - _Smoothness: 0.2
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZTest: 4 - _ZTest: 4
@ -125,3 +129,4 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -22,7 +22,8 @@ Material:
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -103,6 +104,7 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0} - _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &1575462148142882718 --- !u!114 &1575462148142882718
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -128,4 +130,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10

View file

@ -31,8 +31,9 @@ Material:
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHABLEND_ON - _ALPHABLEND_ON
- _COLORCOLOR_ON - _COLORCOLOR_ON
- _EMISSION
- _FADING_ON - _FADING_ON
m_LightmapFlags: 0 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
@ -42,6 +43,7 @@ Material:
- GRABPASS - GRABPASS
- DepthOnly - DepthOnly
- SHADOWCASTER - SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -97,6 +99,7 @@ Material:
- _DistortionStrength: 1 - _DistortionStrength: 1
- _DistortionStrengthScaled: 0 - _DistortionStrengthScaled: 0
- _DstBlend: 10 - _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _Enable_Camera_Fade: 0 - _Enable_Camera_Fade: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
@ -122,8 +125,11 @@ Material:
- _Soft_Power: 1 - _Soft_Power: 1
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1 - _Surface: 1
- _UVSec: 0 - _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 1
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _ZWriteControl: 0 - _ZWriteControl: 0
@ -138,6 +144,7 @@ Material:
- _SoftParticleFadeParams: {r: 0, g: 10, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 10, b: 0, a: 0}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2248640896637770056 --- !u!114 &2248640896637770056
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -150,4 +157,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10

View file

@ -25,7 +25,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -34,8 +34,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Generic_Circle_Additive_01 m_Name: Generic_Circle_Additive_01
m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3}
type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
@ -45,8 +44,9 @@ Material:
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHABLEND_ON - _ALPHABLEND_ON
- _COLORCOLOR_ON - _COLORCOLOR_ON
- _EMISSION
- _FADING_ON - _FADING_ON
m_LightmapFlags: 0 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
@ -56,6 +56,7 @@ Material:
- GRABPASS - GRABPASS
- DepthOnly - DepthOnly
- SHADOWCASTER - SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -111,6 +112,7 @@ Material:
- _DistortionStrength: 1 - _DistortionStrength: 1
- _DistortionStrengthScaled: 0 - _DistortionStrengthScaled: 0
- _DstBlend: 10 - _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _Enable_Camera_Fade: 0 - _Enable_Camera_Fade: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
@ -136,6 +138,7 @@ Material:
- _Soft_Power: 1 - _Soft_Power: 1
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1 - _Surface: 1
- _UVSec: 0 - _UVSec: 0
- _Use_View_Edge_Compensation: 1 - _Use_View_Edge_Compensation: 1
@ -154,3 +157,4 @@ Material:
- _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -21,8 +21,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Generic_Circle_Multiply_01 m_Name: Generic_Circle_Multiply_01
m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3}
type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
@ -33,8 +32,9 @@ Material:
- _SURFACE_TYPE_TRANSPARENT - _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHABLEND_ON - _ALPHABLEND_ON
- _EMISSION
- _FADING_ON - _FADING_ON
m_LightmapFlags: 0 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
@ -44,6 +44,7 @@ Material:
- GRABPASS - GRABPASS
- DepthOnly - DepthOnly
- SHADOWCASTER - SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -99,6 +100,7 @@ Material:
- _DistortionStrength: 1 - _DistortionStrength: 1
- _DistortionStrengthScaled: 0 - _DistortionStrengthScaled: 0
- _DstBlend: 10 - _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _Enable_Camera_Fade: 0 - _Enable_Camera_Fade: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
@ -124,6 +126,7 @@ Material:
- _Soft_Power: 0.2 - _Soft_Power: 0.2
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1 - _Surface: 1
- _UVSec: 0 - _UVSec: 0
- _Use_View_Edge_Compensation: 1 - _Use_View_Edge_Compensation: 1
@ -142,6 +145,7 @@ Material:
- _SoftParticleFadeParams: {r: 0, g: 2, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 2, b: 0, a: 0}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6675661466163485795 --- !u!114 &6675661466163485795
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -25,7 +25,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -44,8 +44,9 @@ Material:
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHABLEND_ON - _ALPHABLEND_ON
- _COLORCOLOR_ON - _COLORCOLOR_ON
- _EMISSION
- _FADING_ON - _FADING_ON
m_LightmapFlags: 0 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: 3001 m_CustomRenderQueue: 3001
@ -55,6 +56,7 @@ Material:
- GRABPASS - GRABPASS
- DepthOnly - DepthOnly
- SHADOWCASTER - SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -110,6 +112,7 @@ Material:
- _DistortionStrength: 1 - _DistortionStrength: 1
- _DistortionStrengthScaled: 0 - _DistortionStrengthScaled: 0
- _DstBlend: 10 - _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _Enable_Camera_Fade: 1 - _Enable_Camera_Fade: 1
- _Enable_Emission: 0 - _Enable_Emission: 0
@ -135,6 +138,7 @@ Material:
- _Soft_Power: 1 - _Soft_Power: 1
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1 - _Surface: 1
- _UVSec: 0 - _UVSec: 0
- _Use_View_Edge_Compensation: 1 - _Use_View_Edge_Compensation: 1
@ -152,3 +156,4 @@ Material:
- _SoftParticleFadeParams: {r: 1, g: 0.2, b: 0, a: 0} - _SoftParticleFadeParams: {r: 1, g: 0.2, b: 0, a: 0}
- _TintColor: {r: 0.08088237, g: 0.05358252, b: 0.019031145, a: 0.5} - _TintColor: {r: 0.08088237, g: 0.05358252, b: 0.019031145, a: 0.5}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -33,7 +33,7 @@ Material:
- _SURFACE_TYPE_TRANSPARENT - _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: m_InvalidKeywords:
- _EMISSION - _EMISSION
m_LightmapFlags: 0 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
@ -43,6 +43,7 @@ Material:
- GRABPASS - GRABPASS
- DepthOnly - DepthOnly
- SHADOWCASTER - SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -55,6 +56,10 @@ Material:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps: - unity_Lightmaps:
m_Texture: {fileID: 0} m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
@ -102,6 +107,7 @@ Material:
- _DistortionStrength: 1 - _DistortionStrength: 1
- _DistortionStrengthScaled: 0 - _DistortionStrengthScaled: 0
- _DstBlend: 10 - _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 1 - _EmissionEnabled: 1
- _Enable_Camera_Fade: 0 - _Enable_Camera_Fade: 0
- _Enable_Emission: 1 - _Enable_Emission: 1
@ -114,6 +120,7 @@ Material:
- _LightingEnabled: 1 - _LightingEnabled: 1
- _Metallic: 0 - _Metallic: 0
- _Mode: 1 - _Mode: 1
- _Normal_Amount: 1
- _OcclusionStrength: 1 - _OcclusionStrength: 1
- _Parallax: 0.02 - _Parallax: 0.02
- _QueueControl: 0 - _QueueControl: 0
@ -128,8 +135,11 @@ Material:
- _Soft_Power: 1 - _Soft_Power: 1
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1 - _Surface: 1
- _UVSec: 0 - _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _View_Edge_Power: 1
- _WorkflowMode: 1 - _WorkflowMode: 1
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
@ -143,6 +153,7 @@ Material:
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
- _TintColor: {r: 1, g: 1, b: 1, a: 0.07058824} - _TintColor: {r: 1, g: 1, b: 1, a: 0.07058824}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6734581026114121697 --- !u!114 &6734581026114121697
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -155,4 +166,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10

View file

@ -19,7 +19,7 @@ Material:
- _EMISSION - _EMISSION
- _GLOSSYREFLECTIONS_OFF - _GLOSSYREFLECTIONS_OFF
- _SPECULARHIGHLIGHTS_OFF - _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 1 m_LightmapFlags: 3
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
@ -28,6 +28,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- DepthOnly - DepthOnly
- SHADOWCASTER - SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -74,6 +75,7 @@ Material:
- _Cutoff: 0.13 - _Cutoff: 0.13
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 10 - _DstBlend: 10
- _DstBlendAlpha: 10
- _Enable_Camera_Fade: 0 - _Enable_Camera_Fade: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _Enable_Scene_Fog: 0 - _Enable_Scene_Fog: 0
@ -93,8 +95,11 @@ Material:
- _Soft_Power: 1.09 - _Soft_Power: 1.09
- _SpecularHighlights: 0 - _SpecularHighlights: 0
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1 - _Surface: 1
- _UVSec: 0 - _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 1
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _ZWriteControl: 0 - _ZWriteControl: 0
@ -105,6 +110,7 @@ Material:
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0} - _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
- _TintColor: {r: 0.4393531, g: 0.3890229, b: 0.31204724, a: 1} - _TintColor: {r: 0.4393531, g: 0.3890229, b: 0.31204724, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &4322928597179917182 --- !u!114 &4322928597179917182
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -117,7 +123,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &5321743710325945491 --- !u!114 &5321743710325945491
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &-394292101774946480 --- !u!114 &-394292101774946480
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -44,8 +44,9 @@ Material:
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHABLEND_ON - _ALPHABLEND_ON
- _COLORCOLOR_ON - _COLORCOLOR_ON
- _EMISSION
- _FADING_ON - _FADING_ON
m_LightmapFlags: 0 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
@ -55,6 +56,7 @@ Material:
- GRABPASS - GRABPASS
- DepthOnly - DepthOnly
- SHADOWCASTER - SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -110,6 +112,7 @@ Material:
- _DistortionStrength: 1 - _DistortionStrength: 1
- _DistortionStrengthScaled: 0 - _DistortionStrengthScaled: 0
- _DstBlend: 10 - _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _Enable_Camera_Fade: 1 - _Enable_Camera_Fade: 1
- _Enable_Emission: 0 - _Enable_Emission: 0
@ -135,8 +138,11 @@ Material:
- _Soft_Power: 1 - _Soft_Power: 1
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1 - _Surface: 1
- _UVSec: 0 - _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 1
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _ZWriteControl: 0 - _ZWriteControl: 0
@ -150,3 +156,4 @@ Material:
- _SoftParticleFadeParams: {r: 0, g: 0.25, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.25, b: 0, a: 0}
- _TintColor: {r: 1, g: 1, b: 1, a: 0.166} - _TintColor: {r: 1, g: 1, b: 1, a: 0.166}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -31,8 +31,9 @@ Material:
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHABLEND_ON - _ALPHABLEND_ON
- _COLORCOLOR_ON - _COLORCOLOR_ON
- _EMISSION
- _FADING_ON - _FADING_ON
m_LightmapFlags: 0 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
@ -42,6 +43,7 @@ Material:
- GRABPASS - GRABPASS
- DepthOnly - DepthOnly
- SHADOWCASTER - SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -97,6 +99,7 @@ Material:
- _DistortionStrength: 1 - _DistortionStrength: 1
- _DistortionStrengthScaled: 0 - _DistortionStrengthScaled: 0
- _DstBlend: 10 - _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _Enable_Camera_Fade: 1 - _Enable_Camera_Fade: 1
- _Enable_Emission: 0 - _Enable_Emission: 0
@ -122,8 +125,11 @@ Material:
- _Soft_Power: 1 - _Soft_Power: 1
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1 - _Surface: 1
- _UVSec: 0 - _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _ViewEdgePower: 1
- _ZTest: 4 - _ZTest: 4
- _ZWrite: 0 - _ZWrite: 0
- _ZWriteControl: 0 - _ZWriteControl: 0
@ -137,6 +143,7 @@ Material:
- _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0.5, b: 0, a: 0}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5} - _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &7521589012673973879 --- !u!114 &7521589012673973879
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -33,7 +33,8 @@ Material:
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -124,6 +125,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &4939658835722565632 --- !u!114 &4939658835722565632
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -25,7 +25,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -46,7 +46,8 @@ Material:
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -137,3 +138,4 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -13,14 +13,16 @@ Material:
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _ALPHATEST_ON - _ALPHATEST_ON
m_InvalidKeywords: [] m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -81,6 +83,7 @@ Material:
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0 - _Glossiness: 0
@ -97,6 +100,7 @@ Material:
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
@ -111,6 +115,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3865125738010186276 --- !u!114 &3865125738010186276
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -123,7 +128,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &8811352193413145119 --- !u!114 &8811352193413145119
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -33,7 +33,8 @@ Material:
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -124,6 +125,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6240168509212320846 --- !u!114 &6240168509212320846
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -24,16 +24,17 @@ Material:
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3} m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: [] m_ValidKeywords:
m_InvalidKeywords:
- _ALPHATEST_ON - _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000 m_CustomRenderQueue: 2000
stringTagMap: stringTagMap:
RenderType: Opaque RenderType: Opaque
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3

View file

@ -25,10 +25,10 @@ Material:
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _ALPHAPREMULTIPLY_ON - _ALPHAPREMULTIPLY_ON
- _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT - _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
@ -38,6 +38,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- SHADOWCASTER - SHADOWCASTER
- DepthOnly - DepthOnly
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -128,6 +129,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &747662814143271512 --- !u!114 &747662814143271512
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -140,4 +142,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10

View file

@ -32,7 +32,8 @@ Material:
m_CustomRenderQueue: 2000 m_CustomRenderQueue: 2000
stringTagMap: stringTagMap:
RenderType: Opaque RenderType: Opaque
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -136,4 +137,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10

View file

@ -25,7 +25,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -37,16 +37,17 @@ Material:
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3} m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: [] m_ValidKeywords:
m_InvalidKeywords:
- _ALPHATEST_ON - _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000 m_CustomRenderQueue: 2000
stringTagMap: stringTagMap:
RenderType: Opaque RenderType: Opaque
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &-1616272729612297757 --- !u!114 &-1616272729612297757
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -38,17 +38,18 @@ Material:
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: m_InvalidKeywords: []
- _ALPHATEST_ON
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &-1385835408025314992 --- !u!114 &-1385835408025314992
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -53,6 +53,7 @@ Material:
disabledShaderPasses: disabledShaderPasses:
- DepthOnly - DepthOnly
- SHADOWCASTER - SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -128,3 +129,4 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0} - _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &-2442179544727129744 --- !u!114 &-2442179544727129744
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -38,18 +38,19 @@ Material:
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: m_InvalidKeywords:
- _ALPHATEST_ON
- _EMISSION - _EMISSION
m_LightmapFlags: 1 m_LightmapFlags: 3
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -102,6 +103,7 @@ Material:
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _EmissionScaleUI: 0 - _EmissionScaleUI: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
@ -119,6 +121,7 @@ Material:
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1 - _WorkflowMode: 1

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &-2975770872499785883 --- !u!114 &-2975770872499785883
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -46,7 +46,8 @@ Material:
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -137,3 +138,4 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -8,8 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Generic_Road m_Name: Generic_Road
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
@ -21,7 +20,8 @@ Material:
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -112,6 +112,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &5321240484140505711 --- !u!114 &5321240484140505711
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -124,7 +125,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &8365198047412152385 --- !u!114 &8365198047412152385
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -20,7 +20,8 @@ Material:
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -111,6 +112,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &147952117414469509 --- !u!114 &147952117414469509
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -123,7 +125,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &7922971245399353258 --- !u!114 &7922971245399353258
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -21,8 +21,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Generic_SimpleSky m_Name: Generic_SimpleSky
m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, m_Shader: {fileID: -6465566751694194690, guid: 0736e099ec10c9e46b9551b2337d0cc7, type: 3}
type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: [] m_ValidKeywords: []
@ -35,6 +34,7 @@ Material:
RenderType: Opaque RenderType: Opaque
disabledShaderPasses: disabledShaderPasses:
- SHADOWCASTER - SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -114,6 +114,7 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0} - _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &8475447050792636507 --- !u!114 &8475447050792636507
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -33,7 +33,8 @@ Material:
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -124,6 +125,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3833286037344771692 --- !u!114 &3833286037344771692
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -21,8 +21,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Generic_Triplanar_Grass_01 m_Name: Generic_Triplanar_Grass_01
m_Shader: {fileID: -6465566751694194690, guid: 19e269a311c45cd4482cf0ac0e694503, m_Shader: {fileID: -6465566751694194690, guid: 19e269a311c45cd4482cf0ac0e694503, type: 3}
type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
@ -34,7 +33,8 @@ Material:
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: {} stringTagMap: {}
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -240,6 +240,7 @@ Material:
- _Triplanar_Tiling_Top: {r: 1, g: 1, b: 0, a: 0} - _Triplanar_Tiling_Top: {r: 1, g: 1, b: 0, a: 0}
- _UVPan: {r: 0, g: 0, b: 0, a: 0} - _UVPan: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6425682303712550525 --- !u!114 &6425682303712550525
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &-598344063611738498 --- !u!114 &-598344063611738498
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -39,14 +39,16 @@ Material:
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _ALPHATEST_ON - _ALPHATEST_ON
m_InvalidKeywords: [] m_InvalidKeywords:
m_LightmapFlags: 0 - _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -107,6 +109,7 @@ Material:
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0.552 - _Glossiness: 0.552
@ -123,6 +126,7 @@ Material:
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
@ -137,3 +141,4 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -15,8 +15,9 @@ Material:
- _BUILTIN_SURFACE_TYPE_TRANSPARENT - _BUILTIN_SURFACE_TYPE_TRANSPARENT
- _SURFACE_TYPE_TRANSPARENT - _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: m_InvalidKeywords:
- _EMISSION
- _FADING_ON - _FADING_ON
m_LightmapFlags: 0 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
@ -26,6 +27,7 @@ Material:
- GRABPASS - GRABPASS
- DepthOnly - DepthOnly
- SHADOWCASTER - SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -81,6 +83,7 @@ Material:
- _DistortionStrength: 1 - _DistortionStrength: 1
- _DistortionStrengthScaled: 0 - _DistortionStrengthScaled: 0
- _DstBlend: 10 - _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 0 - _EmissionEnabled: 0
- _Enable_Camera_Fade: 0 - _Enable_Camera_Fade: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
@ -105,6 +108,7 @@ Material:
- _Soft_Power: 1 - _Soft_Power: 1
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 5 - _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1 - _Surface: 1
- _UVSec: 0 - _UVSec: 0
- _Use_View_Edge_Compensation: 1 - _Use_View_Edge_Compensation: 1
@ -121,6 +125,7 @@ Material:
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0} - _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 1, b: 0, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &7245254685264450342 --- !u!114 &7245254685264450342
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -133,7 +138,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &7293268218160543539 --- !u!114 &7293268218160543539
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -8,8 +8,7 @@ Material:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_Name: Generic_Wood m_Name: Generic_Wood
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
type: 3}
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
@ -21,7 +20,8 @@ Material:
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -112,6 +112,7 @@ Material:
- _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0} - _Hair_Color: {r: 0.30980387, g: 0.25490198, b: 0.17647055, a: 0}
- _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0} - _Skin_Color: {r: 1, g: 0.8, b: 0.682353, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &5321240484140505711 --- !u!114 &5321240484140505711
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -124,7 +125,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &8365198047412152385 --- !u!114 &8365198047412152385
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -32,7 +32,8 @@ Material:
m_CustomRenderQueue: 2000 m_CustomRenderQueue: 2000
stringTagMap: stringTagMap:
RenderType: Opaque RenderType: Opaque
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -113,6 +114,7 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1} - _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &7439679306668477595 --- !u!114 &7439679306668477595
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -125,4 +127,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10

View file

@ -25,7 +25,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -44,7 +44,8 @@ Material:
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: {} stringTagMap: {}
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -117,3 +118,4 @@ Material:
- _SkyTint: {r: 0.5, g: 0.5, b: 0.5, a: 1} - _SkyTint: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _Tint: {r: 1, g: 1, b: 1, a: 0.5} - _Tint: {r: 1, g: 1, b: 1, a: 0.5}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -29,14 +29,16 @@ Material:
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
- _OVERLAY_UV_CHANNEL_UV0 - _OVERLAY_UV_CHANNEL_UV0
m_InvalidKeywords: [] m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2 m_LightmapFlags: 2
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -128,6 +130,7 @@ Material:
- _CastShadows: 1 - _CastShadows: 1
- _Cull: 2 - _Cull: 2
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Ambient_Occlusion: 0 - _Enable_Ambient_Occlusion: 0
- _Enable_Base_Texture: 0 - _Enable_Base_Texture: 0
- _Enable_Emission_Texture: 0 - _Enable_Emission_Texture: 0
@ -154,6 +157,7 @@ Material:
- _Snow_Transition: 1 - _Snow_Transition: 1
- _Snow_Use_World_Up: 1 - _Snow_Use_World_Up: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _Top_Metallic: 0 - _Top_Metallic: 0
- _Top_Smoothness: 0 - _Top_Smoothness: 0
@ -201,6 +205,7 @@ Material:
- _Triplanar_Tiling_Top: {r: 1, g: 1, b: 0, a: 0} - _Triplanar_Tiling_Top: {r: 1, g: 1, b: 0, a: 0}
- _UVPan: {r: 0, g: 0.1, b: 0, a: 0} - _UVPan: {r: 0, g: 0.1, b: 0, a: 0}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &183661189101230896 --- !u!114 &183661189101230896
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11

View file

@ -29,13 +29,13 @@ Transform:
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3400408419453085878} m_GameObject: {fileID: 3400408419453085878}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0 m_ConstrainProportionsScale: 0
m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1428949814783049129 --- !u!33 &1428949814783049129
MeshFilter: MeshFilter:
@ -62,12 +62,17 @@ MeshRenderer:
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
m_RayTracingMode: 2 m_RayTracingMode: 2
m_RayTraceProcedural: 0 m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1 m_RenderingLayerMask: 1
m_RendererPriority: 0 m_RendererPriority: 0
m_Materials: m_Materials:
- {fileID: 2100000, guid: 25d515228c5e00945ba99ea45cce08e6, type: 2} - {fileID: 2100000, guid: 25d515228c5e00945ba99ea45cce08e6, type: 2}
- {fileID: 2100000, guid: 2a95f9ff80948c643a57b9e94a98eb3f, type: 2} - {fileID: 2100000, guid: 2a95f9ff80948c643a57b9e94a98eb3f, type: 2}
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
- {fileID: 2100000, guid: db8c29b5f8b2a2e40b477b54206d0456, type: 2} - {fileID: 2100000, guid: db8c29b5f8b2a2e40b477b54206d0456, type: 2}
m_StaticBatchInfo: m_StaticBatchInfo:
firstSubMesh: 0 firstSubMesh: 0
@ -86,9 +91,11 @@ MeshRenderer:
m_AutoUVMaxDistance: 0.5 m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89 m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0 m_SortingLayerID: 0
m_SortingLayer: 0 m_SortingLayer: 0
m_SortingOrder: 0 m_SortingOrder: 0
m_MaskInteraction: 0
m_AdditionalVertexStreams: {fileID: 0} m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &334971595 --- !u!65 &334971595
BoxCollider: BoxCollider:
@ -98,9 +105,17 @@ BoxCollider:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3400408419453085878} m_GameObject: {fileID: 3400408419453085878}
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IsTrigger: 0 m_IncludeLayers:
m_Enabled: 1
serializedVersion: 2 serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 2.4999914, y: 0.10060741, z: 0.25130463} m_Size: {x: 2.4999914, y: 0.10060741, z: 0.25130463}
m_Center: {x: -1.2499957, y: -0.04221289, z: 2.3743477} m_Center: {x: -1.2499957, y: -0.04221289, z: 2.3743477}
--- !u!65 &334971596 --- !u!65 &334971596
@ -111,9 +126,17 @@ BoxCollider:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3400408419453085878} m_GameObject: {fileID: 3400408419453085878}
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IsTrigger: 0 m_IncludeLayers:
m_Enabled: 1
serializedVersion: 2 serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 0.31340122, y: 0.10060741, z: 2.4999998} m_Size: {x: 0.31340122, y: 0.10060741, z: 2.4999998}
m_Center: {x: -2.3432908, y: -0.04221289, z: 1.2499999} m_Center: {x: -2.3432908, y: -0.04221289, z: 1.2499999}
--- !u!65 &334971597 --- !u!65 &334971597
@ -124,9 +147,17 @@ BoxCollider:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3400408419453085878} m_GameObject: {fileID: 3400408419453085878}
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IsTrigger: 0 m_IncludeLayers:
m_Enabled: 1
serializedVersion: 2 serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 2.4999914, y: 0.10060741, z: 1.1839256} m_Size: {x: 2.4999914, y: 0.10060741, z: 1.1839256}
m_Center: {x: -1.2499957, y: -0.04221289, z: 0.5919628} m_Center: {x: -1.2499957, y: -0.04221289, z: 0.5919628}
--- !u!65 &334971598 --- !u!65 &334971598
@ -137,8 +168,16 @@ BoxCollider:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3400408419453085878} m_GameObject: {fileID: 3400408419453085878}
m_Material: {fileID: 0} m_Material: {fileID: 0}
m_IsTrigger: 0 m_IncludeLayers:
m_Enabled: 1
serializedVersion: 2 serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 3
m_Size: {x: 1.0157356, y: 0.10060741, z: 2.4999998} m_Size: {x: 1.0157356, y: 0.10060741, z: 2.4999998}
m_Center: {x: -0.5078678, y: -0.04221289, z: 1.2499999} m_Center: {x: -0.5078678, y: -0.04221289, z: 1.2499999}

View file

@ -13,7 +13,7 @@ OcclusionCullingSettings:
--- !u!104 &2 --- !u!104 &2
RenderSettings: RenderSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 9 serializedVersion: 10
m_Fog: 0 m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3 m_FogMode: 3
@ -42,8 +42,8 @@ RenderSettings:
--- !u!157 &3 --- !u!157 &3
LightmapSettings: LightmapSettings:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
serializedVersion: 12 serializedVersion: 13
m_GIWorkflowMode: 1 m_BakeOnSceneLoad: 0
m_GISettings: m_GISettings:
serializedVersion: 2 serializedVersion: 2
m_BounceScale: 1 m_BounceScale: 1
@ -66,9 +66,6 @@ LightmapSettings:
m_LightmapParameters: {fileID: 0} m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1 m_LightmapsBakeMode: 1
m_TextureCompression: 1 m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2 m_ReflectionCompression: 2
m_MixedBakeMode: 2 m_MixedBakeMode: 2
m_BakeBackend: 1 m_BakeBackend: 1
@ -23353,15 +23350,14 @@ Light:
m_PrefabAsset: {fileID: 0} m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2092668527} m_GameObject: {fileID: 2092668527}
m_Enabled: 1 m_Enabled: 1
serializedVersion: 10 serializedVersion: 12
m_Type: 1 m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1 m_Intensity: 1
m_Range: 10 m_Range: 10
m_SpotAngle: 30 m_SpotAngle: 30
m_InnerSpotAngle: 21.80208 m_InnerSpotAngle: 21.80208
m_CookieSize: 10 m_CookieSize2D: {x: 10, y: 10}
m_Shadows: m_Shadows:
m_Type: 2 m_Type: 2
m_Resolution: -1 m_Resolution: -1
@ -23405,8 +23401,12 @@ Light:
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0 m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1 m_UseViewFrustumForShadowCasterCull: 1
m_ForceVisible: 0
m_ShadowRadius: 0 m_ShadowRadius: 0
m_ShadowAngle: 0 m_ShadowAngle: 0
m_LightUnit: 1
m_LuxAtDistance: 1
m_EnableSpotReflector: 1
--- !u!4 &2092668529 --- !u!4 &2092668529
Transform: Transform:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -23434,17 +23434,23 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3} m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Version: 3
m_UsePipelineSettings: 1 m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2 m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_RenderingLayers: 1
m_CustomShadowLayers: 0 m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_ShadowRenderingLayers: 1
m_LightCookieSize: {x: 1, y: 1} m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0} m_LightCookieOffset: {x: 0, y: 0}
m_SoftShadowQuality: 0 m_SoftShadowQuality: 0
m_RenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_ShadowRenderingLayersMask:
serializedVersion: 0
m_Bits: 1
m_Version: 4
m_LightLayerMask: 1
m_ShadowLayerMask: 1
m_RenderingLayers: 1
m_ShadowRenderingLayers: 1
--- !u!1001 &2106018056 --- !u!1001 &2106018056
PrefabInstance: PrefabInstance:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View file

@ -25,7 +25,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -41,13 +41,14 @@ Material:
- _ALPHATEST_ON - _ALPHATEST_ON
m_InvalidKeywords: m_InvalidKeywords:
- _EMISSION - _EMISSION
m_LightmapFlags: 1 m_LightmapFlags: 3
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -100,6 +101,7 @@ Material:
- _Cutoff: 0.5 - _Cutoff: 0.5
- _DetailNormalMapScale: 1 - _DetailNormalMapScale: 1
- _DstBlend: 0 - _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0 - _Enable_Emission: 0
- _GlossMapScale: 1 - _GlossMapScale: 1
- _Glossiness: 0 - _Glossiness: 0
@ -116,6 +118,7 @@ Material:
- _SmoothnessTextureChannel: 0 - _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1 - _SpecularHighlights: 1
- _SrcBlend: 1 - _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0 - _Surface: 0
- _UVSec: 0 - _UVSec: 0
- _WorkflowMode: 1 - _WorkflowMode: 1
@ -128,3 +131,4 @@ Material:
- _EmissionColor: {r: 0.6, g: 0.49399596, b: 0.30441177, a: 1} - _EmissionColor: {r: 0.6, g: 0.49399596, b: 0.30441177, a: 1}
- _Emission_Color: {r: 0.6, g: 0.4939959, b: 0.30441174, a: 1} - _Emission_Color: {r: 0.6, g: 0.4939959, b: 0.30441174, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -36,6 +36,7 @@ Material:
RenderType: Transparent RenderType: Transparent
disabledShaderPasses: disabledShaderPasses:
- DepthOnly - DepthOnly
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -116,6 +117,7 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1} - _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2539518590344172051 --- !u!114 &2539518590344172051
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -128,4 +130,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10

View file

@ -25,7 +25,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!21 &2100000 --- !u!21 &2100000
Material: Material:
serializedVersion: 8 serializedVersion: 8
@ -38,17 +38,18 @@ Material:
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: m_InvalidKeywords: []
- _ALPHATEST_ON
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3

View file

@ -25,17 +25,18 @@ Material:
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: m_InvalidKeywords: []
- _ALPHATEST_ON
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -129,4 +130,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10

View file

@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10
--- !u!114 &-8569594202619356857 --- !u!114 &-8569594202619356857
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 11 m_ObjectHideFlags: 11
@ -46,7 +46,8 @@ Material:
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -127,3 +128,4 @@ Material:
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1} - _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: [] m_BuildTextureStacks: []
m_AllowLocking: 1

View file

@ -12,17 +12,18 @@ Material:
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: m_InvalidKeywords: []
- _ALPHATEST_ON
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -129,4 +130,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10

View file

@ -12,17 +12,18 @@ Material:
m_Parent: {fileID: 0} m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0 m_ModifiedSerializedProperties: 0
m_ValidKeywords: m_ValidKeywords:
- _ALPHATEST_ON
- _BUILTIN_ALPHATEST_ON - _BUILTIN_ALPHATEST_ON
- _BUILTIN_AlphaClip - _BUILTIN_AlphaClip
m_InvalidKeywords: m_InvalidKeywords: []
- _ALPHATEST_ON
m_LightmapFlags: 4 m_LightmapFlags: 4
m_EnableInstancingVariants: 0 m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0 m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: stringTagMap:
RenderType: TransparentCutout RenderType: TransparentCutout
disabledShaderPasses: [] disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties: m_LockedProperties:
m_SavedProperties: m_SavedProperties:
serializedVersion: 3 serializedVersion: 3
@ -129,4 +130,4 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
version: 7 version: 10

Some files were not shown because too many files have changed in this diff Show more